GAMEPLAY RIDE VEHICLE SYSTEMS AND METHODS

A system for providing an augmented reality, a virtual reality, and/or a mixed reality experience to a user includes a first display and a second display. The user views a real-world environment through the first display and the second display. The system includes a wearable visualization device tha...

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Hauptverfasser: MCCRACKEN, Sean David, BOYLE, Patrick Devin, MERZ, Eric Lawrence, SCHWARTZ, Justin Michael, GERAGHTY, Thomas Martin
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creator MCCRACKEN, Sean David
BOYLE, Patrick Devin
MERZ, Eric Lawrence
SCHWARTZ, Justin Michael
GERAGHTY, Thomas Martin
description A system for providing an augmented reality, a virtual reality, and/or a mixed reality experience to a user includes a first display and a second display. The user views a real-world environment through the first display and the second display. The system includes a wearable visualization device that includes the first display and a fixed visualization device that includes the second display. The first display is configured to display a first layer of virtual features and the second display is configured to display a second layer of virtual features. The system includes a processor configured to generate the first layer of virtual features and the second layer of virtual features. The processor is configured to operatively communicate with the wearable visualization device and the fixed visualization device to coordinate presentation of the first layer of virtual features and the second layer of virtual features.
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language eng ; fre ; ger
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subjects AMUSEMENTS
CARD, BOARD, OR ROULETTE GAMES
CHUTES
GAMES
GAMES NOT OTHERWISE PROVIDED FOR
HUMAN NECESSITIES
INDOOR GAMES USING SMALL MOVING PLAYING BODIES
MERRY-GO-ROUNDS
ROCKING-HORSES
SIMILAR DEVICES FOR PUBLIC AMUSEMENT
SPORTS
SWINGS
SWITCHBACKS
VIDEO GAMES
title GAMEPLAY RIDE VEHICLE SYSTEMS AND METHODS
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