Game Design in an Internet of Things

Whilst no consensus yet exists on how the Internet of Things will be realised, a global infrastructure of networked physical objects that are readable, recognizable, locatable, addressable and controllable is undoubtedly a compelling vision. Although many implementations of the Internet of Things ha...

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Veröffentlicht in:ToDiGRA (Online) 2014-09, Vol.1 (3)
Hauptverfasser: Coulton, Paul, Burnett, Dan, Gradinar, Adrian, Gullick, David, Murphy, Emma
Format: Artikel
Sprache:eng
Online-Zugang:Volltext
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