GAMING SYSTEM AND METHOD COMPRISING MONETARY AND NON-MONETARY PRIZES
Embodiments generally relate to a gaming machine for awarding monetary and non-monetary rewards. The gaming machine comprises a display; a memory; at least one input mechanism configured to receive user input from a player; and a game controller. The game controller is configured to access and execu...
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creator | CREPALDI, Joseph Ronald BRUCE, Daryl Leigh WYER, Andrew HERRING, Peter James BRIDGES, Daryl |
description | Embodiments generally relate to a gaming machine for awarding monetary and non-monetary rewards. The gaming machine comprises a display; a memory; at least one input mechanism configured to receive user input from a player; and a game controller. The game controller is configured to access and execute instructions stored in the memory to present at least one instance of at least one game of chance on the display; generate a randomised game outcome for the at least one instance of the at least one game of chance; access at least one non-monetary pay table; determine a first winning event for the at least one instance of the game of chance; access at least one monetary pay table; determine a second winning event for the at least one instance of the game of chance; based on the first winning event of the game of chance and the at least one non-monetary pay table, determine whether the player should be awarded a non-monetary reward; and based on the second winning event of the game of chance and the at least one monetary pay table, determine whether the player should be awarded a monetary reward. |
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The gaming machine comprises a display; a memory; at least one input mechanism configured to receive user input from a player; and a game controller. The game controller is configured to access and execute instructions stored in the memory to present at least one instance of at least one game of chance on the display; generate a randomised game outcome for the at least one instance of the at least one game of chance; access at least one non-monetary pay table; determine a first winning event for the at least one instance of the game of chance; access at least one monetary pay table; determine a second winning event for the at least one instance of the game of chance; based on the first winning event of the game of chance and the at least one non-monetary pay table, determine whether the player should be awarded a non-monetary reward; and based on the second winning event of the game of chance and the at least one monetary pay table, determine whether the player should be awarded a monetary reward.</description><language>eng ; fre ; ger</language><subject>AMUSEMENTS ; CARD, BOARD, OR ROULETTE GAMES ; CHECKING-DEVICES ; COIN-FREED OR LIKE APPARATUS ; GAMES ; GAMES NOT OTHERWISE PROVIDED FOR ; HUMAN NECESSITIES ; INDOOR GAMES USING SMALL MOVING PLAYING BODIES ; PHYSICS ; SPORTS ; VIDEO GAMES</subject><creationdate>2020</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20200325&DB=EPODOC&CC=EP&NR=3497680A4$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,776,881,25543,76293</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20200325&DB=EPODOC&CC=EP&NR=3497680A4$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>CREPALDI, Joseph Ronald</creatorcontrib><creatorcontrib>BRUCE, Daryl Leigh</creatorcontrib><creatorcontrib>WYER, Andrew</creatorcontrib><creatorcontrib>HERRING, Peter James</creatorcontrib><creatorcontrib>BRIDGES, Daryl</creatorcontrib><title>GAMING SYSTEM AND METHOD COMPRISING MONETARY AND NON-MONETARY PRIZES</title><description>Embodiments generally relate to a gaming machine for awarding monetary and non-monetary rewards. The gaming machine comprises a display; a memory; at least one input mechanism configured to receive user input from a player; and a game controller. 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The gaming machine comprises a display; a memory; at least one input mechanism configured to receive user input from a player; and a game controller. The game controller is configured to access and execute instructions stored in the memory to present at least one instance of at least one game of chance on the display; generate a randomised game outcome for the at least one instance of the at least one game of chance; access at least one non-monetary pay table; determine a first winning event for the at least one instance of the game of chance; access at least one monetary pay table; determine a second winning event for the at least one instance of the game of chance; based on the first winning event of the game of chance and the at least one non-monetary pay table, determine whether the player should be awarded a non-monetary reward; and based on the second winning event of the game of chance and the at least one monetary pay table, determine whether the player should be awarded a monetary reward.</abstract><oa>free_for_read</oa></addata></record> |
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language | eng ; fre ; ger |
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subjects | AMUSEMENTS CARD, BOARD, OR ROULETTE GAMES CHECKING-DEVICES COIN-FREED OR LIKE APPARATUS GAMES GAMES NOT OTHERWISE PROVIDED FOR HUMAN NECESSITIES INDOOR GAMES USING SMALL MOVING PLAYING BODIES PHYSICS SPORTS VIDEO GAMES |
title | GAMING SYSTEM AND METHOD COMPRISING MONETARY AND NON-MONETARY PRIZES |
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