Modeling Human Guidance Behavior Based on Patterns in Agent-Environment Interactions

This paper presents the foundations for the analysis and modeling of human guidance behavior that is based on the emergent patterns in the closed-loop agent-environment dynamics. The central hypothesis is that these patterns, which can be explained in terms of invariants inherent to the closed-loop...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Veröffentlicht in:IEEE transactions on human-machine systems 2013-07, Vol.43 (4), p.371-384
Hauptverfasser: Zhaodan Kong, Mettler, B.
Format: Artikel
Sprache:eng
Schlagworte:
Online-Zugang:Volltext bestellen
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
container_end_page 384
container_issue 4
container_start_page 371
container_title IEEE transactions on human-machine systems
container_volume 43
creator Zhaodan Kong
Mettler, B.
description This paper presents the foundations for the analysis and modeling of human guidance behavior that is based on the emergent patterns in the closed-loop agent-environment dynamics. The central hypothesis is that these patterns, which can be explained in terms of invariants inherent to the closed-loop dynamics, provide the building blocks for the organization of human guidance behavior. The concept of interaction patterns is first introduced using a toy example and then detailed formally using dynamical system and control principles. This paper then demonstrates the existence and significance of interaction patterns in human guidance behavior that is based on data collected using guidance experiments with a miniature helicopter. The results confirm that human guidance behavior indeed exhibits invariances as defined by interaction patterns. The trajectories that are associated with each interaction pattern are then further decomposed by applying piecewise linear identification. The resulting elements are then combined under a hierarchical model that provides a natural and formal description of human guidance behavior.
doi_str_mv 10.1109/TSMC.2013.2262043
format Article
fullrecord <record><control><sourceid>proquest_RIE</sourceid><recordid>TN_cdi_crossref_primary_10_1109_TSMC_2013_2262043</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><ieee_id>6548027</ieee_id><sourcerecordid>3007763231</sourcerecordid><originalsourceid>FETCH-LOGICAL-c356t-564aea97e83562ee15ffab59817a9bd37432854179225cdba17a2796286e2f613</originalsourceid><addsrcrecordid>eNpdkEtLxDAQgIsoKLo_QLwERPDSNZk0SXPUxRe4KLieQ7adaqSbaNIK_nuz7OrBXDKPb4bhK4pjRqeMUX2xeJ7PpkAZnwJIoBXfKQ6AyboETsXubwya7ReTlN5pfjUIIeqDYjEPLfbOv5K7cWU9uR1da32D5Arf7JcLkVzZhC0JnjzZYcDoE3GeXL6iH8pr_-Vi8Ksck3ufm7YZXPDpqNjrbJ9wsv0Pi5eb68Xsrnx4vL2fXT6UDRdyKIWsLFqtsM4pIDLRdXYpdM2U1cuWq4pDLSqmNIBo2qXNdVBaQi0ROsn4YXG-2fsRw-eIaTArlxrse-sxjMkwqRgXimqd0dN_6HsYo8_XGcZV9qQoU5liG6qJIaWInfmIbmXjt2HUrFWbtWqzVm22qvPM2XazTY3tu5j1ufQ3CEpk8UJk7mTDOUT8a0tR1RQU_wHJtoUL</addsrcrecordid><sourcetype>Aggregation Database</sourcetype><iscdi>true</iscdi><recordtype>article</recordtype><pqid>1372307017</pqid></control><display><type>article</type><title>Modeling Human Guidance Behavior Based on Patterns in Agent-Environment Interactions</title><source>IEEE Electronic Library (IEL)</source><creator>Zhaodan Kong ; Mettler, B.</creator><creatorcontrib>Zhaodan Kong ; Mettler, B.</creatorcontrib><description>This paper presents the foundations for the analysis and modeling of human guidance behavior that is based on the emergent patterns in the closed-loop agent-environment dynamics. The central hypothesis is that these patterns, which can be explained in terms of invariants inherent to the closed-loop dynamics, provide the building blocks for the organization of human guidance behavior. The concept of interaction patterns is first introduced using a toy example and then detailed formally using dynamical system and control principles. This paper then demonstrates the existence and significance of interaction patterns in human guidance behavior that is based on data collected using guidance experiments with a miniature helicopter. The results confirm that human guidance behavior indeed exhibits invariances as defined by interaction patterns. The trajectories that are associated with each interaction pattern are then further decomposed by applying piecewise linear identification. The resulting elements are then combined under a hierarchical model that provides a natural and formal description of human guidance behavior.