Method and system for generating annotation data set in entity scene

The invention discloses a method and system for generating an annotation data set by an entity scene, and the method comprises the steps: 1, obtaining an entity scene which comprises a plurality of annotation targets, the annotation targets are features of the entity scene, and each annotation targe...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Hauptverfasser: HAN LIANG, LIN SIQI, WANG NING, LUO YANG, WANG BO, DUAN WENQI, CAI BING, CHAI YUFENG, OH MIN-YOUNG, HOU XIAO'E, LI YUEHUA, SHA WEIGUO, ZHANG ZHIMIN
Format: Patent
Sprache:chi ; eng
Schlagworte:
Online-Zugang:Volltext bestellen
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
container_end_page
container_issue
container_start_page
container_title
container_volume
creator HAN LIANG
LIN SIQI
WANG NING
LUO YANG
WANG BO
DUAN WENQI
CAI BING
CHAI YUFENG
OH MIN-YOUNG
HOU XIAO'E
LI YUEHUA
SHA WEIGUO
ZHANG ZHIMIN
description The invention discloses a method and system for generating an annotation data set by an entity scene, and the method comprises the steps: 1, obtaining an entity scene which comprises a plurality of annotation targets, the annotation targets are features of the entity scene, and each annotation target is provided with a boundary; 2, sensing, labeling and extracting each labeling target in the entity scene by using a full-dimensional labeling method; 3, de-duplicating the extracted annotation targets, and splicing to generate a scene annotation data set; and 4, applying the scene annotation data set to a data visualization tool for scene simulation. According to the method, the working efficiency is greatly improved, repeated data operation is completely avoided, and a large number of resources are saved. 本申请公开了一种实体场景生成标注数据集的方法和系统,所述方法包括:步骤1:获取实体场景,所述实体场景包含若干标注目标,所述标注目标为实体场景的特征,每一标注目标均有边界;步骤2:使用全维度标注法对实体场景中的每一标注目标进行感知、标注和提取;步骤3:对提取到的标注目标去重并拼接生成场景标注数据集;步骤4:将所述场景标注数据集应用在数据可视化工具进行场景仿真。本发明极大提高了工作效率,完全避免了数据重复操作,节省了大
format Patent
fullrecord <record><control><sourceid>epo_EVB</sourceid><recordid>TN_cdi_epo_espacenet_CN114462536A</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><sourcerecordid>CN114462536A</sourcerecordid><originalsourceid>FETCH-epo_espacenet_CN114462536A3</originalsourceid><addsrcrecordid>eNrjZHDxTS3JyE9RSMxLUSiuLC5JzVVIyy9SSE_NSy1KLMnMSwfK5OWXAJn5eQopiSWJCsWpJQqZeQqpeSWZJZUKxclAlTwMrGmJOcWpvFCam0HRzTXE2UM3tSA_PrW4IBGkqCTe2c_Q0MTEzMjU2MzRmBg1AKkIMrI</addsrcrecordid><sourcetype>Open Access Repository</sourcetype><iscdi>true</iscdi><recordtype>patent</recordtype></control><display><type>patent</type><title>Method and system for generating annotation data set in entity scene</title><source>esp@cenet</source><creator>HAN LIANG ; LIN SIQI ; WANG NING ; LUO YANG ; WANG BO ; DUAN WENQI ; CAI BING ; CHAI YUFENG ; OH MIN-YOUNG ; HOU XIAO'E ; LI YUEHUA ; SHA WEIGUO ; ZHANG ZHIMIN</creator><creatorcontrib>HAN LIANG ; LIN SIQI ; WANG NING ; LUO YANG ; WANG BO ; DUAN WENQI ; CAI BING ; CHAI YUFENG ; OH MIN-YOUNG ; HOU XIAO'E ; LI YUEHUA ; SHA WEIGUO ; ZHANG ZHIMIN</creatorcontrib><description>The invention discloses a method and system for generating an annotation data set by an entity scene, and the method comprises the steps: 1, obtaining an entity scene which comprises a plurality of annotation targets, the annotation targets are features of the entity scene, and each annotation target is provided with a boundary; 2, sensing, labeling and extracting each labeling target in the entity scene by using a full-dimensional labeling method; 3, de-duplicating the extracted annotation targets, and splicing to generate a scene annotation data set; and 4, applying the scene annotation data set to a data visualization tool for scene simulation. According to the method, the working efficiency is greatly improved, repeated data operation is completely avoided, and a large number of resources are saved. 