METHOD AND SYSTEM FOR DETERMINING A CURRENT GAZE DIRECTION
Method for determining a current gaze direction of a user in relation to a three-dimensional ("3D") scene (10), which 3D scene is sampled by a rendering function to produce a two-dimensional ("2D") projection image of the 3D scene, which sampling is performed based on a virtual c...
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description | Method for determining a current gaze direction of a user in relation to a three-dimensional ("3D") scene (10), which 3D scene is sampled by a rendering function to produce a two-dimensional ("2D") projection image of the 3D scene, which sampling is performed based on a virtual camera (20) in turn being associated with a camera position and camera direction in the 3D scene, wherein the method comprises the steps:determining, by a gaze direction detection means, a first gaze direction of the user at a first gaze time point (TG1), which first gaze direction is related to said 3D scene;determining a virtual camera 3D transformation, which 3D transformation represents a change of a virtual camera position and/or virtual camera direction between the first gaze time point and a second sampling time point (TR2), where the second sampling time point is later than the first gaze time point; anddetermining the said current gaze direction as a modified gaze direction, in turn calculated based on the first gaze direction, and further calculated based on an inverse of said time-dependent virtual camera 3D transformation.The invention also relates to a system and to a computer software function. |
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anddetermining the said current gaze direction as a modified gaze direction, in turn calculated based on the first gaze direction, and further calculated based on an inverse of said time-dependent virtual camera 3D transformation.The invention also relates to a system and to a computer software function.</description><language>eng ; fre ; ger</language><subject>CALCULATING ; COMPUTING ; COUNTING ; ELECTRIC COMMUNICATION TECHNIQUE ; ELECTRIC DIGITAL DATA PROCESSING ; ELECTRICITY ; HANDLING RECORD CARRIERS ; IMAGE DATA PROCESSING OR GENERATION, IN GENERAL ; PHYSICS ; PICTORIAL COMMUNICATION, e.g. TELEVISION ; PRESENTATION OF DATA ; RECOGNITION OF DATA ; RECORD CARRIERS</subject><creationdate>2022</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20221012&DB=EPODOC&CC=EP&NR=3690611B1$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,776,881,25543,76294</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20221012&DB=EPODOC&CC=EP&NR=3690611B1$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>Lindh, Fredrik</creatorcontrib><title>METHOD AND SYSTEM FOR DETERMINING A CURRENT GAZE DIRECTION</title><description>Method for determining a current gaze direction of a user in relation to a three-dimensional ("3D") scene (10), which 3D scene is sampled by a rendering function to produce a two-dimensional ("2D") projection image of the 3D scene, which sampling is performed based on a virtual camera (20) in turn being associated with a camera position and camera direction in the 3D scene, wherein the method comprises the steps:determining, by a gaze direction detection means, a first gaze direction of the user at a first gaze time point (TG1), which first gaze direction is related to said 3D scene;determining a virtual camera 3D transformation, which 3D transformation represents a change of a virtual camera position and/or virtual camera direction between the first gaze time point and a second sampling time point (TR2), where the second sampling time point is later than the first gaze time point; anddetermining the said current gaze direction as a modified gaze direction, in turn calculated based on the first gaze direction, and further calculated based on an inverse of said time-dependent virtual camera 3D transformation.The invention also relates to a system and to a computer software function.</description><subject>CALCULATING</subject><subject>COMPUTING</subject><subject>COUNTING</subject><subject>ELECTRIC COMMUNICATION TECHNIQUE</subject><subject>ELECTRIC DIGITAL DATA PROCESSING</subject><subject>ELECTRICITY</subject><subject>HANDLING RECORD CARRIERS</subject><subject>IMAGE DATA PROCESSING OR GENERATION, IN GENERAL</subject><subject>PHYSICS</subject><subject>PICTORIAL COMMUNICATION, e.g. TELEVISION</subject><subject>PRESENTATION OF DATA</subject><subject>RECOGNITION OF DATA</subject><subject>RECORD CARRIERS</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2022</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNrjZLDydQ3x8HdRcPRzUQiODA5x9VVw8w9ScHENcQ3y9fTz9HNXcFRwDg0KcvULUXB3jHJVcPEMcnUO8fT342FgTUvMKU7lhdLcDApuriHOHrqpBfnxqcUFicmpeakl8a4BxmaWBmaGhk6GxkQoAQBWsCiB</recordid><startdate>20221012</startdate><enddate>20221012</enddate><creator>Lindh, Fredrik</creator><scope>EVB</scope></search><sort><creationdate>20221012</creationdate><title>METHOD AND SYSTEM FOR DETERMINING A CURRENT GAZE DIRECTION</title><author>Lindh, Fredrik</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_EP3690611B13</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>eng ; fre ; ger</language><creationdate>2022</creationdate><topic>CALCULATING</topic><topic>COMPUTING</topic><topic>COUNTING</topic><topic>ELECTRIC COMMUNICATION TECHNIQUE</topic><topic>ELECTRIC DIGITAL DATA PROCESSING</topic><topic>ELECTRICITY</topic><topic>HANDLING RECORD CARRIERS</topic><topic>IMAGE DATA PROCESSING OR GENERATION, IN GENERAL</topic><topic>PHYSICS</topic><topic>PICTORIAL COMMUNICATION, e.g. TELEVISION</topic><topic>PRESENTATION OF DATA</topic><topic>RECOGNITION OF DATA</topic><topic>RECORD CARRIERS</topic><toplevel>online_resources</toplevel><creatorcontrib>Lindh, Fredrik</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Lindh, Fredrik</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>METHOD AND SYSTEM FOR DETERMINING A CURRENT GAZE DIRECTION</title><date>2022-10-12</date><risdate>2022</risdate><abstract>Method for determining a current gaze direction of a user in relation to a three-dimensional ("3D") scene (10), which 3D scene is sampled by a rendering function to produce a two-dimensional ("2D") projection image of the 3D scene, which sampling is performed based on a virtual camera (20) in turn being associated with a camera position and camera direction in the 3D scene, wherein the method comprises the steps:determining, by a gaze direction detection means, a first gaze direction of the user at a first gaze time point (TG1), which first gaze direction is related to said 3D scene;determining a virtual camera 3D transformation, which 3D transformation represents a change of a virtual camera position and/or virtual camera direction between the first gaze time point and a second sampling time point (TR2), where the second sampling time point is later than the first gaze time point; anddetermining the said current gaze direction as a modified gaze direction, in turn calculated based on the first gaze direction, and further calculated based on an inverse of said time-dependent virtual camera 3D transformation.The invention also relates to a system and to a computer software function.</abstract><oa>free_for_read</oa></addata></record> |
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subjects | CALCULATING COMPUTING COUNTING ELECTRIC COMMUNICATION TECHNIQUE ELECTRIC DIGITAL DATA PROCESSING ELECTRICITY HANDLING RECORD CARRIERS IMAGE DATA PROCESSING OR GENERATION, IN GENERAL PHYSICS PICTORIAL COMMUNICATION, e.g. TELEVISION PRESENTATION OF DATA RECOGNITION OF DATA RECORD CARRIERS |
title | METHOD AND SYSTEM FOR DETERMINING A CURRENT GAZE DIRECTION |
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