The Use of Augmented Reality Cards to Improve Science Learning Outcomes About the Effect of Force on The Shape and Motion of Objects

The Science Learning of Kepanjen II Elementary School, Kecamatan Jombang, in the fourth grade on the effect of force on the shape and direction of motion of objects, experienced problems in the form of difficulty understanding the material by students. The results of the learning evaluation show tha...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Veröffentlicht in:Journal of education technology (Bali) (Online) 2020-09, Vol.4 (3), p.228
1. Verfasser: Ratna Ningsih, Inge Nur Indah Sri Rejeki
Format: Artikel
Sprache:eng
Online-Zugang:Volltext
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
container_end_page
container_issue 3
container_start_page 228
container_title Journal of education technology (Bali) (Online)
container_volume 4
creator Ratna Ningsih, Inge Nur Indah Sri Rejeki
description The Science Learning of Kepanjen II Elementary School, Kecamatan Jombang, in the fourth grade on the effect of force on the shape and direction of motion of objects, experienced problems in the form of difficulty understanding the material by students. The results of the learning evaluation show that only 55% of the 30 students scored above the predetermined KKM of 75.0. Based on the problems that occur, the researchers plan to improve learning in 2 cycles. At the planning stage, it is carried out by analyzing KI and KD, making indicators, learning objectives, and continuing with compiling a lesson plan implementation and developing learning assessment instruments. Finally, in the planning stage, it is to create learning media, the Augmented reality application. At the implementation stage of learning has increased both teacher activities and student activities. Overall, the increase in teacher activity increased from 70% to 80%. Meanwhile, student activity increased from 72% to 90%. Learning outcomes before using Augmented Reality card media classical completeness of 55%. The results of student learning in the first cycle of classical completeness of 63% and the second cycle has increased to 84%.
doi_str_mv 10.23887/jet.v4i3.28528
format Article
fullrecord <record><control><sourceid>crossref</sourceid><recordid>TN_cdi_crossref_primary_10_23887_jet_v4i3_28528</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><sourcerecordid>10_23887_jet_v4i3_28528</sourcerecordid><originalsourceid>FETCH-crossref_primary_10_23887_jet_v4i3_285283</originalsourceid><addsrcrecordid>eNqVj8FqAjEQhkNpodJ67nVewDWb3bXxKKK0UBGqPYdsdqIRN1mSrOC9D96s-AI9zTB8_z98hLzlNGMF5-_TE8bsUpoiY7xi_IGMWFXOJ5zN6eN9L3k1eybjEExNq3xGS86LEfndHxF-AoLTsOgPLdqIDXyjPJt4haX0TYDo4LPtvLsg7JRBqxC-UHpr7AG2fVSuxQCL2vURYmpbaY0qDoVr5xPrLAxPdkfZIUjbwMZFk44J2NanhIZX8qTlOeD4Pl_IdL3aLz8myrsQPGrRedNKfxU5FTdfkXzF4CtuvsX_E39-4mAJ</addsrcrecordid><sourcetype>Aggregation Database</sourcetype><iscdi>true</iscdi><recordtype>article</recordtype></control><display><type>article</type><title>The Use of Augmented Reality Cards to Improve Science Learning Outcomes About the Effect of Force on The Shape and Motion of Objects</title><source>DOAJ Directory of Open Access Journals</source><creator>Ratna Ningsih, Inge Nur Indah Sri Rejeki</creator><creatorcontrib>Ratna Ningsih, Inge Nur Indah Sri Rejeki</creatorcontrib><description>The Science Learning of Kepanjen II Elementary School, Kecamatan Jombang, in the fourth grade on the effect of force on the shape and direction of motion of objects, experienced problems in the form of difficulty understanding the material by students. The results of the learning evaluation show that only 55% of the 30 students scored above the predetermined KKM of 75.0. Based on the problems that occur, the researchers plan to improve learning in 2 cycles. At the planning stage, it is carried out by analyzing KI and KD, making indicators, learning objectives, and continuing with compiling a lesson plan implementation and developing learning assessment instruments. Finally, in the planning stage, it is to create learning media, the Augmented reality application. At the implementation stage of learning has increased both teacher activities and student activities. Overall, the increase in teacher activity increased from 70% to 80%. Meanwhile, student activity increased from 72% to 90%. Learning outcomes before using Augmented Reality card media classical completeness of 55%. The results of student learning in the first cycle of classical completeness of 63% and the second cycle has increased to 84%.</description><identifier>ISSN: 2549-4856</identifier><identifier>EISSN: 2549-8290</identifier><identifier>DOI: 10.23887/jet.v4i3.28528</identifier><language>eng</language><ispartof>Journal of education technology (Bali) (Online), 2020-09, Vol.4 (3), p.228</ispartof><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><link.rule.ids>314,776,780,860,27901,27902</link.rule.ids></links><search><creatorcontrib>Ratna Ningsih, Inge Nur Indah Sri Rejeki</creatorcontrib><title>The Use of Augmented Reality Cards to Improve Science Learning Outcomes About the Effect of Force on The Shape and Motion of Objects</title><title>Journal of education technology (Bali) (Online)</title><description>The Science Learning of Kepanjen II Elementary School, Kecamatan Jombang, in the fourth grade on the effect of force on the shape and direction of motion of objects, experienced