Precise Tool to Target Positioning Widgets (TOTTA) in Spatial Environments: A Systematic Review

TOTTA outlines the spatial position and rotation guidance of a real/virtual tool (TO) towards a real/virtual target (TA), which is a key task in Mixed reality applications. The task error can have critical consequences regarding safety, performance, and quality, such as surgical implantology or indu...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Veröffentlicht in:IEEE transactions on visualization and computer graphics 2024-11, Vol.30 (11), p.7020-7030
Hauptverfasser: Dastan, Mine, Fiorentino, Michele, Uva, Antonio E.
Format: Artikel
Sprache:eng
Schlagworte:
Online-Zugang:Volltext
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
container_end_page 7030
container_issue 11
container_start_page 7020
container_title IEEE transactions on visualization and computer graphics
container_volume 30
creator Dastan, Mine
Fiorentino, Michele
Uva, Antonio E.
description TOTTA outlines the spatial position and rotation guidance of a real/virtual tool (TO) towards a real/virtual target (TA), which is a key task in Mixed reality applications. The task error can have critical consequences regarding safety, performance, and quality, such as surgical implantology or industrial maintenance scenarios. The TOTTA problem lacks a dedicated study and it is scattered in different domains with isolated designs. This work contributes to a systematic review of the TOTTA visual widgets, studying 70 unique designs from 24 papers. TOTTA is commonly guided by the visual overlap -an intuitive, pre-attentive “collimation” feedback- of simple shaped widgets: Box, 3D Axes, 3D Model, 2D Crosshair, Globe, Tetrahedron, Line, Plane. Our research discovers that TO and TA are often represented with the same shape. They are distinguished by topological elements (e.g. edges/vertices/faces), colors, transparency levels, and added. shapes, widget quantity, and size. Meanwhile some designs provide continuous “during manipulation feedback” relative to the distance between TO and TA by text, dynamic color, sonification, and amplified graphical visualization. Some approaches trigger discrete “TA reached feedback” such as color alteration, added sound, TA shape change, and added text. We found the lack of golden standards, including in testing procedures, as current ones are limited to partial sets with different and incomparable setups (different target configurations, avatar, background, etc.). We also found a bias in participants: right-handed, young male, non-color impaired.
doi_str_mv 10.1109/TVCG.2024.3456206
format Article
fullrecord <record><control><sourceid>proquest_cross</sourceid><recordid>TN_cdi_crossref_primary_10_1109_TVCG_2024_3456206</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><ieee_id>10670499</ieee_id><sourcerecordid>3102876675</sourcerecordid><originalsourceid>FETCH-LOGICAL-c1193-7468f59e40e38f09477e5221d1436d7804cdc4db249ce78f45abd988f4be62ba3</originalsourceid><addsrcrecordid>eNpNkMtKw0AUhgdRbL08gCAyy7pInVtmMu5KqVUotNioyyGXkzKSZGomrfTtTWkVV-fnnO_8iw-hG0qGlBL9EL-Pp0NGmBhyEUpG5AnqUy1oQEIiT7tMlAqYZLKHLrz_JIQKEelz1OOahSFVvI_MooHMesCxcyVuHY6TZgUtXjhvW-tqW6_wh827lceDeB7Ho3tsa7xcJ61NSjypt7ZxdQV16x_xCC93voWqu2X4FbYWvq_QWZGUHq6P8xK9PU3i8XMwm09fxqNZkFGqeaCEjIpQgyDAo4JooRSEjNGcCi5zFRGR5ZnIUyZ0BioqRJikuY66kIJkacIv0eDQu27c1wZ8ayrrMyjLpAa38YZTwiIlpQo7lB7QrHHeN1CYdWOrpNkZSszeq9l7NXuv5ui1-7k71m_SCvK_j1-RHXB7ACwA_CuUigit-Q_u9ntN</addsrcrecordid><sourcetype>Aggregation Database</sourcetype><iscdi>true</iscdi><recordtype>article</recordtype><pqid>3102876675</pqid></control><display><type>article</type><title>Precise Tool to Target Positioning Widgets (TOTTA) in Spatial Environments: A Systematic Review</title><source>IEEE Electronic Library (IEL)</source><creator>Dastan, Mine ; Fiorentino, Michele ; Uva, Antonio E.</creator><creatorcontrib>Dastan, Mine ; Fiorentino, Michele ; Uva, Antonio E.