Touch screen device, method, and graphical user interface for determining commands by applying heuristics
A computer-implemented method for use in conjunction with a computing device with a touch screen display comprises: detecting one or more finger contacts with the touch screen display, applying one or more heuristics to the one or more finger contacts to determine a command for the device, and proce...
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creator | Pisula, Charles J Wyld, Jeremy A Westerman, Wayne C Van Os, Marcel Ganatra, Nitin K Boule, Andre M.J Lamiraux, Henri C King, Virgil Scott Williamson, Richard Ording, Bas Jobs, Steven P Chaudhri, Imran Anzures, Freddy Allen Tolmasky, Francisco Ryan Novick, Gregory Bush, Jeffrey Herz, Scott Lemay, Stephen O Christie, Greg Blumenberg, Chris Marcos, Paul D Kocienda, Kenneth Matas, Michael Coffman, Patrick Lee Forstall, Scott |
description | A computer-implemented method for use in conjunction with a computing device with a touch screen display comprises: detecting one or more finger contacts with the touch screen display, applying one or more heuristics to the one or more finger contacts to determine a command for the device, and processing the command. The one or more heuristics comprise: a heuristic for determining that the one or more finger contacts correspond to a one- dimensional vertical screen scrolling command, a heuristic for determining that the one or more finger contacts correspond to a two-dimensional screen translation command, and a heuristic for determining that the one or more finger contacts correspond to a command to transition from displaying a respective item in a set of items to displaying a next item in the set of items. |
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subjects | CALCULATING COMPUTING COUNTING ELECTRIC DIGITAL DATA PROCESSING PHYSICS |
title | Touch screen device, method, and graphical user interface for determining commands by applying heuristics |
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