Generating Animatable 3D Virtual Humans from Photographs

We present an easy, practical and efficient full body cloning methodology. This system utilizes photos taken from the front, side and back of a person in any given imaging environment without requiring a special background or a controlled illuminating condition. A seamless generic body specified in...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Veröffentlicht in:Computer graphics forum 2000-09, Vol.19 (3), p.1-10
Hauptverfasser: Lee, WonSook, Gu, Jin, Magnenat-Thalmann, Nadia
Format: Artikel
Sprache:eng
Online-Zugang:Volltext
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
container_end_page 10
container_issue 3
container_start_page 1
container_title Computer graphics forum
container_volume 19
creator Lee, WonSook
Gu, Jin
Magnenat-Thalmann, Nadia
description We present an easy, practical and efficient full body cloning methodology. This system utilizes photos taken from the front, side and back of a person in any given imaging environment without requiring a special background or a controlled illuminating condition. A seamless generic body specified in the VRML H‐Anim 1.1 format is used to generate an individualized virtual human. The system is composed of two major components: face‐cloning and body‐cloning. The face‐cloning component uses feature points on front and side images and then applies DFFD for shape modification. Next a fully automatic seamless texture mapping is generated for 360° coloring on a 3D polygonal model. The body‐cloning component has two steps: (i feature points specification, which enables automatic silhouette detection in an arbitrary background (ii two‐stage body modification by using feature points and body silhouette respectively. The final integrated human model has photo‐realistic animatable face, hands, feet and body. The result can be visualized in any VRML compliant browser.
doi_str_mv 10.1111/1467-8659.00392
format Article
fullrecord <record><control><sourceid>istex_cross</sourceid><recordid>TN_cdi_crossref_primary_10_1111_1467_8659_00392</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><sourcerecordid>ark_67375_WNG_7MD4BDW7_4</sourcerecordid><originalsourceid>FETCH-LOGICAL-c3212-50ef8c6f53a48bf54d9c692a48e035f28dd2c7bfed9be2009e24acfdf4feb1633</originalsourceid><addsrcrecordid>eNqFj0tPg0AQgDdGE7F69sofoN33wrFSS03q46D2uFlgtkUpNLs02n8vFdOrc5lH5pvMh9AtwWPSx4RwqaJYimSMMUvoGQpOk3MUYNLXCgtxia68_8AYcyVFgOIMGnCmq5p1OG2qrelMXkPIZuF75bq9qcPFfmsaH1rXbsOXTdu1a2d2G3-NLqypPdz85RF6m9-_poto-Zw9pNNlVDBKaCQw2LiQVjDD49wKXiaFTGjfAGbC0rgsaaFyC2WSA8U4AcpNYUvLLeREMjZCk-Fu4VrvHVi9c_2b7qAJ1kdxfdTUR039K94TbCC-qhoO_63rNJsPVDRQle_g-0QZ96mlYkro1VOm1eOM381WSnP2AzfbaSw</addsrcrecordid><sourcetype>Aggregation Database</sourcetype><iscdi>true</iscdi><recordtype>article</recordtype></control><display><type>article</type><title>Generating Animatable 3D Virtual Humans from Photographs</title><source>EBSCOhost Business Source Complete</source><source>Access via Wiley Online Library</source><creator>Lee, WonSook ; Gu, Jin ; Magnenat-Thalmann, Nadia</creator><creatorcontrib>Lee, WonSook ; Gu, Jin ; Magnenat-Thalmann, Nadia</creatorcontrib><description>We present an easy, practical and efficient full body cloning methodology. This system utilizes photos taken from the front, side and back of a person in any given imaging environment without requiring a special background or a controlled illuminating condition. A seamless generic body specified in the VRML H‐Anim 1.1 format is used to generate an individualized virtual human. The system is composed of two major components: face‐cloning and body‐cloning. The face‐cloning component uses feature points on front and side images and then applies DFFD for shape modification. Next a fully automatic seamless texture mapping is generated for 360° coloring on a 3D polygonal model. The body‐cloning component has two steps: (i feature points specification, which enables automatic silhouette detection in an arbitrary background (ii two‐stage body modification by using feature points and body silhouette respectively. The final integrated human model has photo‐realistic animatable face, hands, feet and body. The result can be visualized in any VRML compliant browser.</description><identifier>ISSN: 0167-7055</identifier><identifier>EISSN: 1467-8659</identifier><identifier>DOI: 10.1111/1467-8659.00392</identifier><language>eng</language><publisher>Oxford, UK and Boston, USA: Blackwell Publishers Ltd</publisher><ispartof>Computer graphics forum, 2000-09, Vol.19 (3), p.1-10</ispartof><rights>The Eurographics Association and Blackwell Publishers 2000</rights><lds50>peer_reviewed</lds50><woscitedreferencessubscribed>false</woscitedreferencessubscribed><citedby>FETCH-LOGICAL-c3212-50ef8c6f53a48bf54d9c692a48e035f28dd2c7bfed9be2009e24acfdf4feb1633</citedby></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktopdf>$$Uhttps://onlinelibrary.wiley.com/doi/pdf/10.1111%2F1467-8659.00392$$EPDF$$P50$$Gwiley$$H</linktopdf><linktohtml>$$Uhttps://onlinelibrary.wiley.com/doi/full/10.1111%2F1467-8659.00392$$EHTML$$P50$$Gwiley$$H</linktohtml><link.rule.ids>314,780,784,1417,27924,27925,45574,45575</link.rule.ids></links><search><creatorcontrib>Lee, WonSook</creatorcontrib><creatorcontrib>Gu, Jin</creatorcontrib><creatorcontrib>Magnenat-Thalmann, Nadia</creatorcontrib><title>Generating Animatable 3D