Immersed in Virtual Worlds and Minds: Effects of In-Game Storytelling on Immersion, Need Satisfaction, and Affective Theory of Mind

Past research on video game effects was often limited to explaining effects of game content and mode, leaving structural and contextual game elements scarcely investigated. The present research examined the yet unclear role of narration in video games, by adapting concepts and methodology from video...

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Veröffentlicht in:Social psychological & personality science 2015-08, Vol.6 (6), p.646-652
Hauptverfasser: Bormann, Daniel, Greitemeyer, Tobias
Format: Artikel
Sprache:eng
Online-Zugang:Volltext
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