Method and system for generating annotation data set in entity scene
The invention discloses a method and system for generating an annotation data set by an entity scene, and the method comprises the steps: 1, obtaining an entity scene which comprises a plurality of annotation targets, the annotation targets are features of the entity scene, and each annotation targe...
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creator | HAN LIANG LIN SIQI WANG NING LUO YANG WANG BO DUAN WENQI CAI BING CHAI YUFENG OH MIN-YOUNG HOU XIAO'E LI YUEHUA SHA WEIGUO ZHANG ZHIMIN |
description | The invention discloses a method and system for generating an annotation data set by an entity scene, and the method comprises the steps: 1, obtaining an entity scene which comprises a plurality of annotation targets, the annotation targets are features of the entity scene, and each annotation target is provided with a boundary; 2, sensing, labeling and extracting each labeling target in the entity scene by using a full-dimensional labeling method; 3, de-duplicating the extracted annotation targets, and splicing to generate a scene annotation data set; and 4, applying the scene annotation data set to a data visualization tool for scene simulation. According to the method, the working efficiency is greatly improved, repeated data operation is completely avoided, and a large number of resources are saved.
本申请公开了一种实体场景生成标注数据集的方法和系统,所述方法包括:步骤1:获取实体场景,所述实体场景包含若干标注目标,所述标注目标为实体场景的特征,每一标注目标均有边界;步骤2:使用全维度标注法对实体场景中的每一标注目标进行感知、标注和提取;步骤3:对提取到的标注目标去重并拼接生成场景标注数据集;步骤4:将所述场景标注数据集应用在数据可视化工具进行场景仿真。本发明极大提高了工作效率,完全避免了数据重复操作,节省了大 |
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本申请公开了一种实体场景生成标注数据集的方法和系统,所述方法包括:步骤1:获取实体场景,所述实体场景包含若干标注目标,所述标注目标为实体场景的特征,每一标注目标均有边界;步骤2:使用全维度标注法对实体场景中的每一标注目标进行感知、标注和提取;步骤3:对提取到的标注目标去重并拼接生成场景标注数据集;步骤4:将所述场景标注数据集应用在数据可视化工具进行场景仿真。本发明极大提高了工作效率,完全避免了数据重复操作,节省了大</description><language>chi ; eng</language><subject>CALCULATING ; COMPUTING ; COUNTING ; HANDLING RECORD CARRIERS ; PHYSICS ; PRESENTATION OF DATA ; RECOGNITION OF DATA ; RECORD CARRIERS</subject><creationdate>2022</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20220510&DB=EPODOC&CC=CN&NR=114462536A$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,776,881,25542,76516</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20220510&DB=EPODOC&CC=CN&NR=114462536A$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>HAN LIANG</creatorcontrib><creatorcontrib>LIN SIQI</creatorcontrib><creatorcontrib>WANG NING</creatorcontrib><creatorcontrib>LUO YANG</creatorcontrib><creatorcontrib>WANG BO</creatorcontrib><creatorcontrib>DUAN WENQI</creatorcontrib><creatorcontrib>CAI BING</creatorcontrib><creatorcontrib>CHAI YUFENG</creatorcontrib><creatorcontrib>OH MIN-YOUNG</creatorcontrib><creatorcontrib>HOU XIAO'E</creatorcontrib><creatorcontrib>LI YUEHUA</creatorcontrib><creatorcontrib>SHA WEIGUO</creatorcontrib><creatorcontrib>ZHANG ZHIMIN</creatorcontrib><title>Method and system for generating annotation data set in entity scene</title><description>The invention discloses a method and system for generating an annotation data set by an entity scene, and the method comprises the steps: 1, obtaining an entity scene which comprises a plurality of annotation targets, the annotation targets are features of the entity scene, and each annotation target is provided with a boundary; 2, sensing, labeling and extracting each labeling target in the entity scene by using a full-dimensional labeling method; 3, de-duplicating the extracted annotation targets, and splicing to generate a scene annotation data set; and 4, applying the scene annotation data set to a data visualization tool for scene simulation. According to the method, the working efficiency is greatly improved, repeated data operation is completely avoided, and a large number of resources are saved.
