METHOD FOR MOVING AN OBJECT IN A VIRTUAL ENVIRONMENT AND DEVICE CONFIGURED TO IMPLEMENT SUCH A METHOD
A first aspect of the invention concerns a method for moving a target object in a virtual environment visualized using a camera, said method comprising the step of: generating of a movement tool, said movement tool being at any moment in one and only one of the following states: the initial state, t...
Gespeichert in:
Hauptverfasser: | , , , , |
---|---|
Format: | Patent |
Sprache: | eng ; fre ; ger |
Schlagworte: | |
Online-Zugang: | Volltext bestellen |
Tags: |
Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
|
container_end_page | |
---|---|
container_issue | |
container_start_page | |
container_title | |
container_volume | |
creator | OLDENHAVE, Danny TEMMINK, Lars KUIPER, Erik VERDUIJN, Pieter EDERVEEN, Wim |
description | A first aspect of the invention concerns a method for moving a target object in a virtual environment visualized using a camera, said method comprising the step of: generating of a movement tool, said movement tool being at any moment in one and only one of the following states: the initial state, the anchor state, the moving state, the orientation state, the rotation state and the translation state; each state being associated with a specific configuration of the movement tool and/or specific action performed by the movement tool; setting the movement tool in the initial state in which the target object is not yet selected; upon selection of the target object, setting the movement tool in the anchor state in which the existence of a stored position and/or orientation of the movement tool in the virtual environment is performed; if no position is stored, setting the movement tool in the placing state in which only the movement tool is visible and configured to follow the looking direction of the camera and in which the user sets the position in which the target object is placed; if no orientation is stored, setting the movement tool in the orientation state in which the movement tool is visible along with a right direction button and/or a left direction button and in which the user sets the direction in which the target object is placed using said direction buttons; setting the movement tool in the rotation state in which the movement tool and the target object are visible and in which the rotation of the target object is set using buttons associated with the movement tool; setting the movement tool in the translation state he movement tool and the target object are visible and in which the position of the target object is set using buttons associated with the movement tool. |
format | Patent |
fullrecord | <record><control><sourceid>epo_EVB</sourceid><recordid>TN_cdi_epo_espacenet_EP3926446A1</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><sourcerecordid>EP3926446A1</sourcerecordid><originalsourceid>FETCH-epo_espacenet_EP3926446A13</originalsourceid><addsrcrecordid>eNqNzDEOgkAUBFAaC6PeYS5goRASy2X3A2vY_wku2xJi1sooCd4_EvUAVjPFm1kn0ZGvxaCUDk6C5QqKIcWZtIdlKATb-V41IF6asCP2CzEwFKwmaOHSVn1HBl5gXdvQh1x6XS_r7_02Wd3G-xx3v9wkKMnreh-n5xDnabzGR3wN1KanY55luTqkf5A32WIz9g</addsrcrecordid><sourcetype>Open Access Repository</sourcetype><iscdi>true</iscdi><recordtype>patent</recordtype></control><display><type>patent</type><title>METHOD FOR MOVING AN OBJECT IN A VIRTUAL ENVIRONMENT AND DEVICE CONFIGURED TO IMPLEMENT SUCH A METHOD</title><source>esp@cenet</source><creator>OLDENHAVE, Danny ; TEMMINK, Lars ; KUIPER, Erik ; VERDUIJN, Pieter ; EDERVEEN, Wim</creator><creatorcontrib>OLDENHAVE, Danny ; TEMMINK, Lars ; KUIPER, Erik ; VERDUIJN, Pieter ; EDERVEEN, Wim</creatorcontrib><description>A first aspect of the invention concerns a method for moving a target object in a virtual environment visualized using a camera, said method comprising the step of: generating of a movement tool, said movement tool being at any moment in one and only one of the following states: the initial state, the anchor state, the moving state, the orientation state, the rotation state and the translation state; each state being associated with a specific configuration of the movement tool and/or specific action performed by the movement tool; setting the movement tool in the initial state in which the target object is not yet selected; upon selection of the target object, setting the movement tool in the anchor state in which the existence