Pengembangan Multimedia Interaktif Berbasis Lectora Inspire Pada Materi Trigonometri Kelas X Di SMK Negeri 1 Paguyaman
Abstrak Penelitian ini bertujuan untuk menghasilkan multimedia interaktif pada materi trigonometri untuk kelas X SMK Semester Genap. Penelitian ini menggunakan metodologi penelitian Research and Development (R&D). Penelitian pengembangan ini mengikuti model pengembangan four-D Model Thiagarajan,...
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Veröffentlicht in: | Mathema (Online) 2024-07, Vol.6 (2), p.409 |
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description | Abstrak Penelitian ini bertujuan untuk menghasilkan multimedia interaktif pada materi trigonometri untuk kelas X SMK Semester Genap. Penelitian ini menggunakan metodologi penelitian Research and Development (R&D). Penelitian pengembangan ini mengikuti model pengembangan four-D Model Thiagarajan, Semmel dan Semmel terdiri dari empat tahap yaitu Define, Design, Develop dan Disseminate. Hasil validasi yang diperoleh dari 3 ahli media dan 3 ahli materi adalah 89.8% dan 83.93% dengan kriteria “Sangat Valid Digunakan”. Kelayakan media diperoleh melalui hasil uji keterbacaan media oleh 5 orang siswa kelas X SMK Negeri 1 Paguyaman 82.32%, dengan kriteria “Sangat Layak Digunakan”. Kepraktisan media diperoleh melalui angket respon siswa dan guru matematika SMK Negeri 1 Paguyaman terhadap multimedia interaktif berbasis lectora inspire. Hasil angket respon siswa kelas X AKL SMK Negeri 1 Paguyaman 90.87%, Hasil angket respon guru matematika SMK Negeri 1 Paguyaman 95.8%, dengan kriteria “Sangat Praktis Digunakan”. Kesimpulan bahwa multimedia interaktif berbasis lectora inspire valid, layak, dan praktis digunakan pada materi trigonometri kelas X.Kata Kunci: Multimedia Interaktif, Lectora Inspire, Trigonometri.This study aims to produce interactive multimedia on trigonometry material for grade X students in vocational high school in the even semester. This research uses Research and Development (R&D) model. This development research follows the Thiagarajan, Semmel, and Semmel four-D development model consisting of four stages, namely Define, Design, Develop and Disseminate. The validation results obtained from 3 media experts and 3 material experts were 89.8% and 83.93%, with the "Very Valid Used" criteria. The eligibility of the media was obtained through the results of the media readability test by 5 students of grade X at SMK Negeri 1 Paguyaman of 82.32% with "Very Suitable for Use" criteria. The practicality of the media was obtained through a questionnaire on the responses of students and mathematics teachers at vocational high school Negeri 1 Paguyaman to interactive multimedia based on lectora inspire. The results of the response questionnaire of grade X AKL students at SMK Negeri Paguyaman were 90.87%. The results of the questionnaire of mathematics teachers at SMK Negeri 1 Paguyaman were 95.8%, with the "Very Practical to Use" criteria. In conclusion, the interactive multimedia based on lectora inspire is valid, feasible, and practical for class X on trigonometry |
doi_str_mv | 10.33365/jm.v6i2.3238 |
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Penelitian ini menggunakan metodologi penelitian Research and Development (R&D). Penelitian pengembangan ini mengikuti model pengembangan four-D Model Thiagarajan, Semmel dan Semmel terdiri dari empat tahap yaitu Define, Design, Develop dan Disseminate. Hasil validasi yang diperoleh dari 3 ahli media dan 3 ahli materi adalah 89.8% dan 83.93% dengan kriteria “Sangat Valid Digunakan”. Kelayakan media diperoleh melalui hasil uji keterbacaan media oleh 5 orang siswa kelas X SMK Negeri 1 Paguyaman 82.32%, dengan kriteria “Sangat Layak Digunakan”. Kepraktisan media diperoleh melalui angket respon siswa dan guru matematika SMK Negeri 1 Paguyaman terhadap multimedia interaktif berbasis lectora