</creatorcontrib><description>TOTTA outlines the spatial position and rotation guidance of a real/virtual tool (TO) towards a real/virtual target (TA), which is a key task in Mixed reality applications. The task error can have critical consequences regarding safety, performance, and quality, such as surgical implantology or industrial maintenance scenarios. The TOTTA problem lacks a dedicated study and it is scattered in different domains with isolated designs. This work contributes to a systematic review of the TOTTA visual widgets, studying 70 unique designs from 24 papers. TOTTA is commonly guided by the visual overlap -an intuitive, pre-attentive “collimation” feedback- of simple shaped widgets: Box, 3D Axes, 3D Model, 2D Crosshair, Globe, Tetrahedron, Line, Plane. Our research discovers that TO and TA are often represented with the same shape. They are distinguished by topological elements (e.g. edges/vertices/faces), colors, transparency levels, and added. shapes, widget quantity, and size. Meanwhile some designs provide continuous “during manipulation feedback” relative to the distance between TO and TA by text, dynamic color, sonification, and amplified graphical visualization. Some approaches trigger discrete “TA reached feedback” such as color alteration, added sound, TA shape change, and added text. We found the lack of golden standards, including in testing procedures, as current ones are limited to partial sets with different and incomparable setups (different target configurations, avatar, background, etc.). We also found a bias in participants: right-handed, young male, non-color impaired.</description><identifier>ISSN: 1077-2626</identifier><identifier>ISSN: 1941-0506</identifier><identifier>EISSN: 1941-0506</identifier><identifier>DOI: 10.1109/TVCG.2024.3456206</identifier><identifier>PMID: 39255173</identifier><identifier>CODEN: ITVGEA</identifier><language>eng</language><publisher>United States: IEEE</publisher><subject>3D positioning ; 3D user interface ; 6-DOF ; Input devices ; Resists ; Shape ; Surgery ; Three-dimensional displays ; tool to target manipulation ; Virtual environments ; Visualization ; widgets</subject><ispartof>IEEE transactions on visualization and computer graphics, 2024-11, Vol.30 (11), p.7020-7030</ispartof><lds50>peer_reviewed</lds50><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed><cites>FETCH-LOGICAL-c1193-7468f59e40e38f09477e5221d1436d7804cdc4db249ce78f45abd988f4be62ba3</cites><orcidid>0000-0001-7271-6137 ; 0000-0003-0555-155X ; 0000-0003-2197-6574</orcidid></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://ieeexplore.ieee.org/document/10670499$$EHTML$$P50$$Gieee$$Hfree_for_read</linktohtml><link.rule.ids>314,780,784,796,27924,27925,54758</link.rule.ids><backlink>$$Uhttps://www.ncbi.nlm.nih.gov/pubmed/39255173$$D View this record in MEDLINE/PubMed$$Hfree_for_read</backlink></links><search><creatorcontrib>Dastan, Mine</creatorcontrib><creatorcontrib>Fiorentino, Michele</creatorcontrib><creatorcontrib>Uva, Antonio E.</creatorcontrib><title>Precise Tool to Target Positioning Widgets (TOTTA) in Spatial Environments: A Systematic Review</title><title>IEEE transactions on visualization and computer graphics</title><addtitle>TVCG</addtitle><addtitle>IEEE Trans Vis Comput Graph</addtitle><description>TOTTA outlines the spatial position and rotation guidance of a real/virtual tool (TO) towards a real/virtual target (TA), which is a key task in Mixed reality applications. The task error can have critical consequences regarding safety, performance, and quality, such as surgical implantology or industrial maintenance scenarios. The TOTTA problem lacks a dedicated study and it is scattered in different domains with isolated designs. This work contributes to a systematic review of the TOTTA visual widgets, studying 70 unique designs from 24 papers. TOTTA is commonly guided by the visual overlap -an intuitive, pre-attentive “collimation” feedback- of simple shaped widgets: Box, 3D Axes, 3D Model, 