本申请公开了一种实体场景生成标注数据集的方法和系统,所述方法包括:步骤1:获取实体场景,所述实体场景包含若干标注目标,所述标注目标为实体场景的特征,每一标注目标均有边界;步骤2:使用全维度标注法对实体场景中的每一标注目标进行感知、标注和提取;步骤3:对提取到的标注目标去重并拼接生成场景标注数据集;步骤4:将所述场景标注数据集应用在数据可视化工具进行场景仿真。本发明极大提高了工作效率,完全避免了数据重复操作,节省了大</description><subject>CALCULATING</subject><subject>COMPUTING</subject><subject>COUNTING</subject><subject>HANDLING RECORD CARRIERS</subject><subject>PHYSICS</subject><subject>PRESENTATION OF DATA</subject><subject>RECOGNITION OF DATA</subject><subject>RECORD CARRIERS</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2022</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNrjZHDxTS3JyE9RSMxLUSiuLC5JzVVIyy9SSE_NSy1KLMnMSwfK5OWXAJn5eQopiSWJCsWpJQqZeQqpeSWZJZUKxclAlTwMrGmJOcWpvFCam0HRzTXE2UM3tSA_PrW4IBGkqCTe2c_Q0MTEzMjU2MzRmBg1AKkIMrI</recordid><startdate>20220510</startdate><enddate>20220510</enddate><creator>HAN LIANG</creator><creator>LIN SIQI</creator><creator>WANG NING</creator><creator>LUO YANG</creator><creator>WANG BO</creator><creator>DUAN WENQI</creator><creator>CAI BING</creator><creator>CHAI YUFENG</creator><creator>OH MIN-YOUNG</creator><creator>HOU XIAO'E</creator><creator>LI YUEHUA</creator><creator>SHA WEIGUO</creator><creator>ZHANG ZHIMIN</creator><scope>EVB</scope></search><sort><creationdate>20220510</creationdate><title>Method and system for generating annotation data set in entity scene</title><author>HAN LIANG ; LIN SIQI ; WANG NING ; LUO YANG ; WANG BO ; DUAN WENQI ; CAI BING ; CHAI YUFENG ; OH MIN-YOUNG ; HOU XIAO'E ; LI YUEHUA ; SHA WEIGUO ; ZHANG ZHIMIN</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_CN114462536A3</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>chi ; eng</language><creationdate>2022</creationdate><topic>CALCULATING</topic><topic>COMPUTING</topic><topic>COUNTING</topic><topic>HANDLING RECORD CARRIERS</topic><topic>PHYSICS</topic><topic>PRESENTATION OF DATA</topic><topic>RECOGNITION OF DATA</topic><topic>RECORD CARRIERS</topic><toplevel>online_resources</toplevel><creatorcontrib>HAN LIANG</creatorcontrib><creatorcontrib>LIN SIQI</creatorcontrib><creatorcontrib>WANG NING</creatorcontrib><creatorcontrib>LUO YANG</creatorcontrib><creatorcontrib>WANG BO</creatorcontrib><creatorcontrib>DUAN WENQI</creatorcontrib><creatorcontrib>CAI BING</creatorcontrib><creatorcontrib>CHAI YUFENG</creatorcontrib><creatorcontrib>OH MIN-YOUNG</creatorcontrib><creatorcontrib>HOU XIAO'E</creatorcontrib><creatorcontrib>LI YUEHUA</creatorcontrib><creatorcontrib>SHA WEIGUO</creatorcontrib><creatorcontrib>ZHANG ZHIMIN</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>HAN LIANG</au><au>LIN SIQI</au><au>WANG NING</au><au>LUO YANG</au><au>WANG BO</au><au>DUAN WENQI</au><au>CAI BING</au><au>CHAI YUFENG</au><au>OH MIN-YOUNG</au><au>HOU XIAO'E</au><au>LI YUEHUA</au><au>SHA WEIGUO</au><au>ZHANG ZHIMIN</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>Method and system for generating annotation data set in entity scene</title><date>2022-05-10</date><risdate>2022</risdate><abstract>The invention discloses a method and system for generating an annotation data set by an entity scene, and the method comprises the steps: 1, obtaining an entity scene which comprises a plurality of annotation targets, the annotation targets are features of the entity scene, and each annotation target is provided with a boundary; 2, sensing, labeling and extracting each labeling target in the entity scene by using a full-dimensional labeling method; 3, de-duplicating the extracted annotation targets, and splicing to generate a scene annotation data set; and 4, applying the scene annotation data set to a data visualization tool for scene simulation. According to the method, the working efficiency is greatly improved, repeated data operation is completely avoided, and a large number of resources are saved.
本申请公开了一种实体场景生成标注数据集的方法和系统,所述方法包括:步骤1:获取实体场景,所述实体场景包含若干标注目标,所述标注目标为实体场景的特征,每一标注目标均有边界;步骤2:使用全维度标注法对实体场景中的每一标注目标进行感知、标注和提取;步骤3:对提取到的标注目标去重并拼接生成场景标注数据集;步骤4:将所述场景标注数据集应用在数据可视化工具进行场景仿真。本发明极大提高了工作效率,完全避免了数据重复操作,节省了大</abstract><oa>free_for_read</oa></addata></record> |
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subjects | CALCULATING COMPUTING COUNTING HANDLING RECORD CARRIERS PHYSICS PRESENTATION OF DATA RECOGNITION OF DATA RECORD CARRIERS |
title | Method and system for generating annotation data set in entity scene |
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