of a stored position and/or orientation of the movement tool in the virtual environment is performed; if no position is stored, setting the movement tool in the placing state in which only the movement tool is visible and configured to follow the looking direction of the camera and in which the user sets the position in which the target object is placed; if no orientation is stored, setting the movement tool in the orientation state in which the movement tool is visible along with a right direction button and/or a left direction button and in which the user sets the direction in which the target object is placed using said direction buttons; setting the movement tool in the rotation state in which the movement tool and the target object are visible and in which the rotation of the target object is set using buttons associated with the movement tool; setting the movement tool in the translation state he movement tool and the target object are visible and in which the position of the target object is set using buttons associated with the movement tool.</description><language>eng ; fre ; ger</language><subject>CALCULATING ; COMPUTING ; COUNTING ; ELECTRIC DIGITAL DATA PROCESSING ; IMAGE DATA PROCESSING OR GENERATION, IN GENERAL ; OPTICAL ELEMENTS, SYSTEMS, OR APPARATUS ; OPTICS ; PHYSICS</subject><creationdate>2021</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20211222&DB=EPODOC&CC=EP&NR=3926446A1$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,780,885,25564,76547</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20211222&DB=EPODOC&CC=EP&NR=3926446A1$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>OLDENHAVE, Danny</creatorcontrib><creatorcontrib>TEMMINK, Lars</creatorcontrib><creatorcontrib>KUIPER, Erik</creatorcontrib><creatorcontrib>VERDUIJN, Pieter</creatorcontrib><creatorcontrib>EDERVEEN, Wim</creatorcontrib><title>METHOD FOR MOVING AN OBJECT IN A VIRTUAL ENVIRONMENT AND DEVICE CONFIGURED TO IMPLEMENT SUCH A METHOD</title><description>A first aspect of the invention concerns a method for moving a target object in a virtual environment visualized using a camera, said method comprising the step of: generating of a movement tool, said movement tool being at any moment in one and only one of the following states: the initial state, the anchor state, the moving state, the orientation state, the rotation state and the translation state; each state being associated with a specific configuration of the movement tool and/or specific action performed by the movement tool; setting the movement tool in the initial state in which the target object is not yet selected; upon selection of the target object, setting the movement tool in the anchor state in which the existence of a stored position and/or orientation of the movement tool in the virtual environment is performed; if no position is stored, setting the movement tool in the placing state in which only the movement tool is visible and configured to follow the looking direction of the camera and in which the user sets the position in which the target object is placed; if no orientation is stored, setting the movement tool in the orientation state in which the movement tool is visible along with a right direction button and/or a left direction button and in which the user sets the direction in which the target object is placed using said direction buttons; setting the movement tool in the rotation state in which the movement tool and the target object are visible and in which the rotation of the target object is set using buttons associated with the movement tool; setting the movement tool in the translation state he movement tool and the target object are visible and in which the position of the target object is set using buttons associated with the movement tool.