Toward a Competence Model for Graphical Modeling
Modeling is an integral part of many computing-related disciplines and thus also represents a curricular core component in computing education in tertiary education. Competence models in which modeling is integrated at least to some extent already exist in some of these disciplines. However, for the...
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description | Modeling is an integral part of many computing-related disciplines and thus also represents a curricular core component in computing education in tertiary education. Competence models in which modeling is integrated at least to some extent already exist in some of these disciplines. However, for the core component of graphical modeling, a competence model that illuminates the relevant competences in detail is still lacking. Therefore, we develop a competence model for graphical modeling with the aim to make teaching and especially assessments in the field more competence-oriented. This article reports on the first two studies conducted to develop and validate the competence model for graphical modeling. In the first study, the structure of the competence model was developed based on theories and approaches of educational science. Competences relevant for graphical modeling were deductively derived from literature and existing university course descriptions using techniques of qualitative content analysis. The result of the first study is a preliminary competence model. In the second study, the preliminary competence model was reviewed by means of an expert rating in the modeling community. The competence model was revised and refined based on these findings and subsequent expert discussions. The main result of the investigation represents the competence model for graphical modeling, which includes a total of 74 competence facets at different cognitive process levels in the five content areas of “model understanding and interpreting,” “model building and modifying,” “values, attitudes, and beliefs,” “metacognitive knowledge and skills,” and “social-communicative skills.” |
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Competence models in which modeling is integrated at least to some extent already exist in some of these disciplines. However, for the core component of graphical modeling, a competence model that illuminates the relevant competences in detail is still lacking. Therefore, we develop a competence model for graphical modeling with the aim to make teaching and especially assessments in the field more competence-oriented. This article reports on the first two studies conducted to develop and validate the competence model for graphical modeling. In the first study, the structure of the competence model was developed based on theories and approaches of educational science. Competences relevant for graphical modeling were deductively derived from literature and existing university course descriptions using techniques of qualitative content analysis. The result of the first study is a preliminary competence model. In the second study, the preliminary competence model was reviewed by means of an expert rating in the modeling community. The competence model was revised and refined based on these findings and subsequent expert discussions. The main result of the investigation represents the competence model for graphical modeling, which includes a total of 74 competence facets at different cognitive process levels in the five content areas of “model understanding and interpreting,” “model building and modifying,” “values, attitudes, and beliefs,” “metacognitive knowledge and skills,” and “social-communicative skills.”</description><identifier>ISSN: 1946-6226</identifier><identifier>EISSN: 1946-6226</identifier><identifier>DOI: 10.1145/3567598</identifier><language>eng</language><publisher>New York, NY: ACM</publisher><subject>Beliefs ; Cognitive Processes ; Communication Skills ; Competency Based Education ; Computer Science Education ; Computing education ; Content Analysis ; Course Descriptions ; Educational Theories ; Graphs ; Higher Education ; Interpersonal Competence ; Metacognition ; Social and professional topics ; Specialists ; Teaching Methods ; Technological Literacy</subject><ispartof>ACM Transactions on Computing Education, 2023-03, Vol.23 (1), p.1-30, Article 15</ispartof><rights>Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. 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Competence models in which modeling is integrated at least to some extent already exist in some of these disciplines. However, for the core component of graphical modeling, a competence model that illuminates the relevant competences in detail is still lacking. Therefore, we develop a competence model for graphical modeling with the aim to make teaching and especially assessments in the field more competence-oriented. This article reports on the first two studies conducted to develop and validate the competence model for graphical modeling. In the first study, the structure of the competence model was developed based on theories and approaches of educational science. Competences relevant for graphical modeling were deductively derived from literature and existing university course descriptions using techniques of qualitative content analysis. The result of the first study is a preliminary competence model. 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Competence models in which modeling is integrated at least to some extent already exist in some of these disciplines. However, for the core component of graphical modeling, a competence model that illuminates the relevant competences in detail is still lacking. Therefore, we develop a competence model for graphical modeling with the aim to make teaching and especially assessments in the field more competence-oriented. This article reports on the first two studies conducted to develop and validate the competence model for graphical modeling. In the first study, the structure of the competence model was developed based on theories and approaches of educational science. Competences relevant for graphical modeling were deductively derived from literature and existing university course descriptions using techniques of qualitative content analysis. The result of the first study is a preliminary competence model. In the second study, the preliminary competence model was reviewed by means of an expert rating in the modeling community. The competence model was revised and refined based on these findings and subsequent expert discussions. The main result of the investigation represents the competence model for graphical modeling, which includes a total of 74 competence facets at different cognitive process levels in the five content areas of “model understanding and interpreting,” “model building and modifying,” “values, attitudes, and beliefs,” “metacognitive knowledge and skills,” and “social-communicative skills.”</abstract><cop>New York, NY</cop><pub>ACM</pub><doi>10.1145/3567598</doi><tpages>30</tpages><orcidid>https://orcid.org/0000-0001-7648-7271</orcidid><orcidid>https://orcid.org/0000-0003-3747-4229</orcidid><orcidid>https://orcid.org/0000-0002-3133-9301</orcidid><orcidid>https://orcid.org/0000-0002-4881-5378</orcidid><orcidid>https://orcid.org/0000-0001-8866-6971</orcidid></addata></record> |
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subjects | Beliefs Cognitive Processes Communication Skills Competency Based Education Computer Science Education Computing education Content Analysis Course Descriptions Educational Theories Graphs Higher Education Interpersonal Competence Metacognition Social and professional topics Specialists Teaching Methods Technological Literacy |
title | Toward a Competence Model for Graphical Modeling |
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