Method and devices for implementing highly interactive entertainment services using interactive media-streaming technology, enabling remote provisioning of virtual reality services

The invention relates to a method for generating an interactive virtual reality with a network service using interactive media-streaming technology comprising the steps of establishing an action stream session comprising connection handling, quality of service handling, adapting the network environm...

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1. Verfasser: DOMSCHITZ, PETER
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description The invention relates to a method for generating an interactive virtual reality with a network service using interactive media-streaming technology comprising the steps of establishing an action stream session comprising connection handling, quality of service handling, adapting the network environment by demanding network resources and control information, establishing media-streaming path from the service to the client and a user interaction control path in the reverse direction, controlling the network with respect to required quality of service, continuously, generating and transmitting individual media streams to the client (ASC) by embedding interaction into a virtual reality, and extracting and encoding a media stream at the service using a virtual reality description compressed motion picture stream, encoding and transmitting the user's interaction to the service, as well as de-coding and playing the individual media data stream at the client side. Further it relates to a Action Streaming Service, Action Streaming Client (ASC), Action Streaming Server (ASS), Action Streaming System, Action Stream, Action Streaming Session, Action Streaming Protocol, and Computer Software Products for generating an interactive virtual reality.
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language eng ; fre ; ger
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subjects AMUSEMENTS
CARD, BOARD, OR ROULETTE GAMES
ELECTRIC COMMUNICATION TECHNIQUE
ELECTRICITY
GAMES
GAMES NOT OTHERWISE PROVIDED FOR
HUMAN NECESSITIES
INDOOR GAMES USING SMALL MOVING PLAYING BODIES
PICTORIAL COMMUNICATION, e.g. TELEVISION
SPORTS
VIDEO GAMES
title Method and devices for implementing highly interactive entertainment services using interactive media-streaming technology, enabling remote provisioning of virtual reality services
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