Code reading apparatus, entertainment system and recording medium

A code reading apparatus main body (100) optically reads a code (401) from a recording medium (400), recording it as optically readable code (401), and stores the outcome of the reading operation and the parameters acquired during the reading operation in the data RAM (202) of an application program...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Hauptverfasser: MASAYOSHI TANIMURA, HIROKAZU TANAKA, DAIKICHI MOROHASHI, SEIJI TATSUTA, HIROYUKI YAMADA
Format: Patent
Sprache:eng
Schlagworte:
Online-Zugang:Volltext bestellen
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
container_end_page
container_issue
container_start_page
container_title
container_volume
creator MASAYOSHI TANIMURA
HIROKAZU TANAKA
DAIKICHI MOROHASHI
SEIJI TATSUTA
HIROYUKI YAMADA
description A code reading apparatus main body (100) optically reads a code (401) from a recording medium (400), recording it as optically readable code (401), and stores the outcome of the reading operation and the parameters acquired during the reading operation in the data RAM (202) of an application program storing cartridge (200). When a program processing apparatus (300) reads the outcome of the reading operation as stored in the data RAM (202), it provides randomness to the outcome of the reading operation according to the parameters stored in the data RAM (202).
format Patent
fullrecord <record><control><sourceid>epo_EVB</sourceid><recordid>TN_cdi_epo_espacenet_AU785110BB2</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><sourcerecordid>AU785110BB2</sourcerecordid><originalsourceid>FETCH-epo_espacenet_AU785110BB23</originalsourceid><addsrcrecordid>eNrjZHB0zk9JVShKTUzJzEtXSCwoSCxKLCkt1lFIzStJLSpJzMzLBbIUiiuLS1JzFRLzUoBqk_OLwKpzU1MyS3N5GFjTEnOKU3mhNDeDgptriLOHbmpBfnxqcUFicmpeakm8Y6i5hamhoYGTk5ExEUoAwMYxrA</addsrcrecordid><sourcetype>Open Access Repository</sourcetype><iscdi>true</iscdi><recordtype>patent</recordtype></control><display><type>patent</type><title>Code reading apparatus, entertainment system and recording medium</title><source>esp@cenet</source><creator>MASAYOSHI TANIMURA ; HIROKAZU TANAKA ; DAIKICHI MOROHASHI ; SEIJI TATSUTA ; HIROYUKI YAMADA</creator><creatorcontrib>MASAYOSHI TANIMURA ; HIROKAZU TANAKA ; DAIKICHI MOROHASHI ; SEIJI TATSUTA ; HIROYUKI YAMADA</creatorcontrib><description>A code reading apparatus main body (100) optically reads a code (401) from a recording medium (400), recording it as optically readable code (401), and stores the outcome of the reading operation and the parameters acquired during the reading operation in the data RAM (202) of an application program storing cartridge (200). When a program processing apparatus (300) reads the outcome of the reading operation as stored in the data RAM (202), it provides randomness to the outcome of the reading operation according to the parameters stored in the data RAM (202).</description><language>eng</language><subject>AMUSEMENTS ; BOOK COVERS ; BOOKBINDING ; CALCULATING ; CARD, BOARD, OR ROULETTE GAMES ; COMPUTING ; COUNTING ; DEVICES FOR USE THEREWITH AND NOT OTHERWISE PROVIDEDFOR ; FILES ; GAMES ; GAMES NOT OTHERWISE PROVIDED FOR ; HANDLING RECORD CARRIERS ; HUMAN NECESSITIES ; INDOOR GAMES USING SMALL MOVING PLAYING BODIES ; INFORMATION STORAGE ; INFORMATION STORAGE BASED ON RELATIVE MOVEMENT BETWEEN RECORDCARRIER AND TRANSDUCER ; LOOSE LEAVES ; MOVABLE-STRIP WRITING OR READING APPARATUS ; PERFORMING OPERATIONS ; PHYSICS ; PRESENTATION OF DATA ; PRINTED MATTER CHARACTERISED BY IDENTIFICATION OR SECURITYFEATURES ; PRINTED MATTER OF SPECIAL FORMAT OR STYLE NOTOTHERWISE PROVIDED FOR ; RECOGNITION OF DATA ; RECORD CARRIERS ; SPECIAL PRINTED MATTER ; SPORTS ; TRANSPORTING ; VIDEO GAMES</subject><creationdate>2006</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&amp;date=20060914&amp;DB=EPODOC&amp;CC=AU&amp;NR=785110B2$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,780,885,25564,76419</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&amp;date=20060914&amp;DB=EPODOC&amp;CC=AU&amp;NR=785110B2$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>MASAYOSHI TANIMURA</creatorcontrib><creatorcontrib>HIROKAZU TANAKA</creatorcontrib><creatorcontrib>DAIKICHI MOROHASHI</creatorcontrib><creatorcontrib>SEIJI TATSUTA</creatorcontrib><creatorcontrib>HIROYUKI YAMADA</creatorcontrib><title>Code reading apparatus, entertainment system and recording medium</title><description>A code reading apparatus main body (100) optically reads a code (401) from a recording medium (400), recording it as optically readable code (401), and stores the outcome of the reading operation and the parameters acquired during the reading operation in the data RAM (202) of an application program storing cartridge (200). When a program processing apparatus (300) reads the outcome of the reading operation as stored in the data RAM (202), it provides randomness to the outcome of the reading operation according to the parameters stored in the data RAM (202).</description><subject>AMUSEMENTS</subject><subject>BOOK COVERS</subject><subject>BOOKBINDING</subject><subject>CALCULATING</subject><subject>CARD, BOARD, OR ROULETTE GAMES</subject><subject>COMPUTING</subject><subject>COUNTING</subject><subject>DEVICES FOR USE THEREWITH AND NOT OTHERWISE PROVIDEDFOR</subject><subject>FILES</subject><subject>GAMES</subject><subject>GAMES NOT OTHERWISE PROVIDED FOR</subject><subject>HANDLING RECORD CARRIERS</subject><subject>HUMAN NECESSITIES</subject><subject>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</subject><subject>INFORMATION STORAGE</subject><subject>INFORMATION STORAGE BASED ON RELATIVE MOVEMENT BETWEEN RECORDCARRIER AND TRANSDUCER</subject><subject>LOOSE LEAVES</subject><subject>MOVABLE-STRIP WRITING OR READING APPARATUS</subject><subject>PERFORMING OPERATIONS</subject><subject>PHYSICS</subject><subject>PRESENTATION OF DATA</subject><subject>PRINTED MATTER CHARACTERISED BY IDENTIFICATION OR SECURITYFEATURES</subject><subject>PRINTED MATTER OF SPECIAL FORMAT OR STYLE NOTOTHERWISE PROVIDED FOR</subject><subject>RECOGNITION OF DATA</subject><subject>RECORD CARRIERS</subject><subject>SPECIAL PRINTED MATTER</subject><subject>SPORTS</subject><subject>TRANSPORTING</subject><subject>VIDEO GAMES</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2006</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNrjZHB0zk9JVShKTUzJzEtXSCwoSCxKLCkt1lFIzStJLSpJzMzLBbIUiiuLS1JzFRLzUoBqk_OLwKpzU1MyS3N5GFjTEnOKU3mhNDeDgptriLOHbmpBfnxqcUFicmpeakm8Y6i5hamhoYGTk5ExEUoAwMYxrA</recordid><startdate>20060914</startdate><enddate>20060914</enddate><creator>MASAYOSHI TANIMURA</creator><creator>HIROKAZU TANAKA</creator><creator>DAIKICHI MOROHASHI</creator><creator>SEIJI TATSUTA</creator><creator>HIROYUKI YAMADA</creator><scope>EVB</scope></search><sort><creationdate>20060914</creationdate><title>Code reading apparatus, entertainment system and recording medium</title><author>MASAYOSHI TANIMURA ; HIROKAZU TANAKA ; DAIKICHI MOROHASHI ; SEIJI TATSUTA ; HIROYUKI YAMADA</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_AU785110BB23</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>eng</language><creationdate>2006</creationdate><topic>AMUSEMENTS</topic><topic>BOOK COVERS</topic><topic>BOOKBINDING</topic><topic>CALCULATING</topic><topic>CARD, BOARD, OR