Audio and vibration cooperative control method and device
The invention provides an audio and vibration cooperative control method and device, and the method comprises the steps: responding to a detected volume adjustment event in an audio data and vibration data processing process, synchronously adjusting the amplitudes of audio data and vibration data ba...
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creator | YE XUEBING HU PENGLONG CHO HEON-HO ZHAO ZIKANG ZHANG LIN LI TAO |
description | The invention provides an audio and vibration cooperative control method and device, and the method comprises the steps: responding to a detected volume adjustment event in an audio data and vibration data processing process, synchronously adjusting the amplitudes of audio data and vibration data based on the volume adjustment event, and driving a loudspeaker to work based on the audio data after the amplitude adjustment. And the vibration motor is driven to work based on the vibration data after amplitude adjustment. In the embodiment of the invention, synchronous adjustment of audio playing and vibration effect output intensity can be realized based on a single volume adjustment event, and a user does not need to enter a setting page to independently adjust the vibration intensity of the motor, so that the adjustment operation of the user is greatly facilitated, and the operation experience of the user is improved.
本公开提供了一种音频与振动协同控制方法及装置,包括在音频数据和振动数据处理过程中,响应于检测到音量调整事件,基于音量调整事件同步调整音频数据和振动数据的幅值,基于调整幅值后的音频数据驱动 |
format | Patent |
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本公开提供了一种音频与振动协同控制方法及装置,包括在音频数据和振动数据处理过程中,响应于检测到音量调整事件,基于音量调整事件同步调整音频数据和振动数据的幅值,基于调整幅值后的音频数据驱动</description><language>chi ; eng</language><subject>AMUSEMENTS ; CARD, BOARD, OR ROULETTE GAMES ; ELECTRIC COMMUNICATION TECHNIQUE ; ELECTRICITY ; GAMES ; GAMES NOT OTHERWISE PROVIDED FOR ; HUMAN NECESSITIES ; INDOOR GAMES USING SMALL MOVING PLAYING BODIES ; SPORTS ; TELEPHONIC COMMUNICATION ; VIDEO GAMES</subject><creationdate>2024</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20240507&DB=EPODOC&CC=CN&NR=117998006A$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,776,881,25542,76516</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20240507&DB=EPODOC&CC=CN&NR=117998006A$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>YE XUEBING</creatorcontrib><creatorcontrib>HU PENGLONG</creatorcontrib><creatorcontrib>CHO HEON-HO</creatorcontrib><creatorcontrib>ZHAO ZIKANG</creatorcontrib><creatorcontrib>ZHANG LIN</creatorcontrib><creatorcontrib>LI TAO</creatorcontrib><title>Audio and vibration cooperative control method and device</title><description>The invention provides an audio and vibration cooperative control method and device, and the method comprises the steps: responding to a detected volume adjustment event in an audio data and vibration data processing process, synchronously adjusting the amplitudes of audio data and vibration data based on the volume adjustment event, and driving a loudspeaker to work based on the audio data after the amplitude adjustment. And the vibration motor is driven to work based on the vibration data after amplitude adjustment. In the embodiment of the invention, synchronous adjustment of audio playing and vibration effect output intensity can be realized based on a single volume adjustment event, and a user does not need to enter a setting page to independently adjust the vibration intensity of the motor, so that the adjustment operation of the user is greatly facilitated, and the operation experience of the user is improved.