2D Crosshair, Globe, Tetrahedron, Line, Plane. Our research discovers that TO and TA are often represented with the same shape. They are distinguished by topological elements (e.g. edges/vertices/faces), colors, transparency levels, and added. shapes, widget quantity, and size. Meanwhile some designs provide continuous “during manipulation feedback” relative to the distance between TO and TA by text, dynamic color, sonification, and amplified graphical visualization. Some approaches trigger discrete “TA reached feedback” such as color alteration, added sound, TA shape change, and added text. We found the lack of golden standards, including in testing procedures, as current ones are limited to partial sets with different and incomparable setups (different target configurations, avatar, background, etc.). We also found a bias in participants: right-handed, young male, non-color impaired.</description><subject>3D positioning</subject><subject>3D user interface</subject><subject>6-DOF</subject><subject>Input devices</subject><subject>Resists</subject><subject>Shape</subject><subject>Surgery</subject><subject>Three-dimensional displays</subject><subject>tool to target manipulation</subject><subject>Virtual environments</subject><subject>Visualization</subject><subject>widgets</subject><issn>1077-2626</issn><issn>1941-0506</issn><issn>1941-0506</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2024</creationdate><recordtype>article</recordtype><sourceid>ESBDL</sourceid><sourceid>RIE</sourceid><recordid>eNpNkMtKw0AUhgdRbL08gCAyy7pInVtmMu5KqVUotNioyyGXkzKSZGomrfTtTWkVV-fnnO_8iw-hG0qGlBL9EL-Pp0NGmBhyEUpG5AnqUy1oQEIiT7tMlAqYZLKHLrz_JIQKEelz1OOahSFVvI_MooHMesCxcyVuHY6TZgUtXjhvW-tqW6_wh827lceDeB7Ho3tsa7xcJ61NSjypt7ZxdQV16x_xCC93voWqu2X4FbYWvq_QWZGUHq6P8xK9PU3i8XMwm09fxqNZkFGqeaCEjIpQgyDAo4JooRSEjNGcCi5zFRGR5ZnIUyZ0BioqRJikuY66kIJkacIv0eDQu27c1wZ8ayrrMyjLpAa38YZTwiIlpQo7lB7QrHHeN1CYdWOrpNkZSszeq9l7NXuv5ui1-7k71m_SCvK_j1-RHXB7ACwA_CuUigit-Q_u9ntN</recordid><startdate>20241101</startdate><enddate>20241101</enddate><creator>Dastan, Mine</creator><creator>Fiorentino, Michele</creator><creator>Uva, Antonio E.</creator><general>IEEE</general><scope>97E</scope><scope>ESBDL</scope><scope>RIA</scope><scope>RIE</scope><scope>NPM</scope><scope>AAYXX</scope><scope>CITATION</scope><scope>7X8</scope><orcidid>https://orcid.org/0000-0001-7271-6137</orcidid><orcidid>https://orcid.org/0000-0003-0555-155X</orcidid><orcidid>https://orcid.org/0000-0003-2197-6574</orcidid></search><sort><creationdate>20241101</creationdate><title>Precise Tool to Target Positioning Widgets (TOTTA) in Spatial Environments: A Systematic Review</title><author>Dastan, Mine ; Fiorentino, Michele ; Uva, Antonio E.</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c1193-7468f59e40e38f09477e5221d1436d7804cdc4db249ce78f45abd988f4be62ba3</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2024</creationdate><topic>3D positioning</topic><topic>3D user interface</topic><topic>6-DOF</topic><topic>Input devices</topic><topic>Resists</topic><topic>Shape</topic><topic>Surgery</topic><topic>Three-dimensional displays</topic><topic>tool to target manipulation</topic><topic>Virtual environments</topic><topic>Visualization</topic><topic>widgets</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Dastan, Mine</creatorcontrib><creatorcontrib>Fiorentino, Michele</creatorcontrib><creatorcontrib>Uva, Antonio E.</creatorcontrib><collection>IEEE All-Society Periodicals Package (ASPP) 2005-present</collection><collection>IEEE Open Access Journals</collection><collection>IEEE All-Society Periodicals Package (ASPP) 1998-Present</collection><collection>IEEE Electronic Library (IEL)</collection><collection>PubMed</collection><collection>CrossRef</collection><collection>MEDLINE - Academic</collection><jtitle>IEEE transactions on visualization and computer graphics</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Dastan, Mine</au><au>Fiorentino, Michele</au><au>Uva, Antonio E.