It Takes Two to Negotiate: Modeling Social Exchange in Online Multiplayer Games
Online games are dynamic environments where players interact with each other, which offers a rich setting for understanding how players negotiate their way through the game to an ultimate victory. This work studies online player interactions during the turn-based strategy game, Diplomacy. We annotat...
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Veröffentlicht in: | Proceedings of the ACM on human-computer interaction 2024-04, Vol.8 (CSCW1), p.1-22, Article 85 |
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