Render engine compatibility test method and device, electronic equipment and storage medium

The invention discloses a rendering engine compatibility testing method and device, electronic equipment and a storage medium, and the method comprises the steps: obtaining a to-be-processed user interface file, calling a to-be-tested user interface rendering engine, carrying out the rendering proce...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
1. Verfasser: LIU KUNYING
Format: Patent
Sprache:chi ; eng
Schlagworte:
Online-Zugang:Volltext bestellen
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
container_end_page
container_issue
container_start_page
container_title
container_volume
creator LIU KUNYING
description The invention discloses a rendering engine compatibility testing method and device, electronic equipment and a storage medium, and the method comprises the steps: obtaining a to-be-processed user interface file, calling a to-be-tested user interface rendering engine, carrying out the rendering processing of the user interface file, and obtaining a rendering result, and according to the rendering result and a reference result corresponding to the user interface file, determining a test result of rendering the user interface file by the user interface rendering engine. By adopting the embodiment of the invention, the purpose of automatically testing the compatibility of the rendering engine can be achieved, the cost generated by manual testing is reduced, and the testing efficiency of testing the compatibility of the rendering engine is improved. 本发明公开了一种渲染引擎兼容性测试方法、装置、电子设备及存储介质,该方法包括获取待处理的用户界面文件,调用待测试的用户界面渲染引擎,对用户界面文件进行渲染处理,得到渲染结果,根据渲染结果和用户界面文件对应的参考结果,确定用户界面渲染引擎对用户界面文件进行渲染处理的测试结果。采用本发明实施例,能够实现对渲染引擎的兼容性进行自动化测试的
format Patent
fullrecord <record><control><sourceid>epo_EVB</sourceid><recordid>TN_cdi_epo_espacenet_CN117806964A</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><sourcerecordid>CN117806964A</sourcerecordid><originalsourceid>FETCH-epo_espacenet_CN117806964A3</originalsourceid><addsrcrecordid>eNqNyzEKwkAQRuE0FqLeYewVDEqipQTFykLsLMK6-xsHsrNrdiJ4e0U8gNVrvjfMLieIQ0eQhgVkg49G-cot64sUSclD78GREUcOT7aYEVpY7YKwJTx6jh6iX5A0dKbB53Hc-3E2uJk2YfLrKJvud-fqMEcMNVI0FgKtq2Oel-tFsSlW2-U_5g2NbTu_</addsrcrecordid><sourcetype>Open Access Repository</sourcetype><iscdi>true</iscdi><recordtype>patent</recordtype></control><display><type>patent</type><title>Render engine compatibility test method and device, electronic equipment and storage medium</title><source>esp@cenet</source><creator>LIU KUNYING</creator><creatorcontrib>LIU KUNYING</creatorcontrib><description>The invention discloses a rendering engine compatibility testing method and device, electronic equipment and a storage medium, and the method comprises the steps: obtaining a to-be-processed user interface file, calling a to-be-tested user interface rendering engine, carrying out the rendering processing of the user interface file, and obtaining a rendering result, and according to the rendering result and a reference result corresponding to the user interface file, determining a test result of rendering the user interface file by the user interface rendering engine. By adopting the embodiment of the invention, the purpose of automatically testing the compatibility of the rendering engine can be achieved, the cost generated by manual testing is reduced, and the testing efficiency of testing the compatibility of the rendering engine is improved. 本发明公开了一种渲染引擎兼容性测试方法、装置、电子设备及存储介质,该方法包括获取待处理的用户界面文件,调用待测试的用户界面渲染引擎,对用户界面文件进行渲染处理,得到渲染结果,根据渲染结果和用户界面文件对应的参考结果,确定用户界面渲染引擎对用户界面文件进行渲染处理的测试结果。采用本发明实施例,能够实现对渲染引擎的兼容性进行自动化测试的</description><language>chi ; eng</language><subject>CALCULATING ; COMPUTING ; COUNTING ; ELECTRIC DIGITAL DATA PROCESSING ; PHYSICS</subject><creationdate>2024</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&amp;date=20240402&amp;DB=EPODOC&amp;CC=CN&amp;NR=117806964A$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,776,881,25544,76293</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&amp;date=20240402&amp;DB=EPODOC&amp;CC=CN&amp;NR=117806964A$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>LIU KUNYING</creatorcontrib><title>Render engine compatibility test method and device, electronic equipment and storage medium</title><description>The