SYSTEMS AND METHODS TO TRANSITION BETWEEN VIEWPOINTS IN A THREE-DIMENSIONAL ENVIRONMENT

Systems and methods to transition between viewpoints in a three-dimensional environment are provided. One example method includes obtaining data indicative of an origin position and a destination position of a virtual camera. The method includes determining a distance between the origin position and...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Hauptverfasser: KAESER, Dominik Philemon, KNISS, Joe Michael, XU, Zhaoyang
Format: Patent
Sprache:eng ; fre ; ger
Schlagworte:
Online-Zugang:Volltext bestellen
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
container_end_page
container_issue
container_start_page
container_title
container_volume
creator KAESER, Dominik Philemon
KNISS, Joe Michael
XU, Zhaoyang
description Systems and methods to transition between viewpoints in a three-dimensional environment are provided. One example method includes obtaining data indicative of an origin position and a destination position of a virtual camera. The method includes determining a distance between the origin position and the destination position of the virtual camera. The method includes determining a peak visible distance based at least in part on the distance between the origin position and the destination position of the virtual camera. The method includes identifying a peak position at which the viewpoint of the virtual camera corresponds to the peak visible distance. The method includes determining a parabolic camera trajectory that traverses the origin position, the peak position, and the destination position. The method includes transitioning the virtual camera from the origin position to the destination position along the parabolic camera trajectory. An example system includes a user computing device and a geographic information system.
format Patent
fullrecord <record><control><sourceid>epo_EVB</sourceid><recordid>TN_cdi_epo_espacenet_EP3332390A1</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><sourcerecordid>EP3332390A1</sourcerecordid><originalsourceid>FETCH-epo_espacenet_EP3332390A13</originalsourceid><addsrcrecordid>eNqNyrEKwjAQgOEsDqK-w71AQc3kGM1JDsyl5I6GTqVInEQL9f2xgw_g9MPPtzZFelGMAo49RNSQvIAm0OxYSCkxnFELIkNHWNpErALE4EBDRmw8RVxkYncD5I5y4mXo1qwe43Ouu183Bq6ol9DU6T3UeRrv9VU_A7bW2qM97d3B_kG-nwQxCA</addsrcrecordid><sourcetype>Open Access Repository</sourcetype><iscdi>true</iscdi><recordtype>patent</recordtype></control><display><type>patent</type><title>SYSTEMS AND METHODS TO TRANSITION BETWEEN VIEWPOINTS IN A THREE-DIMENSIONAL ENVIRONMENT</title><source>esp@cenet</source><creator>KAESER, Dominik Philemon ; KNISS, Joe Michael ; XU, Zhaoyang</creator><creatorcontrib>KAESER, Dominik Philemon ; KNISS, Joe Michael ; XU, Zhaoyang</creatorcontrib><description>Systems and methods to transition between viewpoints in a three-dimensional environment are provided. One example method includes obtaining data indicative of an origin position and a destination position of a virtual camera. The method includes determining a distance between the origin position and the destination position of the virtual camera. The method includes determining a peak visible distance based at least in part on the distance between the origin position and the destination position of the virtual camera. The method includes identifying a peak position at which the viewpoint of the virtual camera corresponds to the peak visible distance. The method includes determining a parabolic camera trajectory that traverses the origin position, the peak position, and the destination position. The method includes transitioning the virtual camera from the origin position to the destination position along the parabolic camera trajectory. An example system includes a user computing device and a geographic information system.</description><language>eng ; fre ; ger</language><subject>CALCULATING ; COMPUTING ; COUNTING ; IMAGE DATA PROCESSING OR GENERATION, IN GENERAL ; PHYSICS</subject><creationdate>2018</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&amp;date=20180613&amp;DB=EPODOC&amp;CC=EP&amp;NR=3332390A1$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,776,881,25543,76294</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&amp;date=20180613&amp;DB=EPODOC&amp;CC=EP&amp;NR=3332390A1$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>KAESER, Dominik Philemon</creatorcontrib><creatorcontrib>KNISS, Joe Michael</creatorcontrib><creatorcontrib>XU, Zhaoyang</creatorcontrib><title>SYSTEMS AND METHODS TO TRANSITION BETWEEN VIEWPOINTS IN A THREE-DIMENSIONAL ENVIRONMENT</title><description>Systems and methods to