Graphic rendering by using layered acceleration structure
The invention relates to graphic rendering by using a layered acceleration structure. The layered acceleration structure for graphic processing is constructed by using a 32-bit format. In one embodiment, the acceleration structure can be a k-d tree, but other acceleration structures can be also used...
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creator | MAXIM YURIEVICH SHEVTSOV ALEXANDER VALENTINOVICH RESHETOV ALEXEI MIKHAILOVICH SOUPIKOV |
description | The invention relates to graphic rendering by using a layered acceleration structure. The layered acceleration structure for graphic processing is constructed by using a 32-bit format. In one embodiment, the acceleration structure can be a k-d tree, but other acceleration structures can be also used. A 64-bit excursion is used only when needed.
本发明涉及利用分层加速结构的图形渲染。利用32位格式建立用于图形处理的分层加速结构。在个实施例中,加速结构可以是k-d树,但也可使用其它加速结构。仅在需要64位偏移时使用64位偏移。 |
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本发明涉及利用分层加速结构的图形渲染。利用32位格式建立用于图形处理的分层加速结构。在个实施例中,加速结构可以是k-d树,但也可使用其它加速结构。仅在需要64位偏移时使用64位偏移。</description><language>chi ; eng</language><subject>CALCULATING ; COMPUTING ; COUNTING ; IMAGE DATA PROCESSING OR GENERATION, IN GENERAL ; PHYSICS</subject><creationdate>2016</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20161207&DB=EPODOC&CC=CN&NR=106204413A$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,780,885,25564,76547</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20161207&DB=EPODOC&CC=CN&NR=106204413A$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>MAXIM YURIEVICH SHEVTSOV</creatorcontrib><creatorcontrib>ALEXANDER VALENTINOVICH RESHETOV</creatorcontrib><creatorcontrib>ALEXEI MIKHAILOVICH SOUPIKOV</creatorcontrib><title>Graphic rendering by using layered acceleration structure</title><description>The invention relates to graphic rendering by using a layered acceleration structure. The layered acceleration structure for graphic processing is constructed by using a 32-bit format. In one embodiment, the acceleration structure can be a k-d tree, but other acceleration structures can be also used. A 64-bit excursion is used only when needed.
本发明涉及利用分层加速结构的图形渲染。利用32位格式建立用于图形处理的分层加速结构。在个实施例中,加速结构可以是k-d树,但也可使用其它加速结构。仅在需要64位偏移时使用64位偏移。</description><subject>CALCULATING</subject><subject>COMPUTING</subject><subject>COUNTING</subject><subject>IMAGE DATA PROCESSING OR GENERATION, IN GENERAL</subject><subject>PHYSICS</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2016</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNrjZLB0L0osyMhMVihKzUtJLcrMS1dIqlQoLQYxchIrU4tSUxQSk5NTc1KLEksy8_MUikuKSpNLSotSeRhY0xJzilN5oTQ3g6Kba4izh25qQX58anFBYnJqXmpJvLOfoYGZkYGJiaGxozExagBoBy8I</recordid><startdate>20161207</startdate><enddate>20161207</enddate><creator>MAXIM YURIEVICH SHEVTSOV</creator><creator>ALEXANDER VALENTINOVICH RESHETOV</creator><creator>ALEXEI MIKHAILOVICH SOUPIKOV</creator><scope>EVB</scope></search><sort><creationdate>20161207</creationdate><title>Graphic rendering by using layered acceleration structure</title><author>MAXIM YURIEVICH SHEVTSOV ; ALEXANDER VALENTINOVICH RESHETOV ; ALEXEI MIKHAILOVICH SOUPIKOV</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_CN106204413A3</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>chi ; eng</language><creationdate>2016</creationdate><topic>CALCULATING</topic><topic>COMPUTING</topic><topic>COUNTING</topic><topic>IMAGE DATA PROCESSING OR GENERATION, IN GENERAL</topic><topic>PHYSICS</topic><toplevel>online_resources</toplevel><creatorcontrib>MAXIM YURIEVICH SHEVTSOV</creatorcontrib><creatorcontrib>ALEXANDER VALENTINOVICH RESHETOV</creatorcontrib><creatorcontrib>ALEXEI MIKHAILOVICH SOUPIKOV</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>MAXIM YURIEVICH SHEVTSOV</au><au>ALEXANDER VALENTINOVICH RESHETOV</au><au>ALEXEI MIKHAILOVICH SOUPIKOV</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>Graphic rendering by using layered acceleration structure</title><date>2016-12-07</date><risdate>2016</risdate><abstract>The invention relates to graphic rendering by using a layered acceleration structure. The layered acceleration structure for graphic processing is constructed by using a 32-bit format. In one embodiment, the acceleration structure can be a k-d tree, but other acceleration structures can be also used. A 64-bit excursion is used only when needed.
本发明涉及利用分层加速结构的图形渲染。利用32位格式建立用于图形处理的分层加速结构。在个实施例中,加速结构可以是k-d树,但也可使用其它加速结构。仅在需要64位偏移时使用64位偏移。</abstract><oa>free_for_read</oa></addata></record> |
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subjects | CALCULATING COMPUTING COUNTING IMAGE DATA PROCESSING OR GENERATION, IN GENERAL PHYSICS |
title | Graphic rendering by using layered acceleration structure |
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