GAMING DEVICE AND METHOD
A method and device for gaming, in which a primary game 5 (21) is played toward a winning outcome, and in which a secondary game (30) is played concurrently with the primary game (21), using outcomes on the primary game (21) to determine the outcome of the secondary game (30). The secondary game (30...
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creator | WEISS, Steven A |
description | A method and device for gaming, in which a primary game 5 (21) is played toward a winning outcome, and in which a secondary game (30) is played concurrently with the primary game (21), using outcomes on the primary game (21) to determine the outcome of the secondary game (30). The secondary game (30) is entirely different from the primary game (21), and play 10 continues on the secondary game (30) through successive primary games (21). The player may increase the chances of winning the secondary game (30) by either increasing the wager, which increases the total number of outcomes that apply to the secondary game (30), or by choosing a variation of the secondary 15 game (30) that has more winning outcomes possible 9642720_1 (GHMattes) P88225.AU.3 |
format | Patent |
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The secondary game (30) is entirely different from the primary game (21), and play 10 continues on the secondary game (30) through successive primary games (21). The player may increase the chances of winning the secondary game (30) by either increasing the wager, which increases the total number of outcomes that apply to the secondary game (30), or by choosing a variation of the secondary 15 game (30) that has more winning outcomes possible 9642720_1 (GHMattes) P88225.AU.3</description><language>eng</language><subject>AMUSEMENTS ; CARD, BOARD, OR ROULETTE GAMES ; CHECKING-DEVICES ; COIN-FREED OR LIKE APPARATUS ; GAMES ; GAMES NOT OTHERWISE PROVIDED FOR ; HUMAN NECESSITIES ; INDOOR GAMES USING SMALL MOVING PLAYING BODIES ; PHYSICS ; SPORTS ; VIDEO GAMES</subject><creationdate>2017</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20171214&DB=EPODOC&CC=AU&NR=2017265102A1$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,780,885,25564,76547</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20171214&DB=EPODOC&CC=AU&NR=2017265102A1$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>WEISS, Steven A</creatorcontrib><title>GAMING DEVICE AND METHOD</title><description>A method and device for gaming, in which a primary game 5 (21) is played toward a winning outcome, and in which a secondary game (30) is played concurrently with the primary game (21), using outcomes on the primary game (21) to determine the outcome of the secondary game (30). The secondary game (30) is entirely different from the primary game (21), and play 10 continues on the secondary game (30) through successive primary games (21). The player may increase the chances of winning the secondary game (30) by either increasing the wager, which increases the total number of outcomes that apply to the secondary game (30), or by choosing a variation of the secondary 15 game (30) that has more winning outcomes possible 9642720_1 (GHMattes) P88225.AU.3</description><subject>AMUSEMENTS</subject><subject>CARD, BOARD, OR ROULETTE GAMES</subject><subject>CHECKING-DEVICES</subject><subject>COIN-FREED OR LIKE APPARATUS</subject><subject>GAMES</subject><subject>GAMES NOT OTHERWISE PROVIDED FOR</subject><subject>HUMAN NECESSITIES</subject><subject>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</subject><subject>PHYSICS</subject><subject>SPORTS</subject><subject>VIDEO GAMES</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2017</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNrjZJBwd_T19HNXcHEN83R2VXD0c1HwdQ3x8HfhYWBNS8wpTuWF0twMym6uIc4euqkF-fGpxQWJyal5qSXxjqFGBobmRmamhgZGjobGxKkCAEg2IBo</recordid><startdate>20171214</startdate><enddate>20171214</enddate><creator>WEISS, Steven A</creator><scope>EVB</scope></search><sort><creationdate>20171214</creationdate><title>GAMING DEVICE AND METHOD</title><author>WEISS, Steven A</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_AU2017265102A13</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>eng</language><creationdate>2017</creationdate><topic>AMUSEMENTS</topic><topic>CARD, BOARD, OR ROULETTE GAMES</topic><topic>CHECKING-DEVICES</topic><topic>COIN-FREED OR LIKE APPARATUS</topic><topic>GAMES</topic><topic>GAMES NOT OTHERWISE PROVIDED FOR</topic><topic>HUMAN NECESSITIES</topic><topic>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</topic><topic>PHYSICS</topic><topic>SPORTS</topic><topic>VIDEO GAMES</topic><toplevel>online_resources</toplevel><creatorcontrib>WEISS, Steven A</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>WEISS, Steven A</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>GAMING DEVICE AND METHOD</title><date>2017-12-14</date><risdate>2017</risdate><abstract>A method and device for gaming, in which a primary game 5 (21) is played toward a winning outcome, and in which a secondary game (30) is played concurrently with the primary game (21), using outcomes on the primary game (21) to determine the outcome of the secondary game (30). The secondary game (30) is entirely different from the primary game (21), and play 10 continues on the secondary game (30) through successive primary games (21). The player may increase the chances of winning the secondary game (30) by either increasing the wager, which increases the total number of outcomes that apply to the secondary game (30), or by choosing a variation of the secondary 15 game (30) that has more winning outcomes possible 9642720_1 (GHMattes) P88225.AU.3</abstract><oa>free_for_read</oa></addata></record> |
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subjects | AMUSEMENTS CARD, BOARD, OR ROULETTE GAMES CHECKING-DEVICES COIN-FREED OR LIKE APPARATUS GAMES GAMES NOT OTHERWISE PROVIDED FOR HUMAN NECESSITIES INDOOR GAMES USING SMALL MOVING PLAYING BODIES PHYSICS SPORTS VIDEO GAMES |
title | GAMING DEVICE AND METHOD |
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