GAMEPLAY RIDE VEHICLE SYSTEMS AND METHODS
A ride system for an amusement park includes a ride vehicle configured to accommodate a rider and configured to travel along a ride path, a head mounted display configured to be worn by the rider, and a control system. The control system is configured to display a virtual instruction to the rider vi...
Gespeichert in:
Hauptverfasser: | , , , , |
---|---|
Format: | Patent |
Sprache: | eng ; fre |
Schlagworte: | |
Online-Zugang: | Volltext bestellen |
Tags: |
Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
|
container_end_page | |
---|---|
container_issue | |
container_start_page | |
container_title | |
container_volume | |
creator | GERAGHTY, THOMAS MARTIN MCCRACKEN, SEAN DAVID BOYLE, PATRICK DEVIN SCHWARTZ, JUSTIN MICHAEL MERZ, ERIC LAWRENCE |
description | A ride system for an amusement park includes a ride vehicle configured to accommodate a rider and configured to travel along a ride path, a head mounted display configured to be worn by the rider, and a control system. The control system is configured to display a virtual instruction to the rider via the head mounted display, receive a signal from a user input device associated with the rider, determine that the signal received from the user input device corresponds to the virtual instruction, and trigger a movement of the ride vehicle in response to determining that the signal corresponds to the virtual instruction. |
format | Patent |
fullrecord | <record><control><sourceid>epo_EVB</sourceid><recordid>TN_cdi_epo_espacenet_CA3054963A1</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><sourcerecordid>CA3054963A1</sourcerecordid><originalsourceid>FETCH-epo_espacenet_CA3054963A13</originalsourceid><addsrcrecordid>eNrjZNB0d_R1DfBxjFQI8nRxVQhz9fB09nFVCI4MDnH1DVZw9HNR8HUN8fB3CeZhYE1LzClO5YXS3AwKbq4hzh66qQX58anFBYnJqXmpJfHOjsYGpiaWZsaOhsZEKAEA2VYjxQ</addsrcrecordid><sourcetype>Open Access Repository</sourcetype><iscdi>true</iscdi><recordtype>patent</recordtype></control><display><type>patent</type><title>GAMEPLAY RIDE VEHICLE SYSTEMS AND METHODS</title><source>esp@cenet</source><creator>GERAGHTY, THOMAS MARTIN ; MCCRACKEN, SEAN DAVID ; BOYLE, PATRICK DEVIN ; SCHWARTZ, JUSTIN MICHAEL ; MERZ, ERIC LAWRENCE</creator><creatorcontrib>GERAGHTY, THOMAS MARTIN ; MCCRACKEN, SEAN DAVID ; BOYLE, PATRICK DEVIN ; SCHWARTZ, JUSTIN MICHAEL ; MERZ, ERIC LAWRENCE</creatorcontrib><description>A ride system for an amusement park includes a ride vehicle configured to accommodate a rider and configured to travel along a ride path, a head mounted display configured to be worn by the rider, and a control system. The control system is configured to display a virtual instruction to the rider via the head mounted display, receive a signal from a user input device associated with the rider, determine that the signal received from the user input device corresponds to the virtual instruction, and trigger a movement of the ride vehicle in response to determining that the signal corresponds to the virtual instruction.</description><language>eng ; fre</language><subject>AMUSEMENTS ; CARD, BOARD, OR ROULETTE GAMES ; CHUTES ; GAMES ; GAMES NOT OTHERWISE PROVIDED FOR ; HUMAN NECESSITIES ; INDOOR GAMES USING SMALL MOVING PLAYING BODIES ; MERRY-GO-ROUNDS ; ROCKING-HORSES ; SIMILAR DEVICES FOR PUBLIC AMUSEMENT ; SPORTS ; SWINGS ; SWITCHBACKS ; VIDEO GAMES</subject><creationdate>2018</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20180913&DB=EPODOC&CC=CA&NR=3054963A1$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,780,885,25564,76547</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20180913&DB=EPODOC&CC=CA&NR=3054963A1$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>GERAGHTY, THOMAS MARTIN</creatorcontrib><creatorcontrib>MCCRACKEN, SEAN DAVID</creatorcontrib><creatorcontrib>BOYLE, PATRICK DEVIN</creatorcontrib><creatorcontrib>SCHWARTZ, JUSTIN MICHAEL</creatorcontrib><creatorcontrib>MERZ, ERIC LAWRENCE</creatorcontrib><title>GAMEPLAY RIDE VEHICLE SYSTEMS AND METHODS</title><description>A ride system for an amusement park includes a ride vehicle configured to accommodate a rider and configured to travel along a ride path, a head mounted display configured to be worn by the rider, and a control system. The control system is configured to display a virtual instruction to the rider via the head mounted display, receive a signal from a user input device associated with the rider, determine that the signal received from the user input device corresponds to the virtual instruction, and trigger a movement of the ride vehicle in response to determining that the signal corresponds to the virtual instruction.