CONTROLLING INTERACTIONS WITH VIRTUAL OBJECTS
The disclosed computer-implemented method may include generating a virtual item within a virtual environment. The method may also include detecting, using various hardware sensors, a current position of a physical object that is to be portrayed within the virtual environment. The method may next inc...
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creator | INSLEY, Matthew Alan LEIMGRUBER, Jason Charles PINCHON, Etienne SMITH, Norah Riley FURTWANGLER, Brandon LEVATICH, Samuel Matthew SPURLOCK, Jennifer Lynn MEDLOCK, Michael JOHNSON, Andrew C |
description | The disclosed computer-implemented method may include generating a virtual item within a virtual environment. The method may also include detecting, using various hardware sensors, a current position of a physical object that is to be portrayed within the virtual environment. The method may next include generating a virtual representation of the physical object within the virtual environment. The virtual representation of the physical object may be configured to at least partially follow movements of the physical object relative to the virtual item. The method may also include presenting the virtual item and the generated virtual representation of the physical object within the virtual environment, where the virtual representation of the physical object is at least partially, controllably decoupled from the movements of the physical object relative to the virtual item. Various other methods, systems, and computer-readable media are also disclosed. |
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The method may also include detecting, using various hardware sensors, a current position of a physical object that is to be portrayed within the virtual environment. The method may next include generating a virtual representation of the physical object within the virtual environment. The virtual representation of the physical object may be configured to at least partially follow movements of the physical object relative to the virtual item. The method may also include presenting the virtual item and the generated virtual representation of the physical object within the virtual environment, where the virtual representation of the physical object is at least partially, controllably decoupled from the movements of the physical object relative to the virtual item. Various other methods, systems, and computer-readable media are also disclosed.</abstract><oa>free_for_read</oa></addata></record> |
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language | eng ; fre ; ger |
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subjects | CALCULATING COMPUTING COUNTING ELECTRIC DIGITAL DATA PROCESSING PHYSICS |
title | CONTROLLING INTERACTIONS WITH VIRTUAL OBJECTS |
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