Interaction with Virtual Content using Augmented Reality: A User Study in Assembly Procedures

Assembly procedures are a common task in several domains of application. Augmented Reality (AR) has been considered as having great potential in assisting users while performing such tasks. However, poor interaction design and lack of studies, often results in complex and hard to use AR systems. Thi...

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Veröffentlicht in:Proceedings of the ACM on human-computer interaction 2020-11, Vol.4 (ISS), p.1-17
Hauptverfasser: Marques, Bernardo, Alves, João, Neves, Miguel, Justo, Inês, Santos, André, Rainho, Raquel, Maio, Rafael, Costa, Dany, Ferreira, Carlos, Dias, Paulo, Santos, Beatriz Sousa
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container_issue ISS
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container_title Proceedings of the ACM on human-computer interaction
container_volume 4
creator Marques, Bernardo
Alves, João
Neves, Miguel
Justo, Inês
Santos, André
Rainho, Raquel
Maio, Rafael
Costa, Dany
Ferreira, Carlos
Dias, Paulo
Santos, Beatriz Sousa
description Assembly procedures are a common task in several domains of application. Augmented Reality (AR) has been considered as having great potential in assisting users while performing such tasks. However, poor interaction design and lack of studies, often results in complex and hard to use AR systems. This paper considers three different interaction methods for assembly procedures (Touch gestures in a mobile device; Mobile Device movements; 3D Controllers and See-through HMD). It also describes a controlled experiment aimed at comparing acceptance and usability between these methods in an assembly task using Lego blocks. The main conclusions are that participants were faster using the 3D controllers and Video see-through HMD. Participants also preferred the HMD condition, even though some reported light symptoms of nausea, sickness and/or disorientation, probably due to limited resolution of the HMD cameras used in the video see-through setting and some latency issues. In addition, although some research claims that manipulation of virtual objects with movements of the mobile device can be considered as natural, this condition was the least preferred by the participants.
doi_str_mv 10.1145/3427324
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