problems in the form of difficulty understanding the material by students. The results of the learning evaluation show that only 55% of the 30 students scored above the predetermined KKM of 75.0. Based on the problems that occur, the researchers plan to improve learning in 2 cycles. At the planning stage, it is carried out by analyzing KI and KD, making indicators, learning objectives, and continuing with compiling a lesson plan implementation and developing learning assessment instruments. Finally, in the planning stage, it is to create learning media, the Augmented reality application. At the implementation stage of learning has increased both teacher activities and student activities. Overall, the increase in teacher activity increased from 70% to 80%. Meanwhile, student activity increased from 72% to 90%. Learning outcomes before using Augmented Reality card media classical completeness of 55%. The results of student learning in the first cycle of classical completeness of 63% and the second cycle has increased to 84%.</description><issn>2549-4856</issn><issn>2549-8290</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2020</creationdate><recordtype>article</recordtype><recordid>eNqVj8FqAjEQhkNpodJ67nVewDWb3bXxKKK0UBGqPYdsdqIRN1mSrOC9D96s-AI9zTB8_z98hLzlNGMF5-_TE8bsUpoiY7xi_IGMWFXOJ5zN6eN9L3k1eybjEExNq3xGS86LEfndHxF-AoLTsOgPLdqIDXyjPJt4haX0TYDo4LPtvLsg7JRBqxC-UHpr7AG2fVSuxQCL2vURYmpbaY0qDoVr5xPrLAxPdkfZIUjbwMZFk44J2NanhIZX8qTlOeD4Pl_IdL3aLz8myrsQPGrRedNKfxU5FTdfkXzF4CtuvsX_E39-4mAJ</recordid><startdate>20200913</startdate><enddate>20200913</enddate><creator>Ratna Ningsih, Inge Nur Indah Sri Rejeki</creator><scope>AAYXX</scope><scope>CITATION</scope></search><sort><creationdate>20200913</creationdate><title>The Use of Augmented Reality Cards to Improve Science Learning Outcomes About the Effect of Force on The Shape and Motion of Objects</title><author>Ratna Ningsih, Inge Nur Indah Sri Rejeki</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-crossref_primary_10_23887_jet_v4i3_285283</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2020</creationdate><toplevel>online_resources</toplevel><creatorcontrib>Ratna Ningsih, Inge Nur Indah Sri Rejeki</creatorcontrib><collection>CrossRef</collection><jtitle>Journal of education technology (Bali) (Online)</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Ratna Ningsih, Inge Nur Indah Sri Rejeki</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>The Use of Augmented Reality Cards to Improve Science Learning Outcomes About the Effect of Force on The Shape and Motion of Objects</atitle><jtitle>Journal of education technology (Bali) (Online)</jtitle><date>2020-09-13</date><risdate>2020</risdate><volume>4</volume><issue>3</issue><spage>228</spage><pages>228-</pages><issn>2549-4856</issn><eissn>2549-8290</eissn><abstract>The Science Learning of Kepanjen II Elementary School, Kecamatan Jombang, in the fourth grade on the effect of force on the shape and direction of motion of objects, experienced problems in the form of difficulty understanding the material by students. The results of the learning evaluation show that only 55% of the 30 students scored above the predetermined KKM of 75.0. Based on the problems that occur, the researchers plan to improve learning in 2 cycles. At the planning stage, it is carried out by analyzing KI and KD, making indicators, learning objectives, and continuing with compiling a lesson plan implementation and developing learning assessment instruments. Finally, in the planning stage, it is to create learning media, the Augmented reality application. At the implementation stage of learning has increased both teacher activities and student activities. Overall, the increase in teacher activity increased from 70% to 80%. Meanwhile, student activity increased from 72% to 90%. Learning outcomes before using Augmented Reality card media classical completeness of 55%. The results of student learning in the first cycle of classical completeness of 63% and the second cycle has increased to 84%.</abstract><doi>10.23887/jet.v4i3.28528</doi></addata></record>
fulltext fulltext
identifier ISSN: 2549-4856
ispartof Journal of education technology (Bali) (Online), 2020-09, Vol.4 (3), p.228
issn 2549-4856
2549-8290
language eng
recordid cdi_crossref_primary_10_23887_jet_v4i3_28528
source DOAJ Directory of Open Access Journals
title The Use of Augmented Reality Cards to Improve Science Learning Outcomes About the Effect of Force on The Shape and Motion of Objects
url https://sfx.bib-bvb.de/sfx_tum?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2025-02-11T18%3A52%3A58IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-crossref&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.genre=article&rft.atitle=The%20Use%20of%20Augmented%20Reality%20Cards%20to%20Improve%20Science%20Learning%20Outcomes%20About%20the%20Effect%20of%20Force%20on%20The%20Shape%20and%20Motion%20of%20Objects&rft.jtitle=Journal%20of%20education%20technology%20(Bali)%20(Online)&rft.au=Ratna%20Ningsih,%20Inge%20Nur%20Indah%20Sri%20Rejeki&rft.date=2020-09-13&rft.volume=4&rft.issue=3&rft.spage=228&rft.pages=228-&rft.issn=2549-4856&rft.eissn=2549-8290&rft_id=info:doi/10.23887/jet.v4i3.28528&rft_dat=%3Ccrossref%3E10_23887_jet_v4i3_28528%3C/crossref%3E%3Curl%3E%3C/url%3E&disable_directlink=true&sfx.directlink=off&sfx.report_link=0&rft_id=info:oai/&rft_id=info:pmid/&rfr_iscdi=true