Gear controller with sequential mode and manual mode for video game
The controller has a lever (2) articulated on a support case (1) and pivoting in longitudinal and transverse directions around respective transverse and longitudinal axes, from a neutral position. A detection unit detects a set of different positions of the lever in manual mode, where the positions...
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creator | PENNANEAC'H, PATRICK JAOUEN, JEAN-YVES |
description | The controller has a lever (2) articulated on a support case (1) and pivoting in longitudinal and transverse directions around respective transverse and longitudinal axes, from a neutral position. A detection unit detects a set of different positions of the lever in manual mode, where the positions are obtained by pivoting the lever in the longitudinal direction from the neutral position. The unit detects another set of different positions of the lever in sequential mode, where the latter set of positions is obtained by pivoting the lever in the transverse direction from the neutral position. |
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A detection unit detects a set of different positions of the lever in manual mode, where the positions are obtained by pivoting the lever in the longitudinal direction from the neutral position. The unit detects another set of different positions of the lever in sequential mode, where the latter set of positions is obtained by pivoting the lever in the transverse direction from the neutral position.</description><language>eng ; fre ; ger</language><subject>AMUSEMENTS ; BLASTING ; CARD, BOARD, OR ROULETTE GAMES ; CONTROL DEVICES OR SYSTEMS INSOFAR AS CHARACTERISED BYMECHANICAL FEATURES ONLY ; CONTROLLING ; ENGINEERING ELEMENTS AND UNITS ; GAMES ; GAMES NOT OTHERWISE PROVIDED FOR ; GEARING ; GENERAL MEASURES FOR PRODUCING AND MAINTAINING EFFECTIVEFUNCTIONING OF MACHINES OR INSTALLATIONS ; HEATING ; HUMAN NECESSITIES ; INDOOR GAMES USING SMALL MOVING PLAYING BODIES ; LIGHTING ; MECHANICAL ENGINEERING ; PHYSICS ; REGULATING ; SPORTS ; THERMAL INSULATION IN GENERAL ; VIDEO GAMES ; WEAPONS</subject><creationdate>2013</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20130731&DB=EPODOC&CC=EP&NR=2392838B1$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,778,883,25551,76302</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20130731&DB=EPODOC&CC=EP&NR=2392838B1$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>PENNANEAC'H, PATRICK</creatorcontrib><creatorcontrib>JAOUEN, JEAN-YVES</creatorcontrib><title>Gear controller with sequential mode and manual mode for video game</title><description>The controller has a lever (2) articulated on a support case (1) and pivoting in longitudinal and transverse directions around respective transverse and longitudinal axes, from a neutral position. A detection unit detects a set of different positions of the lever in manual mode, where the positions are obtained by pivoting the lever in the longitudinal direction from the neutral position. The unit detects another set of different positions of the lever in sequential mode, where the latter set of positions is obtained by pivoting the lever in the transverse direction from the neutral position.