Method and system for providing a turn-based game
A system for providing a game to be played between a plurality of players over a network, including: server means (20, 25) in communication with the network and adapted to receive first and second turn requests from respective first and second players and to send first and second turn information co...
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creator | RICHARD, ANTHONY CRANE WAYNE, JOHN SIMMONS BENEDICT, BYRON PALMER |
description | A system for providing a game to be played between a plurality of players over a network, including: server means (20, 25) in communication with the network and adapted to receive first and second turn requests from respective first and second players and to send first and second turn information corresponding to the first and second turn requests to the second and first players, respectively; a server engine (10) in communication with the server means (20, 25) and adapted to process the first and second turn requests to become first and second turn information, whereby the first and second turn information enables the first and second players to send and receive subsequent turn requests directly to and from each other. |
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a server engine (10) in communication with the server means (20, 25) and adapted to process the first and second turn requests to become first and second turn information, whereby the first and second turn information enables the first and second players to send and receive subsequent turn requests directly to and from each other.</description><edition>7</edition><language>eng</language><subject>AMUSEMENTS ; CARD, BOARD, OR ROULETTE GAMES ; GAMES ; GAMES NOT OTHERWISE PROVIDED FOR ; HUMAN NECESSITIES ; INDOOR GAMES USING SMALL MOVING PLAYING BODIES ; SPORTS ; VIDEO GAMES</subject><creationdate>2001</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20010508&DB=EPODOC&CC=AU&NR=1117401A$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,780,885,25563,76318</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20010508&DB=EPODOC&CC=AU&NR=1117401A$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>RICHARD, ANTHONY CRANE</creatorcontrib><creatorcontrib>WAYNE, JOHN SIMMONS</creatorcontrib><creatorcontrib>BENEDICT, BYRON PALMER</creatorcontrib><title>Method and system for providing a turn-based game</title><description>A system for providing a game to be played between a plurality of players over a network, including: server means (20, 25) in communication with the network and adapted to receive first and second turn requests from respective first and second players and to send first and second turn information corresponding to the first and second turn requests to the second and first players, respectively; 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a server engine (10) in communication with the server means (20, 25) and adapted to process the first and second turn requests to become first and second turn information, whereby the first and second turn information enables the first and second players to send and receive subsequent turn requests directly to and from each other.</abstract><edition>7</edition><oa>free_for_read</oa></addata></record> |
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subjects | AMUSEMENTS CARD, BOARD, OR ROULETTE GAMES GAMES GAMES NOT OTHERWISE PROVIDED FOR HUMAN NECESSITIES INDOOR GAMES USING SMALL MOVING PLAYING BODIES SPORTS VIDEO GAMES |
title | Method and system for providing a turn-based game |
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