Tri-color bitmap array for garbage collection
A first object at a memory address is identified. A first index location in a bitmap that corresponds to that memory address is calculated. A bit is set at the first index location. A pointer to a child object within the first object is detected. A memory address of that child object is identified u...
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creator | OGATA, Kazunori HORIE, Michihiro |
description | A first object at a memory address is identified. A first index location in a bitmap that corresponds to that memory address is calculated. A bit is set at the first index location. A pointer to a child object within the first object is detected. A memory address of that child object is identified using the pointer. A second index location in the bitmap that corresponds to that memory address is calculated. A bit is set at the second index location. A bit is also set at a third index location, which is adjacent to the first index location. |
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A bit is set at the first index location. A pointer to a child object within the first object is detected. A memory address of that child object is identified using the pointer. A second index location in the bitmap that corresponds to that memory address is calculated. A bit is set at the second index location. 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A first index location in a bitmap that corresponds to that memory address is calculated. A bit is set at the first index location. A pointer to a child object within the first object is detected. A memory address of that child object is identified using the pointer. A second index location in the bitmap that corresponds to that memory address is calculated. A bit is set at the second index location. A bit is also set at a third index location, which is adjacent to the first index location.</abstract><oa>free_for_read</oa></addata></record> |
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subjects | CALCULATING COMPUTING COUNTING ELECTRIC DIGITAL DATA PROCESSING PHYSICS |
title | Tri-color bitmap array for garbage collection |
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