IMAGE PICKUP APPARATUS, INFORMATION PROCESSING SYSTEM, IMAGE GENERATION METHOD AND CORRESPONDING COMPUTER PROGRAM
An image of a block 20a or the like entering a space above a play mat 18 is picked up by an image pickup apparatus 12, and an information processing apparatus 10 detects and recognizes the block on the basis of a picture of the block in a picked up image and performs information processing. The play...
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creator | OHBA, Akio NUMAGUCHI, Naoki NAGATSUKA, Norio SEGAWA, Hiroyuki OGASAWARA, Hidehiko |
description | An image of a block 20a or the like entering a space above a play mat 18 is picked up by an image pickup apparatus 12, and an information processing apparatus 10 detects and recognizes the block on the basis of a picture of the block in a picked up image and performs information processing. The play mat 18 includes a play field 100 that defines a detection space for the block, and a calibration chart 102 including at least a plurality of regions of colors of different luminances. The image pickup apparatus 12 adjusts an exposure time period, a gain value for each color component and a correction rule upon gamma correction on the basis of the picture of the calibration chart 102 in the picked up image. |
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The play mat 18 includes a play field 100 that defines a detection space for the block, and a calibration chart 102 including at least a plurality of regions of colors of different luminances. The image pickup apparatus 12 adjusts an exposure time period, a gain value for each color component and a correction rule upon gamma correction on the basis of the picture of the calibration chart 102 in the picked up image.</description><language>eng ; fre ; ger</language><subject>ACCESSORIES THEREFOR ; AMUSEMENTS ; APPARATUS OR ARRANGEMENTS EMPLOYING ANALOGOUS TECHNIQUES USINGWAVES OTHER THAN OPTICAL WAVES ; APPARATUS OR ARRANGEMENTS FOR TAKING PHOTOGRAPHS OR FORPROJECTING OR VIEWING THEM ; CALCULATING ; CARD, BOARD, OR ROULETTE GAMES ; CINEMATOGRAPHY ; COMPUTING ; COUNTING ; ELECTRIC COMMUNICATION TECHNIQUE ; ELECTRICITY ; ELECTROGRAPHY ; GAMES ; GAMES NOT OTHERWISE PROVIDED FOR ; HOLOGRAPHY ; HUMAN NECESSITIES ; IMAGE DATA PROCESSING OR GENERATION, IN GENERAL ; INDOOR GAMES USING SMALL MOVING PLAYING BODIES ; PHOTOGRAPHY ; PHYSICS ; PICTORIAL COMMUNICATION, e.g. TELEVISION ; SPORTS ; VIDEO GAMES</subject><creationdate>2020</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20200325&DB=EPODOC&CC=EP&NR=3255885B1$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,776,881,25542,76290</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20200325&DB=EPODOC&CC=EP&NR=3255885B1$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>OHBA, Akio</creatorcontrib><creatorcontrib>NUMAGUCHI, Naoki</creatorcontrib><creatorcontrib>NAGATSUKA, Norio</creatorcontrib><creatorcontrib>SEGAWA, Hiroyuki</creatorcontrib><creatorcontrib>OGASAWARA, Hidehiko</creatorcontrib><title>IMAGE PICKUP APPARATUS, INFORMATION PROCESSING SYSTEM, IMAGE GENERATION METHOD AND CORRESPONDING COMPUTER PROGRAM</title><description>An image of a block 20a or the like entering a space above a play mat 18 is picked up by an image pickup apparatus 12, and an information processing apparatus 10 detects and recognizes the block on the basis of a picture of the block in a picked up image and performs information processing. 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The image pickup apparatus 12 adjusts an exposure time period, a gain value for each color component and a correction rule upon gamma correction on the basis of the picture of the calibration chart 102 in the picked up image.</description><subject>ACCESSORIES THEREFOR</subject><subject>AMUSEMENTS</subject><subject>APPARATUS OR ARRANGEMENTS EMPLOYING ANALOGOUS TECHNIQUES USINGWAVES OTHER THAN OPTICAL WAVES</subject><subject>APPARATUS OR ARRANGEMENTS FOR TAKING PHOTOGRAPHS OR FORPROJECTING OR VIEWING THEM</subject><subject>CALCULATING</subject><subject>CARD, BOARD, OR ROULETTE GAMES</subject><subject>CINEMATOGRAPHY</subject><subject>COMPUTING</subject><subject>COUNTING</subject><subject>ELECTRIC COMMUNICATION TECHNIQUE</subject><subject>ELECTRICITY</subject><subject>ELECTROGRAPHY</subject><subject>GAMES</subject><subject>GAMES NOT OTHERWISE PROVIDED FOR</subject><subject>HOLOGRAPHY</subject><subject>HUMAN NECESSITIES</subject><subject>IMAGE DATA PROCESSING OR GENERATION, IN