The KidsRoom: A Perceptually-Based Interactive and Immersive Story Environment

The KidsRoom is a perceptually-based, interactive, narrative playspace for children. Images, music, narration, light, and sound effects are used to transform a normal child's bedroom into a fantasy land where children are guided through a reactive adventure story. The fully automated system was...

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Veröffentlicht in:Presence : teleoperators and virtual environment 1999-08, Vol.8 (4), p.369-393
Hauptverfasser: Bobick, Aaron F., Intille, Stephen S., Davis, James W., Baird, Freedom, Pinhanez, Claudio S., Campbell, Lee W., Ivanov, Yuri A., Schütte, Arjan, Wilson, Andrew
Format: Artikel
Sprache:eng
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Zusammenfassung:The KidsRoom is a perceptually-based, interactive, narrative playspace for children. Images, music, narration, light, and sound effects are used to transform a normal child's bedroom into a fantasy land where children are guided through a reactive adventure story. The fully automated system was designed with the following goals: (1) to keep the focus of user action and interaction in the physical and not virtual space; (2) to permit multiple, collaborating people to simultaneously engage in an interactive experience combining both real and virtual objects; (3) to use computer-vision algorithms to identify activity in the space without requiring the participants to wear any special clothing or devices; (4) to use narrative to constrain the perceptual recognition, and to use perceptual recognition to allow participants to drive the narrative; and (5) to create a truly immersive and interactive room environment. We believe the KidsRoom is the first multi-person, fully-automated, interactive, narrative environment ever constructed using non-encumbering sensors. This paper describes the KidsRoom, the technology that makes it work, and the issues that were raised during the system's development.
ISSN:1054-7460
1531-3263
DOI:10.1162/105474699566297