APPLICATION SHARING
A method comprising at a host device (410A) having a first display and a first processor, executing a first application via the first processor; determining a first state of the first application; generating a first scenegraph corresponding to the first state of the first application; presenting, to...
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creator | STOLZENBERG, Karen ZOLOTAREV, Leonid TALWALKAR, Rohit Anil BRYANT, Colman Thomas BABU JD, Praveen TAJIK, Jehangir |
description | A method comprising at a host device (410A) having a first display and a first processor, executing a first application via the first processor; determining a first state of the first application; generating a first scenegraph corresponding to the first state of the first application; presenting, to a first remote device (420) having a second display and a second processor, the first scenegraph, at the first remote device (420), executing a second application via the second processor; generating a second scenegraph corresponding to a first state of the second application; and presenting the second scenegraph to the host device (410). |
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determining a first state of the first application; generating a first scenegraph corresponding to the first state of the first application; presenting, to a first remote device (420) having a second display and a second processor, the first scenegraph, at the first remote device (420), executing a second application via the second processor; generating a second scenegraph corresponding to a first state of the second application; and presenting the second scenegraph to the host device (410).</description><language>eng ; fre ; ger</language><subject>AMUSEMENTS ; CALCULATING ; CARD, BOARD, OR ROULETTE GAMES ; COMPUTING ; COUNTING ; ELECTRIC COMMUNICATION TECHNIQUE ; ELECTRIC DIGITAL DATA PROCESSING ; ELECTRICITY ; GAMES ; GAMES NOT OTHERWISE PROVIDED FOR ; HUMAN NECESSITIES ; IMAGE DATA PROCESSING OR GENERATION, IN GENERAL ; INDOOR GAMES USING SMALL MOVING PLAYING BODIES ; OPTICAL ELEMENTS, SYSTEMS, OR APPARATUS ; OPTICS ; PHYSICS ; SPORTS ; TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHICCOMMUNICATION ; 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determining a first state of the first application; generating a first scenegraph corresponding to the first state of the first application; presenting, to a first remote device (420) having a second display and a second processor, the first scenegraph, at the first remote device (420), executing a second application via the second processor; generating a second scenegraph corresponding to a first state of the second application; and presenting the second scenegraph to the host device (410).</description><subject>AMUSEMENTS</subject><subject>CALCULATING</subject><subject>CARD, BOARD, OR ROULETTE GAMES</subject><subject>COMPUTING</subject><subject>COUNTING</subject><subject>ELECTRIC COMMUNICATION TECHNIQUE</subject><subject>ELECTRIC DIGITAL DATA PROCESSING</subject><subject>ELECTRICITY</subject><subject>GAMES</subject><subject>GAMES NOT OTHERWISE PROVIDED FOR</subject><subject>HUMAN NECESSITIES</subject><subject>IMAGE DATA PROCESSING OR GENERATION, IN GENERAL</subject><subject>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</subject><subject>OPTICAL ELEMENTS, SYSTEMS, OR APPARATUS</subject><subject>OPTICS</subject><subject>PHYSICS</subject><subject>SPORTS</subject><subject>TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHICCOMMUNICATION</subject><subject>VIDEO GAMES</subject><subject>WIRELESS COMMUNICATIONS NETWORKS</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2024</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNrjZBB2DAjw8XR2DPH091MI9nAM8vRz52FgTUvMKU7lhdLcDApuriHOHrqpBfnxqcUFicmpeakl8a4BJsZmZsbG5o7GxkQoAQAnDB4G</recordid><startdate>20240710</startdate><enddate>20240710</enddate><creator>STOLZENBERG, Karen</creator><creator>ZOLOTAREV, Leonid</creator><creator>TALWALKAR, Rohit Anil</creator><creator>BRYANT, Colman Thomas</creator><creator>BABU JD, Praveen</creator><creator>TAJIK, Jehangir</creator><scope>EVB</scope></search><sort><creationdate>20240710</creationdate><title>APPLICATION SHARING</title><author>STOLZENBERG, Karen ; 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determining a first state of the first application; generating a first scenegraph corresponding to the first state of the first application; presenting, to a first remote device (420) having a second display and a second processor, the first scenegraph, at the first remote device (420), executing a second application via the second processor; generating a second scenegraph corresponding to a first state of the second application; and presenting the second scenegraph to the host device (410).</abstract><oa>free_for_read</oa></addata></record> |
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language | eng ; fre ; ger |
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subjects | AMUSEMENTS CALCULATING CARD, BOARD, OR ROULETTE GAMES COMPUTING COUNTING ELECTRIC COMMUNICATION TECHNIQUE ELECTRIC DIGITAL DATA PROCESSING ELECTRICITY GAMES GAMES NOT OTHERWISE PROVIDED FOR HUMAN NECESSITIES IMAGE DATA PROCESSING OR GENERATION, IN GENERAL INDOOR GAMES USING SMALL MOVING PLAYING BODIES OPTICAL ELEMENTS, SYSTEMS, OR APPARATUS OPTICS PHYSICS SPORTS TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHICCOMMUNICATION VIDEO GAMES WIRELESS COMMUNICATIONS NETWORKS |
title | APPLICATION SHARING |
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