Crowdcasting: Remotely Participating in Live Events Through Multiple Live Streams
We designed and developed a "crowdcasting" prototype to enable remote people to participate in a live event through a collection of live streams coming from the event. Viewers could select from a choice of streams and interact with the streamer and other viewers through text comments and h...
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Veröffentlicht in: | Proceedings of the ACM on human-computer interaction 2017-12, Vol.1 (CSCW), p.1-18, Article 98 |
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