本申请公开了一种实体场景生成标注数据集的方法和系统,所述方法包括:步骤1:获取实体场景,所述实体场景包含若干标注目标,所述标注目标为实体场景的特征,每一标注目标均有边界;步骤2:使用全维度标注法对实体场景中的每一标注目标进行感知、标注和提取;步骤3:对提取到的标注目标去重并拼接生成场景标注数据集;步骤4:将所述场景标注数据集应用在数据可视化工具进行场景仿真。本发明极大提高了工作效率,完全避免了数据重复操作,节省了大</description><language>chi ; eng</language><subject>CALCULATING ; COMPUTING ; COUNTING ; HANDLING RECORD CARRIERS ; PHYSICS ; PRESENTATION OF DATA ; RECOGNITION OF DATA ; RECORD CARRIERS</subject><creationdate>2022</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&amp;date=20220510&amp;DB=EPODOC&amp;CC=CN&amp;NR=114462536A$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,776,881,25542,76516</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&amp;date=20220510&amp;DB=EPODOC&amp;CC=CN&amp;NR=114462536A$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>HAN LIANG</creatorcontrib><creatorcontrib>LIN SIQI</creatorcontrib><creatorcontrib>WANG NING</creatorcontrib><creatorcontrib>LUO YANG</creatorcontrib><creatorcontrib>WANG BO</creatorcontrib><creatorcontrib>DUAN WENQI</creatorcontrib><creatorcontrib>CAI BING</creatorcontrib><creatorcontrib>CHAI YUFENG</creatorcontrib><creatorcontrib>OH MIN-YOUNG</creatorcontrib><creatorcontrib>HOU XIAO'E</creatorcontrib><creatorcontrib>LI YUEHUA</creatorcontrib><creatorcontrib>SHA WEIGUO</creatorcontrib><creatorcontrib>ZHANG ZHIMIN</creatorcontrib><title>Method and system for generating annotation data set in entity scene</title><description>The invention discloses a method and system for generating an annotation data set by an entity scene, and the method comprises the steps: 1, obtaining an entity scene which comprises a plurality of annotation targets, the annotation targets are features of the entity scene, and each annotation target is provided with a boundary; 2, sensing, labeling and extracting each labeling target in the entity scene by using a full-dimensional labeling method; 3, de-duplicating the extracted annotation targets, and splicing to generate a scene annotation data set; and 4, applying the scene annotation data set to a data visualization tool for scene simulation. According to the method, the working efficiency is greatly improved, repeated data operation is completely avoided, and a large number of resources are saved. 本申请公开了一种实体场景生成标注数据集的方法和系统,所述方法包括:步骤1:获取实体场景,所述实体场景包含若干标注目标,所述标注目标为实体场景的特征,每一标注目标均有边界;步骤2:使用全维度标注法对实体场景中的每一标注目标进行感知、标注和提取;步骤3:对提取到的标注目标去重并拼接生成场景标注数据集;步骤4:将所述场景标注数据集应用在数据可视化工具进行场景仿真。本发明极大提高了工作效率,完全避免了数据重复操作,节省了大</description><subject>CALCULATING</subject><subject>COMPUTING</subject><subject>COUNTING</subject><subject>HANDLING RECORD CARRIERS</subject><subject>PHYSICS</subject><subject>PRESENTATION OF DATA</subject><subject>RECOGNITION OF DATA</subject><subject>RECORD CARRIERS</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2022</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNrjZHDxTS3JyE9RSMxLUSiuLC5JzVVIyy9SSE_NSy1KLMnMSwfK5OWXAJn5eQopiSWJCsWpJQqZeQqpeSWZJZUKxclAlTwMrGmJOcWpvFCam0HRzTXE2UM3tSA_PrW4IBGkqCTe2c_Q0MTEzMjU2MzRmBg1AKkIMrI</recordid><startdate>20220510</startdate><enddate>20220510</enddate><creator>HAN LIANG</creator><creator>LIN SIQI</creator><creator>WANG NING</creator><creator>LUO YANG</creator><creator>WANG BO</creator><creator>DUAN WENQI</creator><creator>CAI BING</creator><creator>CHAI YUFENG</creator><creator>OH MIN-YOUNG</creator><creator>HOU XIAO'E</creator><creator>LI YUEHUA</creator><creator>SHA WEIGUO</creator><creator>ZHANG