Representation of Invisible Disability: Exploring the Lived Experience of Teenagers with ADHD to Inform Game Design
Representation of disability in games is important to facilitate inclusive experiences. In our work, we address this issue through an exploration of the representation of ADHD in games. First, we engage in interviews with 15 young people with ADHD to understand their lived experience of ADHD and the...
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Veröffentlicht in: | ACM transactions on computer-human interaction 2024-11, Vol.31 (5), p.1-26, Article 58 |
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