</description><subject>AMUSEMENTS</subject><subject>CARD, BOARD, OR ROULETTE GAMES</subject><subject>CHUTES</subject><subject>GAMES</subject><subject>GAMES NOT OTHERWISE PROVIDED FOR</subject><subject>HUMAN NECESSITIES</subject><subject>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</subject><subject>MERRY-GO-ROUNDS</subject><subject>ROCKING-HORSES</subject><subject>SIMILAR DEVICES FOR PUBLIC AMUSEMENT</subject><subject>SPORTS</subject><subject>SWINGS</subject><subject>SWITCHBACKS</subject><subject>VIDEO GAMES</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2018</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNrjZNB0d_R1DfBxjFQI8nRxVQhz9fB09nFVCI4MDnH1DVZw9HNR8HUN8fB3CeZhYE1LzClO5YXS3AwKbq4hzh66qQX58anFBYnJqXmpJfHOjsYGpiaWZsaOhsZEKAEA2VYjxQ</recordid><startdate>20180913</startdate><enddate>20180913</enddate><creator>GERAGHTY, THOMAS MARTIN</creator><creator>MCCRACKEN, SEAN DAVID</creator><creator>BOYLE, PATRICK DEVIN</creator><creator>SCHWARTZ, JUSTIN MICHAEL</creator><creator>MERZ, ERIC LAWRENCE</creator><scope>EVB</scope></search><sort><creationdate>20180913</creationdate><title>GAMEPLAY RIDE VEHICLE SYSTEMS AND METHODS</title><author>GERAGHTY, THOMAS MARTIN ; MCCRACKEN, SEAN DAVID ; BOYLE, PATRICK DEVIN ; SCHWARTZ, JUSTIN MICHAEL ; MERZ, ERIC LAWRENCE</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_CA3054963A13</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>eng ; fre</language><creationdate>2018</creationdate><topic>AMUSEMENTS</topic><topic>CARD, BOARD, OR ROULETTE GAMES</topic><topic>CHUTES</topic><topic>GAMES</topic><topic>GAMES NOT OTHERWISE PROVIDED FOR</topic><topic>HUMAN NECESSITIES</topic><topic>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</topic><topic>MERRY-GO-ROUNDS</topic><topic>ROCKING-HORSES</topic><topic>SIMILAR DEVICES FOR PUBLIC AMUSEMENT</topic><topic>SPORTS</topic><topic>SWINGS</topic><topic>SWITCHBACKS</topic><topic>VIDEO GAMES</topic><toplevel>online_resources</toplevel><creatorcontrib>GERAGHTY, THOMAS MARTIN</creatorcontrib><creatorcontrib>MCCRACKEN, SEAN DAVID</creatorcontrib><creatorcontrib>BOYLE, PATRICK DEVIN</creatorcontrib><creatorcontrib>SCHWARTZ, JUSTIN MICHAEL</creatorcontrib><creatorcontrib>MERZ, ERIC LAWRENCE</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>GERAGHTY, THOMAS MARTIN</au><au>MCCRACKEN, SEAN DAVID</au><au>BOYLE, PATRICK DEVIN</au><au>SCHWARTZ, JUSTIN MICHAEL</au><au>MERZ, ERIC LAWRENCE</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>GAMEPLAY RIDE VEHICLE SYSTEMS AND METHODS</title><date>2018-09-13</date><risdate>2018</risdate><abstract>A ride system for an amusement park includes a ride vehicle configured to accommodate a rider and configured to travel along a ride path, a head mounted display configured to be worn by the rider, and a control system. The control system is configured to display a virtual instruction to the rider via the head mounted display, receive a signal from a user input device associated with the rider, determine that the signal received from the user input device corresponds to the virtual instruction, and trigger a movement of the ride vehicle in response to determining that the signal corresponds to the virtual instruction.</abstract><oa>free_for_read</oa></addata></record> |
fulltext | fulltext_linktorsrc |
identifier | |
ispartof | |
issn | |
language | eng ; fre |
recordid | cdi_epo_espacenet_CA3054963A1 |
source | esp@cenet |
subjects | AMUSEMENTS CARD, BOARD, OR ROULETTE GAMES CHUTES GAMES GAMES NOT OTHERWISE PROVIDED FOR HUMAN NECESSITIES INDOOR GAMES USING SMALL MOVING PLAYING BODIES MERRY-GO-ROUNDS ROCKING-HORSES SIMILAR DEVICES FOR PUBLIC AMUSEMENT SPORTS SWINGS SWITCHBACKS VIDEO GAMES |
title | GAMEPLAY RIDE VEHICLE SYSTEMS AND METHODS |
url | https://sfx.bib-bvb.de/sfx_tum?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2025-01-07T10%3A20%3A45IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-epo_EVB&rft_val_fmt=info:ofi/fmt:kev:mtx:patent&rft.genre=patent&rft.au=GERAGHTY,%20THOMAS%20MARTIN&rft.date=2018-09-13&rft_id=info:doi/&rft_dat=%3Cepo_EVB%3ECA3054963A1%3C/epo_EVB%3E%3Curl%3E%3C/url%3E&disable_directlink=true&sfx.directlink=off&sfx.report_link=0&rft_id=info:oai/&rft_id=info:pmid/&rfr_iscdi=true |