INPUT CONTROLLER STABILIZATION TECHNIQUES FOR VIRTUAL REALITY SYSTEMS

A technique may include determining a cumulative movement of an input controller in a physical environment, determining a scaling factor based on the cumulative movement of the input controller in thephysical environment, determining a current movement of the input controller in the physical environ...

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Hauptverfasser: KAESER DOMINIK PHILEMON, KARLSSON PER, SEEGMILLER MATTHEW, PARKER EVAN HARDESTY, GLAZIER ADAM, BUHLMANN MATTHIAS
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creator KAESER DOMINIK PHILEMON
KARLSSON PER
SEEGMILLER MATTHEW
PARKER EVAN HARDESTY
GLAZIER ADAM
BUHLMANN MATTHIAS
description A technique may include determining a cumulative movement of an input controller in a physical environment, determining a scaling factor based on the cumulative movement of the input controller in thephysical environment, determining a current movement of the input controller in the physical environment for a time period, and registering, in a virtual environment, only a portion of the current movement of the input controller based on the scaling factor. 一种技术可以包括:确定输入控制器在物理环境中的累积移动;基于所述输入控制器在所述物理环境中的累积移动确定缩放因子;确定在时间段内所述输入控制器在所述物理环境中的当前移动;以及在虚拟环境中基于所述缩放因子仅配准所述输入控制器的当前移动的一部分。
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subjects CALCULATING
COMPUTING
COUNTING
ELECTRIC DIGITAL DATA PROCESSING
PHYSICS
title INPUT CONTROLLER STABILIZATION TECHNIQUES FOR VIRTUAL REALITY SYSTEMS
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