ROULETTE GAMES</topic><topic>COMPUTING</topic><topic>COUNTING</topic><topic>DEVICES FOR USE THEREWITH AND NOT OTHERWISE PROVIDEDFOR</topic><topic>FILES</topic><topic>GAMES</topic><topic>GAMES NOT OTHERWISE PROVIDED FOR</topic><topic>HANDLING RECORD CARRIERS</topic><topic>HUMAN NECESSITIES</topic><topic>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</topic><topic>INFORMATION STORAGE</topic><topic>INFORMATION STORAGE BASED ON RELATIVE MOVEMENT BETWEEN RECORDCARRIER AND TRANSDUCER</topic><topic>LOOSE LEAVES</topic><topic>MOVABLE-STRIP WRITING OR READING APPARATUS</topic><topic>PERFORMING OPERATIONS</topic><topic>PHYSICS</topic><topic>PRESENTATION OF DATA</topic><topic>PRINTED MATTER CHARACTERISED BY IDENTIFICATION OR SECURITYFEATURES</topic><topic>PRINTED MATTER OF SPECIAL FORMAT OR STYLE NOTOTHERWISE PROVIDED FOR</topic><topic>RECOGNITION OF DATA</topic><topic>RECORD CARRIERS</topic><topic>SPECIAL PRINTED MATTER</topic><topic>SPORTS</topic><topic>TRANSPORTING</topic><topic>VIDEO GAMES</topic><toplevel>online_resources</toplevel><creatorcontrib>MASAYOSHI TANIMURA</creatorcontrib><creatorcontrib>HIROKAZU TANAKA</creatorcontrib><creatorcontrib>DAIKICHI MOROHASHI</creatorcontrib><creatorcontrib>SEIJI TATSUTA</creatorcontrib><creatorcontrib>HIROYUKI YAMADA</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>MASAYOSHI TANIMURA</au><au>HIROKAZU TANAKA</au><au>DAIKICHI MOROHASHI</au><au>SEIJI TATSUTA</au><au>HIROYUKI YAMADA</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>Code reading apparatus, entertainment system and recording medium</title><date>2006-09-14</date><risdate>2006</risdate><abstract>A code reading apparatus main body (100) optically reads a code (401) from a recording medium (400), recording it as optically readable code (401), and stores the outcome of the reading operation and the parameters acquired during the reading operation in the data RAM (202) of an application program storing cartridge (200). When a program processing apparatus (300) reads the outcome of the reading operation as stored in the data RAM (202), it provides randomness to the outcome of the reading operation according to the parameters stored in the data RAM (202).</abstract><oa>free_for_read</oa></addata></record>
fulltext fulltext_linktorsrc
identifier
ispartof
issn
language eng
recordid cdi_epo_espacenet_AU785110BB2
source esp@cenet
subjects AMUSEMENTS
BOOK COVERS
BOOKBINDING
CALCULATING
CARD, BOARD, OR ROULETTE GAMES
COMPUTING
COUNTING
DEVICES FOR USE THEREWITH AND NOT OTHERWISE PROVIDEDFOR
FILES
GAMES
GAMES NOT OTHERWISE PROVIDED FOR
HANDLING RECORD CARRIERS
HUMAN NECESSITIES
INDOOR GAMES USING SMALL MOVING PLAYING BODIES
INFORMATION STORAGE
INFORMATION STORAGE BASED ON RELATIVE MOVEMENT BETWEEN RECORDCARRIER AND TRANSDUCER
LOOSE LEAVES
MOVABLE-STRIP WRITING OR READING APPARATUS
PERFORMING OPERATIONS
PHYSICS
PRESENTATION OF DATA
PRINTED MATTER CHARACTERISED BY IDENTIFICATION OR SECURITYFEATURES
PRINTED MATTER OF SPECIAL FORMAT OR STYLE NOTOTHERWISE PROVIDED FOR
RECOGNITION OF DATA
RECORD CARRIERS
SPECIAL PRINTED MATTER
SPORTS
TRANSPORTING
VIDEO GAMES
title Code reading apparatus, entertainment system and recording medium
url https://sfx.bib-bvb.de/sfx_tum?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2025-01-07T19%3A04%3A49IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-epo_EVB&rft_val_fmt=info:ofi/fmt:kev:mtx:patent&rft.genre=patent&rft.au=MASAYOSHI%20TANIMURA&rft.date=2006-09-14&rft_id=info:doi/&rft_dat=%3Cepo_EVB%3EAU785110BB2%3C/epo_EVB%3E%3Curl%3E%3C/url%3E&disable_directlink=true&sfx.directlink=off&sfx.report_link=0&rft_id=info:oai/&rft_id=info:pmid/&rfr_iscdi=true