INPUT CONTROLLER STABILIZATION TECHNIQUES FOR VIRTUAL REALITY SYSTEMS
A technique may include determining a cumulative movement of an input controller in a physical environment, determining a scaling factor based on the cumulative movement of the input controller in the physical environment, determining a current movement of the input controller in the physical enviro...
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creator | SEEGMILLER, Matthew PARKER, Evan Hardesty BUHLMANN, Matthias KAESER, Dominik Philemon KARLSSON, Per GLAZIER, Adam |
description | A technique may include determining a cumulative movement of an input controller in a physical environment, determining a scaling factor based on the cumulative movement of the input controller in the physical environment, determining a current movement of the input controller in the physical environment for a time period, and registering, in a virtual environment, only a portion of the current movement of the input controller based on the scaling factor. |
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language | eng ; fre ; ger |
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subjects | CALCULATING COMPUTING COUNTING ELECTRIC DIGITAL DATA PROCESSING PHYSICS |
title | INPUT CONTROLLER STABILIZATION TECHNIQUES FOR VIRTUAL REALITY SYSTEMS |
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