inspire. Hasil angket respon siswa kelas X AKL SMK Negeri 1 Paguyaman 90.87%, Hasil angket respon guru matematika SMK Negeri 1 Paguyaman 95.8%, dengan kriteria “Sangat Praktis Digunakan”. Kesimpulan bahwa multimedia interaktif berbasis lectora inspire valid, layak, dan praktis digunakan pada materi trigonometri kelas X.Kata Kunci: Multimedia Interaktif, Lectora Inspire, Trigonometri.This study aims to produce interactive multimedia on trigonometry material for grade X students in vocational high school in the even semester. This research uses Research and Development (R&D) model. This development research follows the Thiagarajan, Semmel, and Semmel four-D development model consisting of four stages, namely Define, Design, Develop and Disseminate. The validation results obtained from 3 media experts and 3 material experts were 89.8% and 83.93%, with the "Very Valid Used" criteria. The eligibility of the media was obtained through the results of the media readability test by 5 students of grade X at SMK Negeri 1 Paguyaman of 82.32% with "Very Suitable for Use" criteria. The practicality of the media was obtained through a questionnaire on the responses of students and mathematics teachers at vocational high school Negeri 1 Paguyaman to interactive multimedia based on lectora inspire. The results of the response questionnaire of grade X AKL students at SMK Negeri Paguyaman were 90.87%. The results of the questionnaire of mathematics teachers at SMK Negeri 1 Paguyaman were 95.8%, with the "Very Practical to Use" criteria. In conclusion, the interactive multimedia based on lectora inspire is valid, feasible, and practical for class X on trigonometry material.Keywords: Interactive Multimedia, Lectora Inspire, Trigonometry.</description><identifier>ISSN: 2722-1466</identifier><identifier>EISSN: 2686-5823</identifier><identifier>DOI: 10.33365/jm.v6i2.3238</identifier><language>eng</language><ispartof>Mathema (Online), 2024-07, Vol.6 (2), p.409</ispartof><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed><orcidid>0009-0003-1829-5230</orcidid></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><link.rule.ids>314,776,780,860,27901,27902</link.rule.ids></links><search><creatorcontrib>Karim, Sri Rahayu</creatorcontrib><creatorcontrib>Abbas, Nurhayati</creatorcontrib><creatorcontrib>Pauweni, Khardiyawan A.Y</creatorcontrib><title>Pengembangan Multimedia Interaktif Berbasis Lectora Inspire Pada Materi Trigonometri Kelas X Di SMK Negeri 1 Paguyaman</title><title>Mathema (Online)</title><description>Abstrak Penelitian ini bertujuan untuk menghasilkan multimedia interaktif pada materi trigonometri untuk kelas X SMK Semester Genap. Penelitian ini menggunakan metodologi penelitian Research and Development (R&D). Penelitian pengembangan ini mengikuti model pengembangan four-D Model Thiagarajan, Semmel dan Semmel terdiri dari empat tahap yaitu Define, Design, Develop dan Disseminate. Hasil validasi yang diperoleh dari 3 ahli media dan 3 ahli materi adalah 89.8% dan 83.93% dengan kriteria “Sangat Valid Digunakan”. Kelayakan media diperoleh melalui hasil uji keterbacaan media oleh 5 orang siswa kelas X SMK Negeri 1 Paguyaman 82.32%, dengan kriteria “Sangat Layak Digunakan”. Kepraktisan media diperoleh melalui angket respon siswa dan guru matematika SMK Negeri 1 Paguyaman terhadap multimedia interaktif berbasis lectora inspire. Hasil angket respon siswa kelas X AKL SMK Negeri 1 Paguyaman 90.87%, Hasil angket respon guru matematika SMK Negeri 1 Paguyaman 95.8%, dengan kriteria “Sangat Praktis Digunakan”. Kesimpulan bahwa multimedia interaktif berbasis lectora inspire valid, layak, dan praktis digunakan pada materi trigonometri kelas X.Kata Kunci: Multimedia Interaktif, Lectora Inspire, Trigonometri.This study aims to produce interactive multimedia on trigonometry material for grade X students in vocational high school in the even