A imitative sound device and game machine for game machine

The utility model provides an imitative sound device and game machine for game machine relates to the technical field of game machine for the imitative sound device of game machine includes support and imitative sound subassembly, imitative sound subassembly include firstly strike, the second strike...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
1. Verfasser: YANG QUANFU
Format: Patent
Sprache:chi ; eng
Schlagworte:
Online-Zugang:Volltext bestellen
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
container_end_page
container_issue
container_start_page
container_title
container_volume
creator YANG QUANFU
description The utility model provides an imitative sound device and game machine for game machine relates to the technical field of game machine for the imitative sound device of game machine includes support and imitative sound subassembly, imitative sound subassembly include firstly strike, the second strikes and actuating mechanism, firstly strike, the second strikes and actuating mechanism all sets up on the support, first piece and the supports active connections of strikeing, the support is used for fixing in the casing of game machine, actuating mechanism is connected with the first piece that strikes for the first piece that strikes drives a first relative second that strikes and strikes a removal, so that rubbing or collides the second and strike the piece. Appear in the recreation strike, rub and sound such as collision can strike and the second strikes a friction or the collision simulates out through first, solved the technical problem that the sense of reality is not high of the electronic simulation sound
format Patent
fullrecord <record><control><sourceid>epo_EVB</sourceid><recordid>TN_cdi_epo_espacenet_CN206434844UU</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><sourcerecordid>CN206434844UU</sourcerecordid><originalsourceid>FETCH-epo_espacenet_CN206434844UU3</originalsourceid><addsrcrecordid>eNrjZLByVMjMzSxJLMksS1Uozi_NS1FISS3LTE5VSAQy0xNzUxVyE5MzMvNSFdLyi1AEeBhY0xJzilN5oTQ3g5Kba4izh25qQX58anFBYnJqXmpJvLOfkYGZibGJhYlJaKgxUYoAfpcvGQ</addsrcrecordid><sourcetype>Open Access Repository</sourcetype><iscdi>true</iscdi><recordtype>patent</recordtype></control><display><type>patent</type><title>A imitative sound device and game machine for game machine</title><source>esp@cenet</source><creator>YANG QUANFU</creator><creatorcontrib>YANG QUANFU</creatorcontrib><description>The utility model provides an imitative sound device and game machine for game machine relates to the technical field of game machine for the imitative sound device of game machine includes support and imitative sound subassembly, imitative sound subassembly include firstly strike, the second strikes and actuating mechanism, firstly strike, the second strikes and actuating mechanism all sets up on the support, first piece and the supports active connections of strikeing, the support is used for fixing in the casing of game machine, actuating mechanism is connected with the first piece that strikes for the first piece that strikes drives a first relative second that strikes and strikes a removal, so that rubbing or collides the second and strike the piece. Appear in the recreation strike, rub and sound such as collision can strike and the second strikes a friction or the collision simulates out through first, solved the technical problem that the sense of reality is not high of the electronic simulation sound</description><language>chi ; eng</language><subject>AMUSEMENTS ; CARD, BOARD, OR ROULETTE GAMES ; GAMES ; GAMES NOT OTHERWISE PROVIDED FOR ; HUMAN NECESSITIES ; INDOOR GAMES USING SMALL MOVING PLAYING BODIES ; SPORTS ; VIDEO GAMES</subject><creationdate>2017</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&amp;date=20170825&amp;DB=EPODOC&amp;CC=CN&amp;NR=206434844U$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,780,885,25564,76547</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&amp;date=20170825&amp;DB=EPODOC&amp;CC=CN&amp;NR=206434844U$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>YANG QUANFU</creatorcontrib><title>A imitative sound device and game machine for game machine</title><description>The utility model provides an imitative sound device and game machine for game machine relates to the technical field of game machine for the