INFORMATION PROCESSING DEVICE AND IMAGE DISTRIBUTION METHOD
A game image generation unit 112 generates a game image, and a game audio generation unit 114 generates a game audio. An audio acquiring unit 154 acquires a microphone audio input to a microphone. A distribution processing unit 156 distributes the microphone audio, the game audio, and the game image...
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creator | FUJIHARA, Masahiro |
description | A game image generation unit 112 generates a game image, and a game audio generation unit 114 generates a game audio. An audio acquiring unit 154 acquires a microphone audio input to a microphone. A distribution processing unit 156 distributes the microphone audio, the game audio, and the game image. An accepting unit 104 accepts an operation made by a user. During distribution of the microphone audio, the game audio, and the game image, after the accepting unit accepts a predetermined operation, the distribution processing unit 156 operates in either a first mode in which a first standby image is distributed and the microphone audio is distributed as well or a second mode in which a second standby image is distributed but the microphone audio is not distributed. |
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During distribution of the microphone audio, the game audio, and the game image, after the accepting unit accepts a predetermined operation, the distribution processing unit 156 operates in either a first mode in which a first standby image is distributed and the microphone audio is distributed as well or a second mode in which a second standby image is distributed but the microphone audio is not distributed.</description><language>eng ; fre ; ger</language><subject>AMUSEMENTS ; CALCULATING ; CARD, BOARD, OR ROULETTE GAMES ; COMPUTING ; COUNTING ; ELECTRIC DIGITAL DATA PROCESSING ; GAMES ; GAMES NOT OTHERWISE PROVIDED FOR ; HUMAN NECESSITIES ; INDOOR GAMES USING SMALL MOVING PLAYING BODIES ; PHYSICS ; SPORTS ; VIDEO GAMES</subject><creationdate>2023</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20230208&DB=EPODOC&CC=EP&NR=4129425A1$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,776,881,25542,76516</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20230208&DB=EPODOC&CC=EP&NR=4129425A1$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>FUJIHARA, Masahiro</creatorcontrib><title>INFORMATION PROCESSING DEVICE AND IMAGE DISTRIBUTION METHOD</title><description>A game image generation unit 112 generates a game image, and a game audio generation unit 114 generates a game audio. 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subjects | AMUSEMENTS CALCULATING CARD, BOARD, OR ROULETTE GAMES COMPUTING COUNTING ELECTRIC DIGITAL DATA PROCESSING GAMES GAMES NOT OTHERWISE PROVIDED FOR HUMAN NECESSITIES INDOOR GAMES USING SMALL MOVING PLAYING BODIES PHYSICS SPORTS VIDEO GAMES |
title | INFORMATION PROCESSING DEVICE AND IMAGE DISTRIBUTION METHOD |
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