invention discloses a rendering engine compatibility testing method and device, electronic equipment and a storage medium, and the method comprises the steps: obtaining a to-be-processed user interface file, calling a to-be-tested user interface rendering engine, carrying out the rendering processing of the user interface file, and obtaining a rendering result, and according to the rendering result and a reference result corresponding to the user interface file, determining a test result of rendering the user interface file by the user interface rendering engine. By adopting the embodiment of the invention, the purpose of automatically testing the compatibility of the rendering engine can be achieved, the cost generated by manual testing is reduced, and the testing efficiency of testing the compatibility of the rendering engine is improved. 本发明公开了一种渲染引擎兼容性测试方法、装置、电子设备及存储介质,该方法包括获取待处理的用户界面文件,调用待测试的用户界面渲染引擎,对用户界面文件进行渲染处理,得到渲染结果,根据渲染结果和用户界面文件对应的参考结果,确定用户界面渲染引擎对用户界面文件进行渲染处理的测试结果。采用本发明实施例,能够实现对渲染引擎的兼容性进行自动化测试的</description><subject>CALCULATING</subject><subject>COMPUTING</subject><subject>COUNTING</subject><subject>ELECTRIC DIGITAL DATA PROCESSING</subject><subject>PHYSICS</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2024</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNqNyzEKwkAQRuE0FqLeYewVDEqipQTFykLsLMK6-xsHsrNrdiJ4e0U8gNVrvjfMLieIQ0eQhgVkg49G-cot64sUSclD78GREUcOT7aYEVpY7YKwJTx6jh6iX5A0dKbB53Hc-3E2uJk2YfLrKJvud-fqMEcMNVI0FgKtq2Oel-tFsSlW2-U_5g2NbTu_</recordid><startdate>20240402</startdate><enddate>20240402</enddate><creator>LIU KUNYING</creator><scope>EVB</scope></search><sort><creationdate>20240402</creationdate><title>Render engine compatibility test method and device, electronic equipment and storage medium</title><author>LIU KUNYING</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_CN117806964A3</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>chi ; eng</language><creationdate>2024</creationdate><topic>CALCULATING</topic><topic>COMPUTING</topic><topic>COUNTING</topic><topic>ELECTRIC DIGITAL DATA PROCESSING</topic><topic>PHYSICS</topic><toplevel>online_resources</toplevel><creatorcontrib>LIU KUNYING</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>LIU KUNYING</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>Render engine compatibility test method and device, electronic equipment and storage medium</title><date>2024-04-02</date><risdate>2024</risdate><abstract>The invention discloses a rendering engine compatibility testing method and device, electronic equipment and a storage medium, and the method comprises the steps: obtaining a to-be-processed user interface file, calling a to-be-tested user interface rendering engine, carrying out the rendering processing of the user interface file, and obtaining a rendering result, and according to the rendering result and a reference result corresponding to the user interface file, determining a test result of rendering the user interface file by the user interface rendering engine. By adopting the embodiment of the invention, the purpose of automatically testing the compatibility of the rendering engine can be achieved, the cost generated by manual testing is reduced, and the testing efficiency of testing the compatibility of the rendering engine is improved. 本发明公开了一种渲染引擎兼容性测试方法、装置、电子设备及存储介质,该方法包括获取待处理的用户界面文件,调用待测试的用户界面渲染引擎,对用户界面文件进行渲染处理,得到渲染结果,根据渲染结果和用户界面文件对应的参考结果,确定用户界面渲染引擎对用户界面文件进行渲染处理的测试结果。采用本发明实施例,能够实现对渲染引擎的兼容性进行自动化测试的</abstract><oa>free_for_read</oa></addata></record>
fulltext fulltext_linktorsrc
identifier
ispartof
issn
language chi ; eng
recordid cdi_epo_espacenet_CN117806964A
source esp@cenet
subjects CALCULATING
COMPUTING
COUNTING
ELECTRIC DIGITAL DATA PROCESSING
PHYSICS
title Render engine compatibility test method and device, electronic equipment and storage medium
url https://sfx.bib-bvb.de/sfx_tum?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2025-01-28T06%3A32%3A04IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-epo_EVB&rft_val_fmt=info:ofi/fmt:kev:mtx:patent&rft.genre=patent&rft.au=LIU%20KUNYING&rft.date=2024-04-02&rft_id=info:doi/&rft_dat=%3Cepo_EVB%3ECN117806964A%3C/epo_EVB%3E%3Curl%3E%3C/url%3E&disable_directlink=true&sfx.directlink=off&sfx.report_link=0&rft_id=info:oai/&rft_id=info:pmid/&rfr_iscdi=true