imitative sound device of game machine includes support and imitative sound subassembly, imitative sound subassembly include firstly strike, the second strikes and actuating mechanism, firstly strike, the second strikes and actuating mechanism all sets up on the support, first piece and the supports active connections of strikeing, the support is used for fixing in the casing of game machine, actuating mechanism is connected with the first piece that strikes for the first piece that strikes drives a first relative second that strikes and strikes a removal, so that rubbing or collides the second and strike the piece. Appear in the recreation strike, rub and sound such as collision can strike and the second strikes a friction or the collision simulates out through first, solved the technical problem that the sense of reality is not high of the electronic simulation sound</description><subject>AMUSEMENTS</subject><subject>CARD, BOARD, OR ROULETTE GAMES</subject><subject>GAMES</subject><subject>GAMES NOT OTHERWISE PROVIDED FOR</subject><subject>HUMAN NECESSITIES</subject><subject>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</subject><subject>SPORTS</subject><subject>VIDEO GAMES</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2017</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNrjZLByVMjMzSxJLMksS1Uozi_NS1FISS3LTE5VSAQy0xNzUxVyE5MzMvNSFdLyi1AEeBhY0xJzilN5oTQ3g5Kba4izh25qQX58anFBYnJqXmpJvLOfkYGZibGJhYlJaKgxUYoAfpcvGQ</recordid><startdate>20170825</startdate><enddate>20170825</enddate><creator>YANG QUANFU</creator><scope>EVB</scope></search><sort><creationdate>20170825</creationdate><title>A imitative sound device and game machine for game machine</title><author>YANG QUANFU</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_CN206434844UU3</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>chi ; eng</language><creationdate>2017</creationdate><topic>AMUSEMENTS</topic><topic>CARD, BOARD, OR ROULETTE GAMES</topic><topic>GAMES</topic><topic>GAMES NOT OTHERWISE PROVIDED FOR</topic><topic>HUMAN NECESSITIES</topic><topic>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</topic><topic>SPORTS</topic><topic>VIDEO GAMES</topic><toplevel>online_resources</toplevel><creatorcontrib>YANG QUANFU</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>YANG QUANFU</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>A imitative sound device and game machine for game machine</title><date>2017-08-25</date><risdate>2017</risdate><abstract>The utility model provides an imitative sound device and game machine for game machine relates to the technical field of game machine for the imitative sound device of game machine includes support and imitative sound subassembly, imitative sound subassembly include firstly strike, the second strikes and actuating mechanism, firstly strike, the second strikes and actuating mechanism all sets up on the support, first piece and the supports active connections of strikeing, the support is used for fixing in the casing of game machine, actuating mechanism is connected with the first piece that strikes for the first piece that strikes drives a first relative second that strikes and strikes a removal, so that rubbing or collides the second and strike the piece. Appear in the recreation strike, rub and sound such as collision can strike and the second strikes a friction or the collision simulates out through first, solved the technical problem that the sense of reality is not high of the electronic simulation sound</abstract><oa>free_for_read</oa></addata></record>
fulltext fulltext_linktorsrc
identifier
ispartof
issn
language chi ; eng
recordid cdi_epo_espacenet_CN206434844UU
source esp@cenet
subjects AMUSEMENTS
CARD, BOARD, OR ROULETTE GAMES
GAMES
GAMES NOT OTHERWISE PROVIDED FOR
HUMAN NECESSITIES
INDOOR GAMES USING SMALL MOVING PLAYING BODIES
SPORTS
VIDEO GAMES
title A imitative sound device and game machine for game machine
url https://sfx.bib-bvb.de/sfx_tum?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2025-01-01T10%3A38%3A48IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-epo_EVB&rft_val_fmt=info:ofi/fmt:kev:mtx:patent&rft.genre=patent&rft.au=YANG%20QUANFU&rft.date=2017-08-25&rft_id=info:doi/&rft_dat=%3Cepo_EVB%3ECN206434844UU%3C/epo_EVB%3E%3Curl%3E%3C/url%3E&disable_directlink=true&sfx.directlink=off&sfx.report_link=0&rft_id=info:oai/&rft_id=info:pmid/&rfr_iscdi=true