VERFAHREN UND GERÄT ZUR VOLUMENDARSTELLUNG MIT MEHREREN TIEFENPUFFERN

A method for rendering a three-dimensional volume onto a two-dimensional image plane partitions translucent portions of the volume as defined by polygons into layers. The layers are sorted in a front-to-back order. A near color buffer is set to a transparent color, and a near depth buffer is set to...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Hauptverfasser: LAUER, HUGH C, SEILER, LARRY D
Format: Patent
Sprache:ger
Schlagworte:
Online-Zugang:Volltext bestellen
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
container_end_page
container_issue
container_start_page
container_title
container_volume
creator LAUER, HUGH C
SEILER, LARRY D
description A method for rendering a three-dimensional volume onto a two-dimensional image plane partitions translucent portions of the volume as defined by polygons into layers. The layers are sorted in a front-to-back order. A near color buffer is set to a transparent color, and a near depth buffer is set to a near clip surface. Then, the layers are processed in the sorted order by initializing a far color buffer to a background color, initializing a far depth buffer to a far clip surface, drawing a current layer into the far color and depth buffers, and rendering the volume, from the near clip surface to the far clip surface, into the near color and depth buffers. After all of the layers have been processed the far color buffer is reinitialized to the background color, the far depth buffer is reinitialized to the far clip surface, and the volume, from the near clip surface to the far clip surface, is rendered into the near color and depth buffers.
format Patent
fullrecord <record><control><sourceid>epo_EVB</sourceid><recordid>TN_cdi_epo_espacenet_ATE274218TT1</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><sourcerecordid>ATE274218TT1</sourcerecordid><originalsourceid>FETCH-epo_espacenet_ATE274218TT13</originalsourceid><addsrcrecordid>eNrjZHALcw1yc_QIcvVTCPVzUXB3DTrcEqIQFRqkEObvE-rr6ufiGBQc4urjE-rnruDrGaLg6wpUDFIe4unq5uoXEOrm5hrkx8PAmpaYU5zKC6W5GRTdXEOcPXRTC_LjU4sLEpNT81JL4h1DXI3MTYwMLUJCDI2JUQMAX9EuHQ</addsrcrecordid><sourcetype>Open Access Repository</sourcetype><iscdi>true</iscdi><recordtype>patent</recordtype></control><display><type>patent</type><title>VERFAHREN UND GERÄT ZUR VOLUMENDARSTELLUNG MIT MEHREREN TIEFENPUFFERN</title><source>esp@cenet</source><creator>LAUER, HUGH C ; SEILER, LARRY D</creator><creatorcontrib>LAUER, HUGH C ; SEILER, LARRY D</creatorcontrib><description>A method for rendering a three-dimensional volume onto a two-dimensional image plane partitions translucent portions of the volume as defined by polygons into layers. The layers are sorted in a front-to-back order. A near color buffer is set to a transparent color, and a near depth buffer is set to a near clip surface. Then, the layers are processed in the sorted order by initializing a far color buffer to a background color, initializing a far depth buffer to a far clip surface, drawing a current layer into the far color and depth buffers, and rendering the volume, from the near clip surface to the far clip surface, into the near color and depth buffers. After all of the layers have been processed the far color buffer is reinitialized to the background color, the far depth buffer is reinitialized to the far clip surface, and the volume, from the near clip surface to the far clip surface, is rendered into the near color and depth buffers.</description><edition>7</edition><language>ger</language><subject>CALCULATING ; COMPUTING ; COUNTING ; IMAGE DATA PROCESSING OR GENERATION, IN GENERAL ; PHYSICS</subject><creationdate>2004</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&amp;date=20040915&amp;DB=EPODOC&amp;CC=AT&amp;NR=E274218T1$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,780,885,25555,76308</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&amp;date=20040915&amp;DB=EPODOC&amp;CC=AT&amp;NR=E274218T1$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>LAUER, HUGH C</creatorcontrib><creatorcontrib>SEILER, LARRY D</creatorcontrib><title>VERFAHREN UND GERÄT ZUR VOLUMENDARSTELLUNG MIT MEHREREN TIEFENPUFFERN</title><description>A method for rendering