SHARED TACTILE INTERACTION AND USER SAFETY IN SHARED SPACE MULTI-PERSON IMMERSIVE VIRTUAL REALITY
A "Shared Tactile Immersive Virtual Environment Generator" (STIVE Generator) constructs fully immersive shared virtual reality (VR) environments wherein multiple users share tactile interactions via virtual elements that are mapped and rendered to real objects that can be touched and manip...
Gespeichert in:
Hauptverfasser: | , , |
---|---|
Format: | Patent |
Sprache: | eng ; fre ; ger |
Schlagworte: | |
Online-Zugang: | Volltext bestellen |
Tags: |
Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
|
container_end_page | |
---|---|
container_issue | |
container_start_page | |
container_title | |
container_volume | |
creator | SHAPIRA, Lior GAL, Ran BURGER, Douglas Christopher |
description | A "Shared Tactile Immersive Virtual Environment Generator" (STIVE Generator) constructs fully immersive shared virtual reality (VR) environments wherein multiple users share tactile interactions via virtual elements that are mapped and rendered to real objects that can be touched and manipulated by multiple users. Generation of real-time environmental models of shared real-world spaces enables mapping of virtual interactive elements to real objects combined with multi-viewpoint presentation of the immersive VR environment to multiple users. Real-time environmental models classify geometry, positions, and motions of real-world surfaces and objects. Further, a unified real-time tracking model comprising position, orientation, skeleton models and hand models is generated for each user. The STIVE Generator then renders frames of the shared immersive virtual reality corresponding to a real-time field of view of each particular user. Each of these frames is jointly constrained by both the real-time environmental model and the unified real-time tracking model. |
format | Patent |
fullrecord | <record><control><sourceid>epo_EVB</sourceid><recordid>TN_cdi_epo_espacenet_EP3304252B1</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><sourcerecordid>EP3304252B1</sourcerecordid><originalsourceid>FETCH-epo_espacenet_EP3304252B13</originalsourceid><addsrcrecordid>eNqNjEEKwjAQRbtxIeod5gIFbfQA03SkA2ksyaTQVQkSV6KFen-M0AO4-g_-422L6Ft01ICgFjYEbIXcj28W0DYQPDnweCUZ8wer7XvUBF0wwmVPzmeZuy4DDwQDOwlowBEalnFfbB7xuaTDursCck23ZZrfU1rmeE-v9JmoV-p4ri5VfVJ_KF9Y1zNu</addsrcrecordid><sourcetype>Open Access Repository</sourcetype><iscdi>true</iscdi><recordtype>patent</recordtype></control><display><type>patent</type><title>SHARED TACTILE INTERACTION AND USER SAFETY IN SHARED SPACE MULTI-PERSON IMMERSIVE VIRTUAL REALITY</title><source>esp@cenet</source><creator>SHAPIRA, Lior ; GAL, Ran ; BURGER, Douglas Christopher</creator><creatorcontrib>SHAPIRA, Lior ; GAL, Ran ; BURGER, Douglas Christopher</creatorcontrib><description>A "Shared Tactile Immersive Virtual Environment Generator" (STIVE Generator) constructs fully immersive shared virtual reality (VR) environments wherein multiple users share tactile interactions via virtual elements that are mapped and rendered to real objects that can be touched and manipulated by multiple users. Generation of real-time environmental models of shared real-world spaces enables mapping of virtual interactive elements to real objects combined with multi-viewpoint presentation of the immersive VR environment to multiple users. Real-time environmental models classify geometry, positions, and motions of real-world surfaces and objects. Further, a unified real-time tracking model comprising position, orientation, skeleton models and hand models is generated for each user. The STIVE Generator then renders frames of the shared immersive virtual reality corresponding to a real-time field of view of each particular user. Each of these frames is jointly constrained by both the real-time environmental model and the unified real-time tracking model.</description><language>eng ; fre ; ger</language><subject>CALCULATING ; COMPUTING ; COUNTING ; ELECTRIC DIGITAL DATA PROCESSING ; PHYSICS</subject><creationdate>2020</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20200115&DB=EPODOC&CC=EP&NR=3304252B1$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,780,885,25564,76547</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20200115&DB=EPODOC&CC=EP&NR=3304252B1$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>SHAPIRA, Lior</creatorcontrib><creatorcontrib>GAL, Ran</creatorcontrib><creatorcontrib>BURGER, Douglas Christopher</creatorcontrib><title>SHARED TACTILE INTERACTION AND USER SAFETY IN SHARED SPACE MULTI-PERSON IMMERSIVE VIRTUAL REALITY</title><description>A "Shared Tactile Immersive Virtual Environment