</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>Precise Tool to Target Positioning Widgets (TOTTA) in Spatial Environments: A Systematic Review</atitle><jtitle>IEEE transactions on visualization and computer graphics</jtitle><stitle>TVCG</stitle><addtitle>IEEE Trans Vis Comput Graph</addtitle><date>2024-11-01</date><risdate>2024</risdate><volume>30</volume><issue>11</issue><spage>7020</spage><epage>7030</epage><pages>7020-7030</pages><issn>1077-2626</issn><issn>1941-0506</issn><eissn>1941-0506</eissn><coden>ITVGEA</coden><abstract>TOTTA outlines the spatial position and rotation guidance of a real/virtual tool (TO) towards a real/virtual target (TA), which is a key task in Mixed reality applications. The task error can have critical consequences regarding safety, performance, and quality, such as surgical implantology or industrial maintenance scenarios. The TOTTA problem lacks a dedicated study and it is scattered in different domains with isolated designs. This work contributes to a systematic review of the TOTTA visual widgets, studying 70 unique designs from 24 papers. TOTTA is commonly guided by the visual overlap -an intuitive, pre-attentive “collimation” feedback- of simple shaped widgets: Box, 3D Axes, 3D Model, 2D Crosshair, Globe, Tetrahedron, Line, Plane. Our research discovers that TO and TA are often represented with the same shape. They are distinguished by topological elements (e.g. edges/vertices/faces), colors, transparency levels, and added. shapes, widget quantity, and size. Meanwhile some designs provide continuous “during manipulation feedback” relative to the distance between TO and TA by text, dynamic color, sonification, and amplified graphical visualization. Some approaches trigger discrete “TA reached feedback” such as color alteration, added sound, TA shape change, and added text. We found the lack of golden standards, including in testing procedures, as current ones are limited to partial sets with different and incomparable setups (different target configurations, avatar, background, etc.). We also found a bias in participants: right-handed, young male, non-color impaired.</abstract><cop>United States</cop><pub>IEEE</pub><pmid>39255173</pmid><doi>10.1109/TVCG.2024.3456206</doi><tpages>11</tpages><orcidid>https://orcid.org/0000-0001-7271-6137</orcidid><orcidid>https://orcid.org/0000-0003-0555-155X</orcidid><orcidid>https://orcid.org/0000-0003-2197-6574</orcidid><oa>free_for_read</oa></addata></record>
fulltext fulltext
identifier ISSN: 1077-2626
ispartof IEEE transactions on visualization and computer graphics, 2024-11, Vol.30 (11), p.7020-7030
issn 1077-2626
1941-0506
1941-0506
language eng
recordid cdi_crossref_primary_10_1109_TVCG_2024_3456206
source IEEE Electronic Library (IEL)
subjects 3D positioning
3D user interface
6-DOF
Input devices
Resists
Shape
Surgery
Three-dimensional displays
tool to target manipulation
Virtual environments
Visualization
widgets
title Precise Tool to Target Positioning Widgets (TOTTA) in Spatial Environments: A Systematic Review
url https://sfx.bib-bvb.de/sfx_tum?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2024-12-23T14%3A37%3A13IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-proquest_cross&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.genre=article&rft.atitle=Precise%20Tool%20to%20Target%20Positioning%20Widgets%20(TOTTA)%20in%20Spatial%20Environments:%20A%20Systematic%20Review&rft.jtitle=IEEE%20transactions%20on%20visualization%20and%20computer%20graphics&rft.au=Dastan,%20Mine&rft.date=2024-11-01&rft.volume=30&rft.issue=11&rft.spage=7020&rft.epage=7030&rft.pages=7020-7030&rft.issn=1077-2626&rft.eissn=1941-0506&rft.coden=ITVGEA&rft_id=info:doi/10.1109/TVCG.2024.3456206&rft_dat=%3Cproquest_cross%3E3102876675%3C/proquest_cross%3E%3Curl%3E%3C/url%3E&disable_directlink=true&sfx.directlink=off&sfx.report_link=0&rft_id=info:oai/&rft_pqid=3102876675&rft_id=info:pmid/39255173&rft_ieee_id=10670499&rfr_iscdi=true