本公开提供了一种音频与振动协同控制方法及装置,包括在音频数据和振动数据处理过程中,响应于检测到音量调整事件,基于音量调整事件同步调整音频数据和振动数据的幅值,基于调整幅值后的音频数据驱动</description><subject>AMUSEMENTS</subject><subject>CARD, BOARD, OR ROULETTE GAMES</subject><subject>ELECTRIC COMMUNICATION TECHNIQUE</subject><subject>ELECTRICITY</subject><subject>GAMES</subject><subject>GAMES NOT OTHERWISE PROVIDED FOR</subject><subject>HUMAN NECESSITIES</subject><subject>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</subject><subject>SPORTS</subject><subject>TELEPHONIC COMMUNICATION</subject><subject>VIDEO GAMES</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2024</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNrjZLB0LE3JzFdIzEtRKMtMKkosyczPU0jOzy9IBbHLUoHsvJKi_ByF3NSSjPwUsMKU1LLM5FQeBta0xJziVF4ozc2g6OYa4uyhm1qQH59aXJCYnJqXWhLv7GdoaG5paWFgYOZoTIwaAElTLss</recordid><startdate>20240507</startdate><enddate>20240507</enddate><creator>YE XUEBING</creator><creator>HU PENGLONG</creator><creator>CHO HEON-HO</creator><creator>ZHAO ZIKANG</creator><creator>ZHANG LIN</creator><creator>LI TAO</creator><scope>EVB</scope></search><sort><creationdate>20240507</creationdate><title>Audio and vibration cooperative control method and device</title><author>YE XUEBING ; HU PENGLONG ; CHO HEON-HO ; ZHAO ZIKANG ; ZHANG LIN ; LI TAO</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_CN117998006A3</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>chi ; eng</language><creationdate>2024</creationdate><topic>AMUSEMENTS</topic><topic>CARD, BOARD, OR ROULETTE GAMES</topic><topic>ELECTRIC COMMUNICATION TECHNIQUE</topic><topic>ELECTRICITY</topic><topic>GAMES</topic><topic>GAMES NOT OTHERWISE PROVIDED FOR</topic><topic>HUMAN NECESSITIES</topic><topic>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</topic><topic>SPORTS</topic><topic>TELEPHONIC COMMUNICATION</topic><topic>VIDEO GAMES</topic><toplevel>online_resources</toplevel><creatorcontrib>YE XUEBING</creatorcontrib><creatorcontrib>HU PENGLONG</creatorcontrib><creatorcontrib>CHO HEON-HO</creatorcontrib><creatorcontrib>ZHAO ZIKANG</creatorcontrib><creatorcontrib>ZHANG LIN</creatorcontrib><creatorcontrib>LI TAO</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>YE XUEBING</au><au>HU PENGLONG</au><au>CHO HEON-HO</au><au>ZHAO ZIKANG</au><au>ZHANG LIN</au><au>LI TAO</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>Audio and vibration cooperative control method and device</title><date>2024-05-07</date><risdate>2024</risdate><abstract>The invention provides an audio and vibration cooperative control method and device, and the method comprises the steps: responding to a detected volume adjustment event in an audio data and vibration data processing process, synchronously adjusting the amplitudes of audio data and vibration data based on the volume adjustment event, and driving a loudspeaker to work based on the audio data after the amplitude adjustment. And the vibration motor is driven to work based on the vibration data after amplitude adjustment. In the embodiment of the invention, synchronous adjustment of audio playing and vibration effect output intensity can be realized based on a single volume adjustment event, and a user does not need to enter a setting page to independently adjust the vibration intensity of the motor, so that the adjustment operation of the user is greatly facilitated, and the operation experience of the user is improved.
本公开提供了一种音频与振动协同控制方法及装置,包括在音频数据和振动数据处理过程中,响应于检测到音量调整事件,基于音量调整事件同步调整音频数据和振动数据的幅值,基于调整幅值后的音频数据驱动</abstract><oa>free_for_read</oa></addata></record> |
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subjects | AMUSEMENTS CARD, BOARD, OR ROULETTE GAMES ELECTRIC COMMUNICATION TECHNIQUE ELECTRICITY GAMES GAMES NOT OTHERWISE PROVIDED FOR HUMAN NECESSITIES INDOOR GAMES USING SMALL MOVING PLAYING BODIES SPORTS TELEPHONIC COMMUNICATION VIDEO GAMES |
title | Audio and vibration cooperative control method and device |
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