Effects of Wind on Virtual Plants in Animation
This paper presents the Growth-Flow method for animating the effect of wind on the motion and growth of virtual plant branches and leaves. The method incorporates changes to the growth rate when a plant is exposed to winds with speeds higher than a threshold. In particular, growth rate is reduced in...
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Veröffentlicht in: | International Journal of Computer Games Technology 2013-01, Vol.2013 (2013), p.62-72 |
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Hauptverfasser: | , |
Format: | Artikel |
Sprache: | eng |
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Online-Zugang: | Volltext |
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Zusammenfassung: | This paper presents the Growth-Flow method for animating the effect of wind on the motion and growth of virtual plant branches and leaves. The method incorporates changes to the growth rate when a plant is exposed to winds with speeds higher than a threshold. In particular, growth rate is reduced in branch elongation, increased in the branch radius, reduced in leaf length, and increased in leaf thickness. In addition, when a plant is exposed to wind for long time periods, the branch growth angle is changed to align more closely with the wind vector. The Growth-Flow method incorporates all these effects on growth and motion due to wind in one algorithm. |
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ISSN: | 1687-7047 1687-7055 |
DOI: | 10.1155/2013/674848 |