Generator" (STIVE Generator) constructs fully immersive shared virtual reality (VR) environments wherein multiple users share tactile interactions via virtual elements that are mapped and rendered to real objects that can be touched and manipulated by multiple users. Generation of real-time environmental models of shared real-world spaces enables mapping of virtual interactive elements to real objects combined with multi-viewpoint presentation of the immersive VR environment to multiple users. Real-time environmental models classify geometry, positions, and motions of real-world surfaces and objects. Further, a unified real-time tracking model comprising position, orientation, skeleton models and hand models is generated for each user. The STIVE Generator then renders frames of the shared immersive virtual reality corresponding to a real-time field of view of each particular user. Each of these frames is jointly constrained by both the real-time environmental model and the unified real-time tracking model.</description><subject>CALCULATING</subject><subject>COMPUTING</subject><subject>COUNTING</subject><subject>ELECTRIC DIGITAL DATA PROCESSING</subject><subject>PHYSICS</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2020</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNqNjEEKwjAQRbtxIeod5gIFbfQA03SkA2ksyaTQVQkSV6KFen-M0AO4-g_-422L6Ft01ICgFjYEbIXcj28W0DYQPDnweCUZ8wer7XvUBF0wwmVPzmeZuy4DDwQDOwlowBEalnFfbB7xuaTDursCck23ZZrfU1rmeE-v9JmoV-p4ri5VfVJ_KF9Y1zNu</recordid><startdate>20200115</startdate><enddate>20200115</enddate><creator>SHAPIRA, Lior</creator><creator>GAL, Ran</creator><creator>BURGER, Douglas Christopher</creator><scope>EVB</scope></search><sort><creationdate>20200115</creationdate><title>SHARED TACTILE INTERACTION AND USER SAFETY IN SHARED SPACE MULTI-PERSON IMMERSIVE VIRTUAL REALITY</title><author>SHAPIRA, Lior ; GAL, Ran ; BURGER, Douglas Christopher</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_EP3304252B13</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>eng ; fre ; ger</language><creationdate>2020</creationdate><topic>CALCULATING</topic><topic>COMPUTING</topic><topic>COUNTING</topic><topic>ELECTRIC DIGITAL DATA PROCESSING</topic><topic>PHYSICS</topic><toplevel>online_resources</toplevel><creatorcontrib>SHAPIRA, Lior</creatorcontrib><creatorcontrib>GAL, Ran</creatorcontrib><creatorcontrib>BURGER, Douglas Christopher</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>SHAPIRA, Lior</au><au>GAL, Ran</au><au>BURGER, Douglas Christopher</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>SHARED TACTILE INTERACTION AND USER SAFETY IN SHARED SPACE MULTI-PERSON IMMERSIVE VIRTUAL REALITY</title><date>2020-01-15</date><risdate>2020</risdate><abstract>A "Shared Tactile Immersive Virtual Environment Generator" (STIVE Generator) constructs fully immersive shared virtual reality (VR) environments wherein multiple users share tactile interactions via virtual elements that are mapped and rendered to real objects that can be touched and manipulated by multiple users. Generation of real-time environmental models of shared real-world spaces enables mapping of virtual interactive elements to real objects combined with multi-viewpoint presentation of the immersive VR environment to multiple users. Real-time environmental models classify geometry, positions, and motions of real-world surfaces and objects. Further, a unified real-time tracking model comprising position, orientation, skeleton models and hand models is generated for each user. The STIVE Generator then renders frames of the shared immersive virtual reality corresponding to a real-time field of view of each particular user. Each of these frames is jointly constrained by both the real-time environmental model and the unified real-time tracking model.</abstract><oa>free_for_read</oa></addata></record> |
fulltext | fulltext_linktorsrc |
identifier | |
ispartof | |
issn | |
language | eng ; fre ; ger |
recordid | cdi_epo_espacenet_EP3304252B1 |
source | esp@cenet |
subjects | CALCULATING COMPUTING COUNTING ELECTRIC DIGITAL DATA PROCESSING PHYSICS |
title | SHARED TACTILE INTERACTION AND USER SAFETY IN SHARED SPACE MULTI-PERSON IMMERSIVE VIRTUAL REALITY |
url | https://sfx.bib-bvb.de/sfx_tum?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2024-12-27T14%3A32%3A53IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-epo_EVB&rft_val_fmt=info:ofi/fmt:kev:mtx:patent&rft.genre=patent&rft.au=SHAPIRA,%20Lior&rft.date=2020-01-15&rft_id=info:doi/&rft_dat=%3Cepo_EVB%3EEP3304252B1%3C/epo_EVB%3E%3Curl%3E%3C/url%3E&disable_directlink=true&sfx.directlink=off&sfx.report_link=0&rft_id=info:oai/&rft_id=info:pmid/&rfr_iscdi=true |