</description><subject>CALCULATING</subject><subject>COMPUTING</subject><subject>COUNTING</subject><subject>ELECTRIC DIGITAL DATA PROCESSING</subject><subject>IMAGE DATA PROCESSING OR GENERATION, IN GENERAL</subject><subject>OPTICAL ELEMENTS, SYSTEMS, OR APPARATUS</subject><subject>OPTICS</subject><subject>PHYSICS</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2021</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNqNzDEOgkAUBFAaC6PeYS5goRASy2X3A2vY_wku2xJi1sooCd4_EvUAVjPFm1kn0ZGvxaCUDk6C5QqKIcWZtIdlKATb-V41IF6asCP2CzEwFKwmaOHSVn1HBl5gXdvQh1x6XS_r7_02Wd3G-xx3v9wkKMnreh-n5xDnabzGR3wN1KanY55luTqkf5A32WIz9g</recordid><startdate>20211222</startdate><enddate>20211222</enddate><creator>OLDENHAVE, Danny</creator><creator>TEMMINK, Lars</creator><creator>KUIPER, Erik</creator><creator>VERDUIJN, Pieter</creator><creator>EDERVEEN, Wim</creator><scope>EVB</scope></search><sort><creationdate>20211222</creationdate><title>METHOD FOR MOVING AN OBJECT IN A VIRTUAL ENVIRONMENT AND DEVICE CONFIGURED TO IMPLEMENT SUCH A METHOD</title><author>OLDENHAVE, Danny ; TEMMINK, Lars ; KUIPER, Erik ; VERDUIJN, Pieter ; EDERVEEN, Wim</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_EP3926446A13</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>eng ; fre ; ger</language><creationdate>2021</creationdate><topic>CALCULATING</topic><topic>COMPUTING</topic><topic>COUNTING</topic><topic>ELECTRIC DIGITAL DATA PROCESSING</topic><topic>IMAGE DATA PROCESSING OR GENERATION, IN GENERAL</topic><topic>OPTICAL ELEMENTS, SYSTEMS, OR APPARATUS</topic><topic>OPTICS</topic><topic>PHYSICS</topic><toplevel>online_resources</toplevel><creatorcontrib>OLDENHAVE, Danny</creatorcontrib><creatorcontrib>TEMMINK, Lars</creatorcontrib><creatorcontrib>KUIPER, Erik</creatorcontrib><creatorcontrib>VERDUIJN, Pieter</creatorcontrib><creatorcontrib>EDERVEEN, Wim</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>OLDENHAVE, Danny</au><au>TEMMINK, Lars</au><au>KUIPER, Erik</au><au>VERDUIJN, Pieter</au><au>EDERVEEN, Wim</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>METHOD FOR MOVING AN OBJECT IN A VIRTUAL ENVIRONMENT AND DEVICE CONFIGURED TO IMPLEMENT SUCH A METHOD</title><date>2021-12-22</date><risdate>2021</risdate><abstract>A first aspect of the invention concerns a method for moving a target object in a virtual environment visualized using a camera, said method comprising the step of: generating of a movement tool, said movement tool being at any moment in one and only one of the following states: the initial state, the anchor state, the moving state, the orientation state, the rotation state and the translation state; each state being associated with a specific configuration of the movement tool and/or specific action performed by the movement tool; setting the movement tool in the initial state in which the target object is not yet selected; upon selection of the target object, setting the movement tool in the anchor state in which the existence of a stored position and/or orientation of the movement tool in the virtual environment is performed; if no position is stored, setting the movement tool in the placing state in which only the movement tool is visible and configured to follow the looking direction of the camera and in which the user sets the position in which the target object is placed; if no orientation is stored, setting the movement tool in the orientation state in which the movement tool is visible along with a right direction button and/or a left direction button and in which the user sets the direction in which the target object is placed using said direction buttons; setting the movement tool in the rotation state in which the movement tool and the target object are visible and in which the rotation of the target object is set using buttons associated with the movement tool; setting the movement tool in the translation state he movement tool and the target object are visible and in which the position of the target object is set using buttons associated with the movement tool.</abstract><oa>free_for_read</oa></addata></record> |
fulltext | fulltext_linktorsrc |
identifier | |
ispartof | |
issn | |
language | eng ; fre ; ger |
recordid | cdi_epo_espacenet_EP3926446A1 |
source | esp@cenet |
subjects | CALCULATING COMPUTING COUNTING ELECTRIC DIGITAL DATA PROCESSING IMAGE DATA PROCESSING OR GENERATION, IN GENERAL OPTICAL ELEMENTS, SYSTEMS, OR APPARATUS OPTICS PHYSICS |
title | METHOD FOR MOVING AN OBJECT IN A VIRTUAL ENVIRONMENT AND DEVICE CONFIGURED TO IMPLEMENT SUCH A METHOD |
url | https://sfx.bib-bvb.de/sfx_tum?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2024-12-29T16%3A19%3A23IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-epo_EVB&rft_val_fmt=info:ofi/fmt:kev:mtx:patent&rft.genre=patent&rft.au=OLDENHAVE,%20Danny&rft.date=2021-12-22&rft_id=info:doi/&rft_dat=%3Cepo_EVB%3EEP3926446A1%3C/epo_EVB%3E%3Curl%3E%3C/url%3E&disable_directlink=true&sfx.directlink=off&sfx.report_link=0&rft_id=info:oai/&rft_id=info:pmid/&rfr_iscdi=true |