</description><subject>AMUSEMENTS</subject><subject>BLASTING</subject><subject>CARD, BOARD, OR ROULETTE GAMES</subject><subject>CONTROL DEVICES OR SYSTEMS INSOFAR AS CHARACTERISED BYMECHANICAL FEATURES ONLY</subject><subject>CONTROLLING</subject><subject>ENGINEERING ELEMENTS AND UNITS</subject><subject>GAMES</subject><subject>GAMES NOT OTHERWISE PROVIDED FOR</subject><subject>GEARING</subject><subject>GENERAL MEASURES FOR PRODUCING AND MAINTAINING EFFECTIVEFUNCTIONING OF MACHINES OR INSTALLATIONS</subject><subject>HEATING</subject><subject>HUMAN NECESSITIES</subject><subject>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</subject><subject>LIGHTING</subject><subject>MECHANICAL ENGINEERING</subject><subject>PHYSICS</subject><subject>REGULATING</subject><subject>SPORTS</subject><subject>THERMAL INSULATION IN GENERAL</subject><subject>VIDEO GAMES</subject><subject>WEAPONS</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2013</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNrjZHB2T00sUkjOzyspys_JSS1SKM8syVAoTi0sTc0ryUzMUcjNT0lVSMxLUchNzCuF8dPyixTKMlNS8xXSE3NTeRhY0xJzilN5oTQ3g4Kba4izh25qQX58anFBYnJqXmpJvGuAkbGlkYWxhZOhMRFKAP9wMcc</recordid><startdate>20130731</startdate><enddate>20130731</enddate><creator>PENNANEAC'H, PATRICK</creator><creator>JAOUEN, JEAN-YVES</creator><scope>EVB</scope></search><sort><creationdate>20130731</creationdate><title>Gear controller with sequential mode and manual mode for video game</title><author>PENNANEAC'H, PATRICK ; JAOUEN, JEAN-YVES</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_EP2392838B13</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>eng ; fre ; ger</language><creationdate>2013</creationdate><topic>AMUSEMENTS</topic><topic>BLASTING</topic><topic>CARD, BOARD, OR ROULETTE GAMES</topic><topic>CONTROL DEVICES OR SYSTEMS INSOFAR AS CHARACTERISED BYMECHANICAL FEATURES ONLY</topic><topic>CONTROLLING</topic><topic>ENGINEERING ELEMENTS AND UNITS</topic><topic>GAMES</topic><topic>GAMES NOT OTHERWISE PROVIDED FOR</topic><topic>GEARING</topic><topic>GENERAL MEASURES FOR PRODUCING AND MAINTAINING EFFECTIVEFUNCTIONING OF MACHINES OR INSTALLATIONS</topic><topic>HEATING</topic><topic>HUMAN NECESSITIES</topic><topic>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</topic><topic>LIGHTING</topic><topic>MECHANICAL ENGINEERING</topic><topic>PHYSICS</topic><topic>REGULATING</topic><topic>SPORTS</topic><topic>THERMAL INSULATION IN GENERAL</topic><topic>VIDEO GAMES</topic><topic>WEAPONS</topic><toplevel>online_resources</toplevel><creatorcontrib>PENNANEAC'H, PATRICK</creatorcontrib><creatorcontrib>JAOUEN, JEAN-YVES</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>PENNANEAC'H, PATRICK</au><au>JAOUEN, JEAN-YVES</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>Gear controller with sequential mode and manual mode for video game</title><date>2013-07-31</date><risdate>2013</risdate><abstract>The controller has a lever (2) articulated on a support case (1) and pivoting in longitudinal and transverse directions around respective transverse and longitudinal axes, from a neutral position. A detection unit detects a set of different positions of the lever in manual mode, where the positions are obtained by pivoting the lever in the longitudinal direction from the neutral position. The unit detects another set of different positions of the lever in sequential mode, where the latter set of positions is obtained by pivoting the lever in the transverse direction from the neutral position.</abstract><oa>free_for_read</oa></addata></record> |
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language | eng ; fre ; ger |
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subjects | AMUSEMENTS BLASTING CARD, BOARD, OR ROULETTE GAMES CONTROL DEVICES OR SYSTEMS INSOFAR AS CHARACTERISED BYMECHANICAL FEATURES ONLY CONTROLLING ENGINEERING ELEMENTS AND UNITS GAMES GAMES NOT OTHERWISE PROVIDED FOR GEARING GENERAL MEASURES FOR PRODUCING AND MAINTAINING EFFECTIVEFUNCTIONING OF MACHINES OR INSTALLATIONS HEATING HUMAN NECESSITIES INDOOR GAMES USING SMALL MOVING PLAYING BODIES LIGHTING MECHANICAL ENGINEERING PHYSICS REGULATING SPORTS THERMAL INSULATION IN GENERAL VIDEO GAMES WEAPONS |
title | Gear controller with sequential mode and manual mode for video game |
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