ZHIMIN</creator><scope>EVB</scope></search><sort><creationdate>20220510</creationdate><title>Method and system for generating annotation data set in entity scene</title><author>HAN LIANG ; LIN SIQI ; WANG NING ; LUO YANG ; WANG BO ; DUAN WENQI ; CAI BING ; CHAI YUFENG ; OH MIN-YOUNG ; HOU XIAO'E ; LI YUEHUA ; SHA WEIGUO ; ZHANG ZHIMIN</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_CN114462536A3</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>chi ; eng</language><creationdate>2022</creationdate><topic>CALCULATING</topic><topic>COMPUTING</topic><topic>COUNTING</topic><topic>HANDLING RECORD CARRIERS</topic><topic>PHYSICS</topic><topic>PRESENTATION OF DATA</topic><topic>RECOGNITION OF DATA</topic><topic>RECORD CARRIERS</topic><toplevel>online_resources</toplevel><creatorcontrib>HAN LIANG</creatorcontrib><creatorcontrib>LIN SIQI</creatorcontrib><creatorcontrib>WANG NING</creatorcontrib><creatorcontrib>LUO YANG</creatorcontrib><creatorcontrib>WANG BO</creatorcontrib><creatorcontrib>DUAN WENQI</creatorcontrib><creatorcontrib>CAI BING</creatorcontrib><creatorcontrib>CHAI YUFENG</creatorcontrib><creatorcontrib>OH MIN-YOUNG</creatorcontrib><creatorcontrib>HOU XIAO'E</creatorcontrib><creatorcontrib>LI YUEHUA</creatorcontrib><creatorcontrib>SHA WEIGUO</creatorcontrib><creatorcontrib>ZHANG ZHIMIN</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>HAN LIANG</au><au>LIN SIQI</au><au>WANG NING</au><au>LUO YANG</au><au>WANG BO</au><au>DUAN WENQI</au><au>CAI BING</au><au>CHAI YUFENG</au><au>OH MIN-YOUNG</au><au>HOU XIAO'E</au><au>LI YUEHUA</au><au>SHA WEIGUO</au><au>ZHANG ZHIMIN</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>Method and system for generating annotation data set in entity scene</title><date>2022-05-10</date><risdate>2022</risdate><abstract>The invention discloses a method and system for generating an annotation data set by an entity scene, and the method comprises the steps: 1, obtaining an entity scene which comprises a plurality of annotation targets, the annotation targets are features of the entity scene, and each annotation target is provided with a boundary; 2, sensing, labeling and extracting each labeling target in the entity scene by using a full-dimensional labeling method; 3, de-duplicating the extracted annotation targets, and splicing to generate a scene annotation data set; and 4, applying the scene annotation data set to a data visualization tool for scene simulation. According to the method, the working efficiency is greatly improved, repeated data operation is completely avoided, and a large number of resources are saved. 本申请公开了一种实体场景生成标注数据集的方法和系统,所述方法包括:步骤1:获取实体场景,所述实体场景包含若干标注目标,所述标注目标为实体场景的特征,每一标注目标均有边界;步骤2:使用全维度标注法对实体场景中的每一标注目标进行感知、标注和提取;步骤3:对提取到的标注目标去重并拼接生成场景标注数据集;步骤4:将所述场景标注数据集应用在数据可视化工具进行场景仿真。本发明极大提高了工作效率,完全避免了数据重复操作,节省了大</abstract><oa>free_for_read</oa></addata></record>
fulltext fulltext_linktorsrc
identifier
ispartof
issn
language chi ; eng
recordid cdi_epo_espacenet_CN114462536A
source esp@cenet
subjects CALCULATING
COMPUTING
COUNTING
HANDLING RECORD CARRIERS
PHYSICS
PRESENTATION OF DATA
RECOGNITION OF DATA
RECORD CARRIERS
title Method and system for generating annotation data set in entity scene
url https://sfx.bib-bvb.de/sfx_tum?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2025-02-14T15%3A55%3A30IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-epo_EVB&rft_val_fmt=info:ofi/fmt:kev:mtx:patent&rft.genre=patent&rft.au=HAN%20LIANG&rft.date=2022-05-10&rft_id=info:doi/&rft_dat=%3Cepo_EVB%3ECN114462536A%3C/epo_EVB%3E%3Curl%3E%3C/url%3E&disable_directlink=true&sfx.directlink=off&sfx.report_link=0&rft_id=info:oai/&rft_id=info:pmid/&rfr_iscdi=true