transition between viewpoints in a three-dimensional environment are provided. One example method includes obtaining data indicative of an origin position and a destination position of a virtual camera. The method includes determining a distance between the origin position and the destination position of the virtual camera. The method includes determining a peak visible distance based at least in part on the distance between the origin position and the destination position of the virtual camera. The method includes identifying a peak position at which the viewpoint of the virtual camera corresponds to the peak visible distance. The method includes determining a parabolic camera trajectory that traverses the origin position, the peak position, and the destination position. The method includes transitioning the virtual camera from the origin position to the destination position along the parabolic camera trajectory. An example system includes a user computing device and a geographic information system.</description><subject>CALCULATING</subject><subject>COMPUTING</subject><subject>COUNTING</subject><subject>IMAGE DATA PROCESSING OR GENERATION, IN GENERAL</subject><subject>PHYSICS</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2018</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNqNyrEKwjAQgOEsDqK-w71AQc3kGM1JDsyl5I6GTqVInEQL9f2xgw_g9MPPtzZFelGMAo49RNSQvIAm0OxYSCkxnFELIkNHWNpErALE4EBDRmw8RVxkYncD5I5y4mXo1qwe43Ouu183Bq6ol9DU6T3UeRrv9VU_A7bW2qM97d3B_kG-nwQxCA</recordid><startdate>20180613</startdate><enddate>20180613</enddate><creator>KAESER, Dominik Philemon</creator><creator>KNISS, Joe Michael</creator><creator>XU, Zhaoyang</creator><scope>EVB</scope></search><sort><creationdate>20180613</creationdate><title>SYSTEMS AND METHODS TO TRANSITION BETWEEN VIEWPOINTS IN A THREE-DIMENSIONAL ENVIRONMENT</title><author>KAESER, Dominik Philemon ; KNISS, Joe Michael ; XU, Zhaoyang</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_EP3332390A13</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>eng ; fre ; ger</language><creationdate>2018</creationdate><topic>CALCULATING</topic><topic>COMPUTING</topic><topic>COUNTING</topic><topic>IMAGE DATA PROCESSING OR GENERATION, IN GENERAL</topic><topic>PHYSICS</topic><toplevel>online_resources</toplevel><creatorcontrib>KAESER, Dominik Philemon</creatorcontrib><creatorcontrib>KNISS, Joe Michael</creatorcontrib><creatorcontrib>XU, Zhaoyang</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>KAESER, Dominik Philemon</au><au>KNISS, Joe Michael</au><au>XU, Zhaoyang</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>SYSTEMS AND METHODS TO TRANSITION BETWEEN VIEWPOINTS IN A THREE-DIMENSIONAL ENVIRONMENT</title><date>2018-06-13</date><risdate>2018</risdate><abstract>Systems and methods to transition between viewpoints in a three-dimensional environment are provided. One example method includes obtaining data indicative of an origin position and a destination position of a virtual camera. The method includes determining a distance between the origin position and the destination position of the virtual camera. The method includes determining a peak visible distance based at least in part on the distance between the origin position and the destination position of the virtual camera. The method includes identifying a peak position at which the viewpoint of the virtual camera corresponds to the peak visible distance. The method includes determining a parabolic camera trajectory that traverses the origin position, the peak position, and the destination position. The method includes transitioning the virtual camera from the origin position to the destination position along the parabolic camera trajectory. An example system includes a user computing device and a geographic information system.</abstract><oa>free_for_read</oa></addata></record>
fulltext fulltext_linktorsrc
identifier
ispartof
issn
language eng ; fre ; ger
recordid cdi_epo_espacenet_EP3332390A1
source esp@cenet
subjects CALCULATING
COMPUTING
COUNTING
IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
PHYSICS
title SYSTEMS AND METHODS TO TRANSITION BETWEEN VIEWPOINTS IN A THREE-DIMENSIONAL ENVIRONMENT
url https://sfx.bib-bvb.de/sfx_tum?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2025-01-23T02%3A13%3A11IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-epo_EVB&rft_val_fmt=info:ofi/fmt:kev:mtx:patent&rft.genre=patent&rft.au=KAESER,%20Dominik%20Philemon&rft.date=2018-06-13&rft_id=info:doi/&rft_dat=%3Cepo_EVB%3EEP3332390A1%3C/epo_EVB%3E%3Curl%3E%3C/url%3E&disable_directlink=true&sfx.directlink=off&sfx.report_link=0&rft_id=info:oai/&rft_id=info:pmid/&rfr_iscdi=true