semester. This research uses Research and Development (R&D) model. This development research follows the Thiagarajan, Semmel, and Semmel four-D development model consisting of four stages, namely Define, Design, Develop and Disseminate. The validation results obtained from 3 media experts and 3 material experts were 89.8% and 83.93%, with the "Very Valid Used" criteria. The eligibility of the media was obtained through the results of the media readability test by 5 students of grade X at SMK Negeri 1 Paguyaman of 82.32% with "Very Suitable for Use" criteria. The practicality of the media was obtained through a questionnaire on the responses of students and mathematics teachers at vocational high school Negeri 1 Paguyaman to interactive multimedia based on lectora inspire. The results of the response questionnaire of grade X AKL students at SMK Negeri Paguyaman were 90.87%. The results of the questionnaire of mathematics teachers at SMK Negeri 1 Paguyaman were 95.8%, with the "Very Practical to Use" criteria. 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Penelitian ini menggunakan metodologi penelitian Research and Development (R&D). Penelitian pengembangan ini mengikuti model pengembangan four-D Model Thiagarajan, Semmel dan Semmel terdiri dari empat tahap yaitu Define, Design, Develop dan Disseminate. Hasil validasi yang diperoleh dari 3 ahli media dan 3 ahli materi adalah 89.8% dan 83.93% dengan kriteria “Sangat Valid Digunakan”. Kelayakan media diperoleh melalui hasil uji keterbacaan media oleh 5 orang siswa kelas X SMK Negeri 1 Paguyaman 82.32%, dengan kriteria “Sangat Layak Digunakan”. Kepraktisan media diperoleh melalui angket respon siswa dan guru matematika SMK Negeri 1 Paguyaman terhadap multimedia interaktif berbasis lectora inspire. Hasil angket respon siswa kelas X AKL SMK Negeri 1 Paguyaman 90.87%, Hasil angket respon guru matematika SMK Negeri 1 Paguyaman 95.8%, dengan kriteria “Sangat Praktis Digunakan”. Kesimpulan bahwa multimedia interaktif berbasis lectora inspire valid, layak, dan praktis digunakan pada materi trigonometri kelas X.Kata Kunci: Multimedia Interaktif, Lectora Inspire, Trigonometri.This study aims to produce interactive multimedia on trigonometry material for grade X students in vocational high school in the even semester. This research uses Research and Development (R&D) model. This development research follows the Thiagarajan, Semmel, and Semmel four-D development model consisting of four stages, namely Define, Design, Develop and Disseminate. The validation results obtained from 3 media experts and 3 material experts were 89.8% and 83.93%, with the "Very Valid Used" criteria. The eligibility of the media was obtained through the results of the media readability test by 5 students of grade X at SMK Negeri 1 Paguyaman of 82.32% with "Very Suitable for Use" criteria. The practicality of the media was obtained through a questionnaire on the responses of students and mathematics teachers at vocational high school Negeri 1 Paguyaman to interactive multimedia based on lectora inspire. The results of the response questionnaire of grade X AKL students at SMK Negeri Paguyaman were 90.87%. The results of the questionnaire of mathematics teachers at SMK Negeri 1 Paguyaman were 95.8%, with the "Very Practical to Use" criteria. In conclusion, the interactive multimedia based on lectora inspire is valid, feasible, and practical for class X on trigonometry material.Keywords: Interactive Multimedia, Lectora Inspire, Trigonometry.</abstract><doi>10.33365/jm.v6i2.3238</doi><orcidid>https://orcid.org/0009-0003-1829-5230</orcidid><oa>free_for_read</oa></addata></record> |
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title | Pengembangan Multimedia Interaktif Berbasis Lectora Inspire Pada Materi Trigonometri Kelas X Di SMK Negeri 1 Paguyaman |
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