Gamer′s Facial Cloning for Online Interactive Games

Virtual illustration of a human face is essential to enhance the mutual interaction in a cyber community. In this paper we propose a solution to solve two bottlenecks in facial analysis and synthesis for an interactive system of human face cloning for non‐expert users of computer games. Tactical man...

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Veröffentlicht in:International journal of computer games technology 2009-01, Vol.2009 (1)
Hauptverfasser: Sattar, Abdul, Stoiber, Nicolas, Seguier, Renaud, Breton, Gaspard
Format: Artikel
Sprache:eng
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