METHOD AND DEVICE FOR GENERATING POINTS OF A 3D SCENE
A method and device for generating points of a 3D scene from a depth image. To reach that aim, depth information associated with a current pixel is compared with depth information associated with pixels spatially adjacent to the current pixel in the depth image. When the difference of depth between...
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creator | RICARD, Julien JULLIAN, Remi LASSERRE, Sebastien |
description | A method and device for generating points of a 3D scene from a depth image. To reach that aim, depth information associated with a current pixel is compared with depth information associated with pixels spatially adjacent to the current pixel in the depth image. When the difference of depth between the current pixel and an adjacent pixel is greater than a first value and less than a second value, at least an additional point of said 3D scene is generated, in addition to a current point associated with the current pixel of the depth image, the number of additional points depending on the depth difference. |
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To reach that aim, depth information associated with a current pixel is compared with depth information associated with pixels spatially adjacent to the current pixel in the depth image. When the difference of depth between the current pixel and an adjacent pixel is greater than a first value and less than a second value, at least an additional point of said 3D scene is generated, in addition to a current point associated with the current pixel of the depth image, the number of additional points depending on the depth difference.</description><language>eng ; fre ; ger</language><subject>CALCULATING ; COMPUTING ; COUNTING ; IMAGE DATA PROCESSING OR GENERATION, IN GENERAL ; PHYSICS</subject><creationdate>2022</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20221207&DB=EPODOC&CC=EP&NR=3692509B1$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,780,885,25564,76547</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20221207&DB=EPODOC&CC=EP&NR=3692509B1$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>RICARD, Julien</creatorcontrib><creatorcontrib>JULLIAN, Remi</creatorcontrib><creatorcontrib>LASSERRE, Sebastien</creatorcontrib><title>METHOD AND DEVICE FOR GENERATING POINTS OF A 3D SCENE</title><description>A method and device for generating points of a 3D scene from a depth image. To reach that aim, depth information associated with a current pixel is compared with depth information associated with pixels spatially adjacent to the current pixel in the depth image. When the difference of depth between the current pixel and an adjacent pixel is greater than a first value and less than a second value, at least an additional point of said 3D scene is generated, in addition to a current point associated with the current pixel of the depth image, the number of additional points depending on the depth difference.</description><subject>CALCULATING</subject><subject>COMPUTING</subject><subject>COUNTING</subject><subject>IMAGE DATA PROCESSING OR GENERATION, IN GENERAL</subject><subject>PHYSICS</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2022</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNrjZDD1dQ3x8HdRcPRzUXBxDfN0dlVw8w9ScHf1cw1yDPH0c1cI8Pf0CwlW8HdTcFQwdlEIdgZK8TCwpiXmFKfyQmluBgU31xBnD93Ugvz41OKCxOTUvNSSeNcAYzNLI1MDSydDYyKUAABTvSaR</recordid><startdate>20221207</startdate><enddate>20221207</enddate><creator>RICARD, Julien</creator><creator>JULLIAN, Remi</creator><creator>LASSERRE, Sebastien</creator><scope>EVB</scope></search><sort><creationdate>20221207</creationdate><title>METHOD AND DEVICE FOR GENERATING POINTS OF A 3D SCENE</title><author>RICARD, Julien ; JULLIAN, Remi ; LASSERRE, Sebastien</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_EP3692509B13</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>eng ; fre ; ger</language><creationdate>2022</creationdate><topic>CALCULATING</topic><topic>COMPUTING</topic><topic>COUNTING</topic><topic>IMAGE DATA PROCESSING OR GENERATION, IN GENERAL</topic><topic>PHYSICS</topic><toplevel>online_resources</toplevel><creatorcontrib>RICARD, Julien</creatorcontrib><creatorcontrib>JULLIAN, Remi</creatorcontrib><creatorcontrib>LASSERRE, Sebastien</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>RICARD, Julien</au><au>JULLIAN, Remi</au><au>LASSERRE, Sebastien</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>METHOD AND DEVICE FOR GENERATING POINTS OF A 3D SCENE</title><date>2022-12-07</date><risdate>2022</risdate><abstract>A method and device for generating points of a 3D scene from a depth image. To reach that aim, depth information associated with a current pixel is compared with depth information associated with pixels spatially adjacent to the current pixel in the depth image. When the difference of depth between the current pixel and an adjacent pixel is greater than a first value and less than a second value, at least an additional point of said 3D scene is generated, in addition to a current point associated with the current pixel of the depth image, the number of additional points depending on the depth difference.</abstract><oa>free_for_read</oa></addata></record> |
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subjects | CALCULATING COMPUTING COUNTING IMAGE DATA PROCESSING OR GENERATION, IN GENERAL PHYSICS |
title | METHOD AND DEVICE FOR GENERATING POINTS OF A 3D SCENE |
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