METHOD AND DEVICE FOR PREDICTING OPTIMUM ATTACK AND DEFENCE SOLUTIONS IN A MILITARY CONFLICT SCENARIO
The prediction device (1) comprises a data input assembly (2) for entering, into said device (1), both the attacker data relating at least to attack models, and defender data relating at least to a zone to be defended and to available defence means, a modelling unit (4) for generating a game tree ev...
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Format: | Patent |
Sprache: | chi ; eng |
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Zusammenfassung: | The prediction device (1) comprises a data input assembly (2) for entering, into said device (1), both the attacker data relating at least to attack models, and defender data relating at least to a zone to be defended and to available defence means, a modelling unit (4) for generating a game tree evaluated on the basis of input data, in the context of game theory, a resolution unit (6) for defining a game balance in the context of games theory, a balance defining an attacker strategy and defender strategy pair, an interpretation unit (7) for determining, on the basis of the game balance, an optimum attack solution, as well as an optimum defence solution that is best suited to this optimum attack solution, and an information transmission unit (9) for transmitting this information.
预测设备(1)包括:数据输入组件(2),该数据输入组件用于将至少与攻击模型相关的攻击者数据和至少与要防御的区域以及可用防御装置相关的防御者数据输入至所述设备(1);建模单元(4),该建模单元用于在博弈论的背景下生成基于输入数据所评估的博弈树;解析单元(6),该解析单元用于在博弈论的背景下对博弈均衡进行限定,该均衡对攻击者策略和防御者策略对进行限定,解释单元(7),该解释单元用于基于该博弈均衡确定最佳攻击解决方案以及最适于该最佳攻击解决方案的最佳防御解决方案;以及 |
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