Interactive real-time articulated figure manipulation using multiple kinematic constraints

In this paper, we describe an interactive system for positioning articulated figures which uses a 3D direct manipulation technique to provide input to an inverse kinematics algorithm running in real time. The system allows the user to manipulate highly articulated figures, such as human figure model...

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Veröffentlicht in:Computer graphics (New York, N.Y.) N.Y.), 1990-03, Vol.24 (2), p.245-250
Hauptverfasser: Phillips, Cary B., Zhao, Jianmin, Badler, Norman I.
Format: Artikel
Sprache:eng
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