Combinatorial structures to modeling simple games and applications
We connect three different topics: combinatorial structures, game theory and chemistry. In particular, we establish the bases to represent some simple games, defined as influence games, and molecules, defined from atoms, by using combinatorial structures. First, we characterize simple games as influ...
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description | We connect three different topics: combinatorial structures, game theory and chemistry. In particular, we establish the bases to represent some simple games, defined as influence games, and molecules, defined from atoms, by using combinatorial structures. First, we characterize simple games as influence games using influence graphs. It let us to modeling simple games as combinatorial structures (from the viewpoint of structures or graphs). Second, we formally define molecules as combinations of atoms. It let us to modeling molecules as combinatorial structures (from the viewpoint of combinations). It is open to generate such combinatorial structures using some specific techniques as genetic algorithms, (meta-)heuristics algorithms and parallel programming, among others. |
doi_str_mv | 10.1063/1.4996680 |
format | Conference Proceeding |
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It is open to generate such combinatorial structures using some specific techniques as genetic algorithms, (meta-)heuristics algorithms and parallel programming, among others.</description><identifier>ISSN: 0094-243X</identifier><identifier>ISBN: 9780735415522</identifier><identifier>ISBN: 0735415528</identifier><identifier>EISSN: 1551-7616</identifier><identifier>DOI: 10.1063/1.4996680</identifier><identifier>CODEN: APCPCS</identifier><language>eng</language><publisher>American Institute of Physics (AIP)</publisher><subject>Combinacions (Matemàtica) ; Combinations ; Combinatorial structures ; Game theory ; Generating influence games ; Generating molecules ; Generating simple games ; Investigació operativa ; Jocs, Teoria de ; Matemàtiques i estadística ; Teoria de jocs ; Àrees temàtiques de la UPC</subject><ispartof>AIP conference proceedings, 2017, Vol.1872 (1)</ispartof><rights>Author(s)</rights><rights>info:eu-repo/semantics/openAccess</rights><lds50>peer_reviewed</lds50><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://pubs.aip.org/acp/article-lookup/doi/10.1063/1.4996680$$EHTML$$P50$$Gscitation$$H</linktohtml><link.rule.ids>230,314,776,780,790,881,4498,26951,27901,27902,76127</link.rule.ids></links><search><contributor>Bardis, Nikolaos</contributor><creatorcontrib>Molinero, Xavier</creatorcontrib><title>Combinatorial structures to modeling simple games and applications</title><title>AIP conference proceedings</title><description>We connect three different topics: combinatorial structures, game theory and chemistry. In particular, we establish the bases to represent some simple games, defined as influence games, and molecules, defined from atoms, by using combinatorial structures. First, we characterize simple games as influence games using influence graphs. It let us to modeling simple games as combinatorial structures (from the viewpoint of structures or graphs). Second, we formally define molecules as combinations of atoms. It let us to modeling molecules as combinatorial structures (from the viewpoint of combinations). It is open to generate such combinatorial structures using some specific techniques as genetic algorithms, (meta-)heuristics algorithms and parallel programming, among others.</description><subject>Combinacions (Matemàtica)</subject><subject>Combinations</subject><subject>Combinatorial structures</subject><subject>Game theory</subject><subject>Generating influence games</subject><subject>Generating molecules</subject><subject>Generating simple games</subject><subject>Investigació operativa</subject><subject>Jocs, Teoria de</subject><subject>Matemàtiques i estadística</subject><subject>Teoria de jocs</subject><subject>Àrees temàtiques de la UPC</subject><issn>0094-243X</issn><issn>1551-7616</issn><isbn>9780735415522</isbn><isbn>0735415528</isbn><fulltext>true</fulltext><rsrctype>conference_proceeding</rsrctype><creationdate>2017</creationdate><recordtype>conference_proceeding</recordtype><sourceid>XX2</sourceid><recordid>eNp9kElrwzAQhUUXaJrm0H_gc8HpjGRJ1rEN3SDQSw69iYksBxVvSE6h_75OG8ith2GY5Xs8HmO3CEsEJe5xWRijVAlnbIZSYq4VqnO2MLoELWQx7Ti_YDMAU-S8EB9X7DqlTwButC5n7HHVt9vQ0djHQE2Wxrh34z76lI191vaVb0K3y1Joh8ZnO2qnA3VVRsPQBEdj6Lt0wy5rapJfHPucbZ6fNqvXfP3-8rZ6WOdOAB9zWQgJhLUuTU1cAhIYV_oaDfCCNCqt0TjvJGothCiV3NYGyW-1clR5MWf4J-vS3tnonY-TAdtTOA2H4qC55YYXBibm7o9JLoy_bu0QQ0vx23710aI9hmeHqv7vGcEe0j4B4gfFXG7v</recordid><startdate>20170906</startdate><enddate>20170906</enddate><creator>Molinero, Xavier</creator><general>American Institute of Physics (AIP)</general><scope>XX2</scope></search><sort><creationdate>20170906</creationdate><title>Combinatorial structures to modeling simple games and applications</title><author>Molinero, Xavier</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c302t-54350a1f789fa2501a09c8ef19024a7167719cec5177333865bf91aeb76cade3</frbrgroupid><rsrctype>conference_proceedings</rsrctype><prefilter>conference_proceedings</prefilter><language>eng</language><creationdate>2017</creationdate><topic>Combinacions (Matemàtica)</topic><topic>Combinations</topic><topic>Combinatorial structures</topic><topic>Game theory</topic><topic>Generating influence games</topic><topic>Generating molecules</topic><topic>Generating simple games</topic><topic>Investigació operativa</topic><topic>Jocs, Teoria de</topic><topic>Matemàtiques i estadística</topic><topic>Teoria de jocs</topic><topic>Àrees temàtiques de la UPC</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Molinero, Xavier</creatorcontrib><collection>Recercat</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Molinero, Xavier</au><au>Bardis, Nikolaos</au><format>book</format><genre>proceeding</genre><ristype>CONF</ristype><atitle>Combinatorial structures to modeling simple games and applications</atitle><btitle>AIP conference proceedings</btitle><date>2017-09-06</date><risdate>2017</risdate><volume>1872</volume><issue>1</issue><issn>0094-243X</issn><eissn>1551-7616</eissn><isbn>9780735415522</isbn><isbn>0735415528</isbn><coden>APCPCS</coden><abstract>We connect three different topics: combinatorial structures, game theory and chemistry. In particular, we establish the bases to represent some simple games, defined as influence games, and molecules, defined from atoms, by using combinatorial structures. First, we characterize simple games as influence games using influence graphs. It let us to modeling simple games as combinatorial structures (from the viewpoint of structures or graphs). Second, we formally define molecules as combinations of atoms. It let us to modeling molecules as combinatorial structures (from the viewpoint of combinations). It is open to generate such combinatorial structures using some specific techniques as genetic algorithms, (meta-)heuristics algorithms and parallel programming, among others.</abstract><pub>American Institute of Physics (AIP)</pub><doi>10.1063/1.4996680</doi><tpages>6</tpages><oa>free_for_read</oa></addata></record> |
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subjects | Combinacions (Matemàtica) Combinations Combinatorial structures Game theory Generating influence games Generating molecules Generating simple games Investigació operativa Jocs, Teoria de Matemàtiques i estadística Teoria de jocs Àrees temàtiques de la UPC |
title | Combinatorial structures to modeling simple games and applications |
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