Guided 3D display adaptation

A 3D display is characterized by a quality of viewing experience (QVE) mapping which represents a display-specific input-output relationship between input depth values and output QVE values. Examples of QVE mappings based on a metric of "viewing blur" are presented. Given reference depth d...

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Hauptverfasser: CHILKUNDA SANTOSH, CHEN TAO, LAKSHMINARAYANAN GOPI, HULYALKAR SAMIR, GANAPATHY HARIHARAN
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CHEN TAO
LAKSHMINARAYANAN GOPI
HULYALKAR SAMIR
GANAPATHY HARIHARAN
description A 3D display is characterized by a quality of viewing experience (QVE) mapping which represents a display-specific input-output relationship between input depth values and output QVE values. Examples of QVE mappings based on a metric of "viewing blur" are presented. Given reference depth data generated for a reference display and a representation of an artist's mapping function, which represents an input-output relationship between original input depth data and QVE data generated using a QVE mapping for a reference display, a decoder may reconstruct the reference depth data and apply an inverse QVE mapping for a target display to generate output depth data optimized for the target display.
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subjects ELECTRIC COMMUNICATION TECHNIQUE
ELECTRICITY
PICTORIAL COMMUNICATION, e.g. TELEVISION
title Guided 3D display adaptation
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