a three-dimensional volume onto a two-dimensional image plane partitions translucent portions of the volume as defined by polygons into layers. The layers are sorted in a front-to-back order. A near color buffer is set to a transparent color, and a near depth buffer is set to a near clip surface. Then, the layers are processed in the sorted order by initializing a far color buffer to a background color, initializing a far depth buffer to a far clip surface, drawing a current layer into the far color and depth buffers, and rendering the volume, from the near clip surface to the far clip surface, into the near color and depth buffers. After all of the layers have been processed the far color buffer is reinitialized to the background color, the far depth buffer is reinitialized to the far clip surface, and the volume, from the near clip surface to the far clip surface, is rendered into the near color and depth buffers.</description><subject>CALCULATING</subject><subject>COMPUTING</subject><subject>COUNTING</subject><subject>IMAGE DATA PROCESSING OR GENERATION, IN GENERAL</subject><subject>PHYSICS</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2004</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNrjZHALcw1yc_QIcvVTCPVzUXB3DTrcEqIQFRqkEObvE-rr6ufiGBQc4urjE-rnruDrGaLg6wpUDFIe4unq5uoXEOrm5hrkx8PAmpaYU5zKC6W5GRTdXEOcPXRTC_LjU4sLEpNT81JL4h1DXI3MTYwMLUJCDI2JUQMAX9EuHQ</recordid><startdate>20040915</startdate><enddate>20040915</enddate><creator>LAUER, HUGH C</creator><creator>SEILER, LARRY D</creator><scope>EVB</scope></search><sort><creationdate>20040915</creationdate><title>VERFAHREN UND GERÄT ZUR VOLUMENDARSTELLUNG MIT MEHREREN TIEFENPUFFERN</title><author>LAUER, HUGH C ; SEILER, LARRY D</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_ATE274218TT13</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>ger</language><creationdate>2004</creationdate><topic>CALCULATING</topic><topic>COMPUTING</topic><topic>COUNTING</topic><topic>IMAGE DATA PROCESSING OR GENERATION, IN GENERAL</topic><topic>PHYSICS</topic><toplevel>online_resources</toplevel><creatorcontrib>LAUER, HUGH C</creatorcontrib><creatorcontrib>SEILER, LARRY D</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>LAUER, HUGH C</au><au>SEILER, LARRY D</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>VERFAHREN UND GERÄT ZUR VOLUMENDARSTELLUNG MIT MEHREREN TIEFENPUFFERN</title><date>2004-09-15</date><risdate>2004</risdate><abstract>A method for rendering a three-dimensional volume onto a two-dimensional image plane partitions translucent portions of the volume as defined by polygons into layers. The layers are sorted in a front-to-back order. A near color buffer is set to a transparent color, and a near depth buffer is set to a near clip surface. Then, the layers are processed in the sorted order by initializing a far color buffer to a background color, initializing a far depth buffer to a far clip surface, drawing a current layer into the far color and depth buffers, and rendering the volume, from the near clip surface to the far clip surface, into the near color and depth buffers. After all of the layers have been processed the far color buffer is reinitialized to the background color, the far depth buffer is reinitialized to the far clip surface, and the volume, from the near clip surface to the far clip surface, is rendered into the near color and depth buffers.</abstract><edition>7</edition><oa>free_for_read</oa></addata></record>
fulltext fulltext_linktorsrc
identifier
ispartof
issn
language ger
recordid cdi_epo_espacenet_ATE274218TT1
source esp@cenet
subjects CALCULATING
COMPUTING
COUNTING
IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
PHYSICS
title VERFAHREN UND GERÄT ZUR VOLUMENDARSTELLUNG MIT MEHREREN TIEFENPUFFERN
url https://sfx.bib-bvb.de/sfx_tum?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2025-01-14T23%3A15%3A22IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-epo_EVB&rft_val_fmt=info:ofi/fmt:kev:mtx:patent&rft.genre=patent&rft.au=LAUER,%20HUGH%20C&rft.date=2004-09-15&rft_id=info:doi/&rft_dat=%3Cepo_EVB%3EATE274218TT1%3C/epo_EVB%3E%3Curl%3E%3C/url%3E&disable_directlink=true&sfx.directlink=off&sfx.report_link=0&rft_id=info:oai/&rft_id=info:pmid/&rfr_iscdi=true