GENERAL</subject><subject>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</subject><subject>PHOTOGRAPHY</subject><subject>PHYSICS</subject><subject>PICTORIAL COMMUNICATION, e.g. TELEVISION</subject><subject>SPORTS</subject><subject>VIDEO GAMES</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2020</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNqNjDEOwjAQBNNQIOAP9wAoIIqU9nAujoVsn85OkSqKkKkQBIX_CwI8gGqLmdll9jAWNQEbdWoZkBkFYxu2YFztxWI03gGLVxSCcRpCFyLZN_5kmhzJ17EUG18BugqUF6HA3lVzobzlNpLML1rQrrPFZbhOafPbVQY1RdXs0njv0zQO53RLz544PxRFWRbHff6H8gLWBjgx</recordid><startdate>20200325</startdate><enddate>20200325</enddate><creator>OHBA, Akio</creator><creator>NUMAGUCHI, Naoki</creator><creator>NAGATSUKA, Norio</creator><creator>SEGAWA, Hiroyuki</creator><creator>OGASAWARA, Hidehiko</creator><scope>EVB</scope></search><sort><creationdate>20200325</creationdate><title>IMAGE PICKUP APPARATUS, INFORMATION PROCESSING SYSTEM, IMAGE GENERATION METHOD AND CORRESPONDING COMPUTER PROGRAM</title><author>OHBA, Akio ; NUMAGUCHI, Naoki ; NAGATSUKA, Norio ; SEGAWA, Hiroyuki ; OGASAWARA, Hidehiko</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_EP3255885B13</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>eng ; fre ; ger</language><creationdate>2020</creationdate><topic>ACCESSORIES THEREFOR</topic><topic>AMUSEMENTS</topic><topic>APPARATUS OR ARRANGEMENTS EMPLOYING ANALOGOUS TECHNIQUES USINGWAVES OTHER THAN OPTICAL WAVES</topic><topic>APPARATUS OR ARRANGEMENTS FOR TAKING PHOTOGRAPHS OR FORPROJECTING OR VIEWING THEM</topic><topic>CALCULATING</topic><topic>CARD, BOARD, OR ROULETTE GAMES</topic><topic>CINEMATOGRAPHY</topic><topic>COMPUTING</topic><topic>COUNTING</topic><topic>ELECTRIC COMMUNICATION TECHNIQUE</topic><topic>ELECTRICITY</topic><topic>ELECTROGRAPHY</topic><topic>GAMES</topic><topic>GAMES NOT OTHERWISE PROVIDED FOR</topic><topic>HOLOGRAPHY</topic><topic>HUMAN NECESSITIES</topic><topic>IMAGE DATA PROCESSING OR GENERATION, IN GENERAL</topic><topic>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</topic><topic>PHOTOGRAPHY</topic><topic>PHYSICS</topic><topic>PICTORIAL COMMUNICATION, e.g. TELEVISION</topic><topic>SPORTS</topic><topic>VIDEO GAMES</topic><toplevel>online_resources</toplevel><creatorcontrib>OHBA, Akio</creatorcontrib><creatorcontrib>NUMAGUCHI, Naoki</creatorcontrib><creatorcontrib>NAGATSUKA, Norio</creatorcontrib><creatorcontrib>SEGAWA, Hiroyuki</creatorcontrib><creatorcontrib>OGASAWARA, Hidehiko</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>OHBA, Akio</au><au>NUMAGUCHI, Naoki</au><au>NAGATSUKA, Norio</au><au>SEGAWA, Hiroyuki</au><au>OGASAWARA, Hidehiko</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>IMAGE PICKUP APPARATUS, INFORMATION PROCESSING SYSTEM, IMAGE GENERATION METHOD AND CORRESPONDING COMPUTER PROGRAM</title><date>2020-03-25</date><risdate>2020</risdate><abstract>An image of a block 20a or the like entering a space above a play mat 18 is picked up by an image pickup apparatus 12, and an information processing apparatus 10 detects and recognizes the block on the basis of a picture of the block in a picked up image and performs information processing. The play mat 18 includes a play field 100 that defines a detection space for the block, and a calibration chart 102 including at least a plurality of regions of colors of different luminances. The image pickup apparatus 12 adjusts an exposure time period, a gain value for each color component and a correction rule upon gamma correction on the basis of the picture of the calibration chart 102 in the picked up image.</abstract><oa>free_for_read</oa></addata></record> |
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language | eng ; fre ; ger |
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subjects | ACCESSORIES THEREFOR AMUSEMENTS APPARATUS OR ARRANGEMENTS EMPLOYING ANALOGOUS TECHNIQUES USINGWAVES OTHER THAN OPTICAL WAVES APPARATUS OR ARRANGEMENTS FOR TAKING PHOTOGRAPHS OR FORPROJECTING OR VIEWING THEM CALCULATING CARD, BOARD, OR ROULETTE GAMES CINEMATOGRAPHY COMPUTING COUNTING ELECTRIC COMMUNICATION TECHNIQUE ELECTRICITY ELECTROGRAPHY GAMES GAMES NOT OTHERWISE PROVIDED FOR HOLOGRAPHY HUMAN NECESSITIES IMAGE DATA PROCESSING OR GENERATION, IN GENERAL INDOOR GAMES USING SMALL MOVING PLAYING BODIES PHOTOGRAPHY PHYSICS PICTORIAL COMMUNICATION, e.g. TELEVISION SPORTS VIDEO GAMES |
title | IMAGE PICKUP APPARATUS, INFORMATION PROCESSING SYSTEM, IMAGE GENERATION METHOD AND CORRESPONDING COMPUTER PROGRAM |
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