Guided 3D display adaptation
A 3D display is characterized by a quality of viewing experience (QVE) mapping which represents a display-specific input-output relationship between input depth values and output QVE values. Examples of QVE mappings based on a metric of "viewing blur" are presented. Given reference depth d...
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creator | CHILKUNDA SANTOSH CHEN TAO LAKSHMINARAYANAN GOPI HULYALKAR SAMIR GANAPATHY HARIHARAN |
description | A 3D display is characterized by a quality of viewing experience (QVE) mapping which represents a display-specific input-output relationship between input depth values and output QVE values. Examples of QVE mappings based on a metric of "viewing blur" are presented. Given reference depth data generated for a reference display and a representation of an artist's mapping function, which represents an input-output relationship between original input depth data and QVE data generated using a QVE mapping for a reference display, a decoder may reconstruct the reference depth data and apply an inverse QVE mapping for a target display to generate output depth data optimized for the target display. |
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Examples of QVE mappings based on a metric of "viewing blur" are presented. Given reference depth data generated for a reference display and a representation of an artist's mapping function, which represents an input-output relationship between original input depth data and QVE data generated using a QVE mapping for a reference display, a decoder may reconstruct the reference depth data and apply an inverse QVE mapping for a target display to generate output depth data optimized for the target display.</description><language>eng</language><subject>ELECTRIC COMMUNICATION TECHNIQUE ; ELECTRICITY ; PICTORIAL COMMUNICATION, e.g. TELEVISION</subject><creationdate>2015</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20151125&DB=EPODOC&CC=CN&NR=105103544A$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,776,881,25543,76293</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20151125&DB=EPODOC&CC=CN&NR=105103544A$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>CHILKUNDA SANTOSH</creatorcontrib><creatorcontrib>CHEN TAO</creatorcontrib><creatorcontrib>LAKSHMINARAYANAN GOPI</creatorcontrib><creatorcontrib>HULYALKAR SAMIR</creatorcontrib><creatorcontrib>GANAPATHY HARIHARAN</creatorcontrib><title>Guided 3D display adaptation</title><description>A 3D display is characterized by a quality of viewing experience (QVE) mapping which represents a display-specific input-output relationship between input depth values and output QVE values. 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subjects | ELECTRIC COMMUNICATION TECHNIQUE ELECTRICITY PICTORIAL COMMUNICATION, e.g. TELEVISION |
title | Guided 3D display adaptation |
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