APPLICATION SHARING

A method comprising at a host device (410A) having a first display and a first processor, executing a first application via the first processor; determining a first state of the first application; generating a first scenegraph corresponding to the first state of the first application; presenting, to...

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Hauptverfasser: STOLZENBERG, Karen, ZOLOTAREV, Leonid, TALWALKAR, Rohit Anil, BRYANT, Colman Thomas, BABU JD, Praveen, TAJIK, Jehangir
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Sprache:eng ; fre ; ger
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creator STOLZENBERG, Karen
ZOLOTAREV, Leonid
TALWALKAR, Rohit Anil
BRYANT, Colman Thomas
BABU JD, Praveen
TAJIK, Jehangir
description A method comprising at a host device (410A) having a first display and a first processor, executing a first application via the first processor; determining a first state of the first application; generating a first scenegraph corresponding to the first state of the first application; presenting, to a first remote device (420) having a second display and a second processor, the first scenegraph, at the first remote device (420), executing a second application via the second processor; generating a second scenegraph corresponding to a first state of the second application; and presenting the second scenegraph to the host device (410).
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language eng ; fre ; ger
recordid cdi_epo_espacenet_EP4366337A3
source esp@cenet
subjects AMUSEMENTS
CALCULATING
CARD, BOARD, OR ROULETTE GAMES
COMPUTING
COUNTING
ELECTRIC COMMUNICATION TECHNIQUE
ELECTRIC DIGITAL DATA PROCESSING
ELECTRICITY
GAMES
GAMES NOT OTHERWISE PROVIDED FOR
HUMAN NECESSITIES
IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
INDOOR GAMES USING SMALL MOVING PLAYING BODIES
OPTICAL ELEMENTS, SYSTEMS, OR APPARATUS
OPTICS
PHYSICS
SPORTS
TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHICCOMMUNICATION
VIDEO GAMES
WIRELESS COMMUNICATIONS NETWORKS
title APPLICATION SHARING
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