Virtual Humans from Photographs</title><title>Computer graphics forum</title><description>We present an easy, practical and efficient full body cloning methodology. This system utilizes photos taken from the front, side and back of a person in any given imaging environment without requiring a special background or a controlled illuminating condition. A seamless generic body specified in the VRML H‐Anim 1.1 format is used to generate an individualized virtual human. The system is composed of two major components: face‐cloning and body‐cloning. The face‐cloning component uses feature points on front and side images and then applies DFFD for shape modification. Next a fully automatic seamless texture mapping is generated for 360° coloring on a 3D polygonal model. The body‐cloning component has two steps: (i feature points specification, which enables automatic silhouette detection in an arbitrary background (ii two‐stage body modification by using feature points and body silhouette respectively. The final integrated human model has photo‐realistic animatable face, hands, feet and body. The result can be visualized in any VRML compliant browser.</description><issn>0167-7055</issn><issn>1467-8659</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2000</creationdate><recordtype>article</recordtype><recordid>eNqFj0tPg0AQgDdGE7F69sofoN33wrFSS03q46D2uFlgtkUpNLs02n8vFdOrc5lH5pvMh9AtwWPSx4RwqaJYimSMMUvoGQpOk3MUYNLXCgtxia68_8AYcyVFgOIMGnCmq5p1OG2qrelMXkPIZuF75bq9qcPFfmsaH1rXbsOXTdu1a2d2G3-NLqypPdz85RF6m9-_poto-Zw9pNNlVDBKaCQw2LiQVjDD49wKXiaFTGjfAGbC0rgsaaFyC2WSA8U4AcpNYUvLLeREMjZCk-Fu4VrvHVi9c_2b7qAJ1kdxfdTUR039K94TbCC-qhoO_63rNJsPVDRQle_g-0QZ96mlYkro1VOm1eOM381WSnP2AzfbaSw</recordid><startdate>200009</startdate><enddate>200009</enddate><creator>Lee, WonSook</creator><creator>Gu, Jin</creator><creator>Magnenat-Thalmann, Nadia</creator><general>Blackwell Publishers Ltd</general><scope>BSCLL</scope><scope>AAYXX</scope><scope>CITATION</scope></search><sort><creationdate>200009</creationdate><title>Generating Animatable 3D Virtual Humans from Photographs</title><author>Lee, WonSook ; Gu, Jin ; Magnenat-Thalmann, Nadia</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c3212-50ef8c6f53a48bf54d9c692a48e035f28dd2c7bfed9be2009e24acfdf4feb1633</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2000</creationdate><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Lee, WonSook</creatorcontrib><creatorcontrib>Gu, Jin</creatorcontrib><creatorcontrib>Magnenat-Thalmann, Nadia</creatorcontrib><collection>Istex</collection><collection>CrossRef</collection><jtitle>Computer graphics forum</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Lee, WonSook</au><au>Gu, Jin</au><au>Magnenat-Thalmann, Nadia</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>Generating Animatable 3D Virtual Humans from Photographs</atitle><jtitle>Computer graphics forum</jtitle><date>2000-09</date><risdate>2000</risdate><volume>19</volume><issue>3</issue><spage>1</spage><epage>10</epage><pages>1-10</pages><issn>0167-7055</issn><eissn>1467-8659</eissn><abstract>We present an easy, practical and efficient full body cloning methodology. This system utilizes photos taken from the front, side and back of a person in any given imaging environment without requiring a special background or a controlled illuminating condition. A seamless generic body specified in the VRML H‐Anim 1.1 format is used to generate an individualized virtual human. The system is composed of two major components: face‐cloning and body‐cloning. The face‐cloning component uses feature points on front and side images and then applies DFFD for shape modification. Next a fully automatic seamless texture mapping is generated for 360° coloring on a 3D polygonal model. The body‐cloning component has two steps: (i feature points specification, which enables automatic silhouette detection in an arbitrary background (ii two‐stage body modification by using feature points and body silhouette respectively. The final integrated human model has photo‐realistic animatable face, hands, feet and body. The result can be visualized in any VRML compliant browser.</abstract><cop>Oxford, UK and Boston, USA</cop><pub>Blackwell Publishers Ltd</pub><doi>10.1111/1467-8659.00392</doi><tpages>10</tpages></addata></record>
fulltext fulltext
identifier ISSN: 0167-7055
ispartof Computer graphics forum, 2000-09, Vol.19 (3), p.1-10
issn 0167-7055
1467-8659
language eng
recordid cdi_crossref_primary_10_1111_1467_8659_00392
source EBSCOhost Business Source Complete; Access via Wiley Online Library
title Generating Animatable 3D Virtual Humans from Photographs
url https://sfx.bib-bvb.de/sfx_tum?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2024-12-25T17%3A56%3A50IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-istex_cross&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.genre=article&rft.atitle=Generating%20Animatable%203D%20Virtual%20Humans%20from%20Photographs&rft.jtitle=Computer%20graphics%20forum&rft.au=Lee,%20WonSook&rft.date=2000-09&rft.volume=19&rft.issue=3&rft.spage=1&rft.epage=10&rft.pages=1-10&rft.issn=0167-7055&rft.eissn=1467-8659&rft_id=info:doi/10.1111/1467-8659.00392&rft_dat=%3Cistex_cross%3Eark_67375_WNG_7MD4BDW7_4%3C/istex_cross%3E%3Curl%3E%3C/url%3E&disable_directlink=true&sfx.directlink=off&sfx.report_link=0&rft_id=info:oai/&rft_id=info:pmid/&rfr_iscdi=true