Psychological sand table room system based on virtual reality technology and implementation method
The invention discloses a psychological sand table room system based on a virtual reality technology and an implementation method, and belongs to the technical field of virtual reality. Comprising a real scene simulation module, a controller input module, a continuous moving and conveying module, a...
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creator | LU JIAXI MA YUEDE XU JIAN ZENG QINGFENG |
description | The invention discloses a psychological sand table room system based on a virtual reality technology and an implementation method, and belongs to the technical field of virtual reality. Comprising a real scene simulation module, a controller input module, a continuous moving and conveying module, a hand posture adjusting module and a far and near distance grabbing module. The real scene simulation module, the controller input module, the continuous moving and conveying module, the hand posture adjusting module and the long-distance and short-distance grabbing module are electrically connected with one another to form a psychological sand table room system. The invention aims to solve the problem of experience convenience of participants and the problem of virtual scene interaction, and an independent, convenient and easy-to-use method is formed to quickly solve the problem of reality of interaction between figures and scene elements in a virtual reality scene.
本发明公开了一种基于虚拟现实技术的心理沙盘室系统及实现方法,属于虚拟现实技术领域。包括:真实场景仿 |
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本发明公开了一种基于虚拟现实技术的心理沙盘室系统及实现方法,属于虚拟现实技术领域。包括:真实场景仿</description><language>chi ; eng</language><subject>CALCULATING ; COMPUTING ; COUNTING ; DEVICES FOR INTRODUCING MEDIA INTO, OR ONTO, THE BODY ; DEVICES FOR PRODUCING OR ENDING SLEEP OR STUPOR ; DEVICES FOR TRANSDUCING BODY MEDIA OR FOR TAKING MEDIA FROMTHE BODY ; ELECTRIC DIGITAL DATA PROCESSING ; HUMAN NECESSITIES ; HYGIENE ; MEDICAL OR VETERINARY SCIENCE ; PHYSICS</subject><creationdate>2023</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20230627&DB=EPODOC&CC=CN&NR=116339505A$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,780,885,25564,76547</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20230627&DB=EPODOC&CC=CN&NR=116339505A$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>LU JIAXI</creatorcontrib><creatorcontrib>MA YUEDE</creatorcontrib><creatorcontrib>XU JIAN</creatorcontrib><creatorcontrib>ZENG QINGFENG</creatorcontrib><title>Psychological sand table room system based on virtual reality technology and implementation method</title><description>The invention discloses a psychological sand table room system based on a virtual reality technology and an implementation method, and belongs to the technical field of virtual reality. Comprising a real scene simulation module, a controller input module, a continuous moving and conveying module, a hand posture adjusting module and a far and near distance grabbing module. The real scene simulation module, the controller input module, the continuous moving and conveying module, the hand posture adjusting module and the long-distance and short-distance grabbing module are electrically connected with one another to form a psychological sand table room system. The invention aims to solve the problem of experience convenience of participants and the problem of virtual scene interaction, and an independent, convenient and easy-to-use method is formed to quickly solve the problem of reality of interaction between figures and scene elements in a virtual reality scene.
本发明公开了一种基于虚拟现实技术的心理沙盘室系统及实现方法,属于虚拟现实技术领域。包括:真实场景仿</description><subject>CALCULATING</subject><subject>COMPUTING</subject><subject>COUNTING</subject><subject>DEVICES FOR INTRODUCING MEDIA INTO, OR ONTO, THE BODY</subject><subject>DEVICES FOR PRODUCING OR ENDING SLEEP OR STUPOR</subject><subject>DEVICES FOR TRANSDUCING BODY MEDIA OR FOR TAKING MEDIA FROMTHE BODY</subject><subject>ELECTRIC DIGITAL DATA PROCESSING</subject><subject>HUMAN NECESSITIES</subject><subject>HYGIENE</subject><subject>MEDICAL OR VETERINARY SCIENCE</subject><subject>PHYSICS</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2023</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNqNy7EKwjAQgOEsDqK-w_kAgiVUcJSiOImDe7mmpw0kuZI7hby9LfgATv_y_UvT3aW4gQO_vMMAgqkHxS4QZOYIUkQpQodCPXCCj8_6nlwmDF4LKLkhzXeB-fRxDBQpKaqfdCQduF-bxROD0ObXldlezo_muqORW5IRHSXStrlV1cHaY72vT_Yf8wW1xj7f</recordid><startdate>20230627</startdate><enddate>20230627</enddate><creator>LU JIAXI</creator><creator>MA YUEDE</creator><creator>XU JIAN</creator><creator>ZENG QINGFENG</creator><scope>EVB</scope></search><sort><creationdate>20230627</creationdate><title>Psychological sand table room system based on virtual reality technology and implementation method</title><author>LU JIAXI ; MA YUEDE ; XU JIAN ; ZENG QINGFENG</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_CN116339505A3</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>chi ; eng</language><creationdate>2023</creationdate><topic>CALCULATING</topic><topic>COMPUTING</topic><topic>COUNTING</topic><topic>DEVICES FOR INTRODUCING MEDIA INTO, OR ONTO, THE BODY</topic><topic>DEVICES FOR PRODUCING OR ENDING SLEEP OR STUPOR</topic><topic>DEVICES FOR TRANSDUCING BODY MEDIA OR FOR TAKING MEDIA FROMTHE BODY</topic><topic>ELECTRIC DIGITAL DATA PROCESSING</topic><topic>HUMAN NECESSITIES</topic><topic>HYGIENE</topic><topic>MEDICAL OR VETERINARY SCIENCE</topic><topic>PHYSICS</topic><toplevel>online_resources</toplevel><creatorcontrib>LU JIAXI</creatorcontrib><creatorcontrib>MA YUEDE</creatorcontrib><creatorcontrib>XU JIAN</creatorcontrib><creatorcontrib>ZENG QINGFENG</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>LU JIAXI</au><au>MA YUEDE</au><au>XU JIAN</au><au>ZENG QINGFENG</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>Psychological sand table room system based on virtual reality technology and implementation method</title><date>2023-06-27</date><risdate>2023</risdate><abstract>The invention discloses a psychological sand table room system based on a virtual reality technology and an implementation method, and belongs to the technical field of virtual reality. Comprising a real scene simulation module, a controller input module, a continuous moving and conveying module, a hand posture adjusting module and a far and near distance grabbing module. The real scene simulation module, the controller input module, the continuous moving and conveying module, the hand posture adjusting module and the long-distance and short-distance grabbing module are electrically connected with one another to form a psychological sand table room system. The invention aims to solve the problem of experience convenience of participants and the problem of virtual scene interaction, and an independent, convenient and easy-to-use method is formed to quickly solve the problem of reality of interaction between figures and scene elements in a virtual reality scene.
本发明公开了一种基于虚拟现实技术的心理沙盘室系统及实现方法,属于虚拟现实技术领域。包括:真实场景仿</abstract><oa>free_for_read</oa></addata></record> |
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language | chi ; eng |
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subjects | CALCULATING COMPUTING COUNTING DEVICES FOR INTRODUCING MEDIA INTO, OR ONTO, THE BODY DEVICES FOR PRODUCING OR ENDING SLEEP OR STUPOR DEVICES FOR TRANSDUCING BODY MEDIA OR FOR TAKING MEDIA FROMTHE BODY ELECTRIC DIGITAL DATA PROCESSING HUMAN NECESSITIES HYGIENE MEDICAL OR VETERINARY SCIENCE PHYSICS |
title | Psychological sand table room system based on virtual reality technology and implementation method |
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