</description><identifier>ISSN: 2168-2291</identifier><identifier>EISSN: 2168-2305</identifier><identifier>DOI: 10.1109/TSMC.2013.2262043</identifier><identifier>CODEN: ITHSA6</identifier><language>eng</language><publisher>New York, NY: IEEE</publisher><subject>Applied sciences ; Behavioral science ; Biological and medical sciences ; Biological control system ; Biological system modeling ; Cognition. Intelligence ; Computer science; control theory; systems ; Computer systems and distributed systems. User interface ; control system ; Control systems ; Dynamic tests ; Dynamical systems ; Dynamics ; Exact sciences and technology ; formal language ; Fundamental and applied biological sciences. Psychology ; General aspects ; Human ; Human factors ; Invariants ; Mathematical models ; Mathematics in biology. Statistical analysis. Models. Metrology. Data processing in biology (general aspects) ; Miniature ; Natural language processing ; Pattern recognition ; Psychology. Psychoanalysis. Psychiatry ; Psychology. Psychophysiology ; Reasoning. Problem solving ; Software</subject><ispartof>IEEE transactions on human-machine systems, 2013-07, Vol.43 (4), p.371-384</ispartof><rights>2015 INIST-CNRS</rights><rights>Copyright The Institute of Electrical and Electronics Engineers, Inc. (IEEE) Jul 2013</rights><lds50>peer_reviewed</lds50><woscitedreferencessubscribed>false</woscitedreferencessubscribed><citedby>FETCH-LOGICAL-c356t-564aea97e83562ee15ffab59817a9bd37432854179225cdba17a2796286e2f613</citedby><cites>FETCH-LOGICAL-c356t-564aea97e83562ee15ffab59817a9bd37432854179225cdba17a2796286e2f613</cites></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://ieeexplore.ieee.org/document/6548027$$EHTML$$P50$$Gieee$$H</linktohtml><link.rule.ids>314,780,784,796,27922,27923,54756</link.rule.ids><linktorsrc>$$Uhttps://ieeexplore.ieee.org/document/6548027$$EView_record_in_IEEE$$FView_record_in_$$GIEEE</linktorsrc><backlink>$$Uhttp://pascal-francis.inist.fr/vibad/index.php?action=getRecordDetail&amp;idt=27529155$$DView record in Pascal Francis$$Hfree_for_read</backlink></links><search><creatorcontrib>Zhaodan Kong</creatorcontrib><creatorcontrib>Mettler, B.</creatorcontrib><title>Modeling Human Guidance Behavior Based on Patterns in Agent-Environment Interactions</title><title>IEEE transactions on human-machine systems</title><addtitle>THMS</addtitle><description>This paper presents the foundations for the analysis and modeling of human guidance behavior that is based on the emergent patterns in the closed-loop agent-environment dynamics. The central hypothesis is that these patterns, which can be explained in terms of invariants inherent to the closed-loop dynamics, provide the building blocks for the organization of human guidance behavior. The concept of interaction patterns is first introduced using a toy example and then detailed formally using dynamical system and control principles. This paper then demonstrates the existence and significance of interaction patterns in human guidance behavior that is based on data collected using guidance experiments with a miniature helicopter. The results confirm that human guidance behavior indeed exhibits invariances as defined by interaction patterns. The trajectories that are associated with each interaction pattern are then further decomposed by applying piecewise linear identification. The resulting elements are then combined under a hierarchical model that provides a natural and formal description of human guidance behavior.</description><subject>Applied sciences</subject><subject>Behavioral science</subject><subject>Biological and medical sciences</subject><subject>Biological control system</subject><subject>Biological system modeling</subject><subject>Cognition. Intelligence</subject><subject>Computer science; control theory; systems</subject><subject>Computer systems and distributed systems. User interface</subject><subject>control system</subject><subject>Control systems</subject><subject>Dynamic tests</subject><subject>Dynamical systems</subject><subject>Dynamics</subject><subject>Exact sciences and technology</subject><subject>formal language</subject><subject>Fundamental and applied biological sciences. Psychology</subject><subject>General aspects</subject><subject>Human</subject><subject>Human factors</subject><subject>Invariants</subject><subject>Mathematical models</subject><subject>Mathematics in biology. Statistical analysis. Models. Metrology. Data processing in biology (general aspects)</subject><subject>Miniature</subject><subject>Natural language processing</subject><subject>Pattern recognition</subject><subject>Psychology. Psychoanalysis. Psychiatry</subject><subject>Psychology. Psychophysiology</subject><subject>Reasoning. Problem solving</subject><subject>Software</subject><issn>2168-2291</issn><issn>2168-2305</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2013</creationdate><recordtype>article</recordtype><sourceid>RIE</sourceid><recordid>eNpdkEtLxDAQgIsoKLo_QLwERPDSNZk0SXPUxRe4KLieQ7adaqSbaNIK_nuz7OrBXDKPb4bhK4pjRqeMUX2xeJ7PpkAZnwJIoBXfKQ6AyboETsXubwya7ReTlN5pfjUIIeqDYjEPLfbOv5K7cWU9uR1da32D5Arf7JcLkVzZhC0JnjzZYcDoE3GeXL6iH8pr_-Vi8Ksck3ufm7YZXPDpqNjrbJ9wsv0Pi5eb68Xsrnx4vL2fXT6UDRdyKIWsLFqtsM4pIDLRdXYpdM2U1cuWq4pDLSqmNIBo2qXNdVBaQi0ROsn4YXG-2fsRw-eIaTArlxrse-sxjMkwqRgXimqd0dN_6HsYo8_XGcZV9qQoU5liG6qJIaWInfmIbmXjt2HUrFWbtWqzVm22qvPM2XazTY3tu5j1ufQ3CEpk8UJk7mTDOUT8a0tR1RQU_wHJtoUL</recordid><startdate>20130701</startdate><enddate>20130701</enddate><creator>Zhaodan Kong</creator><creator>Mettler, B.</creator><general>IEEE</general><general>Institute of Electrical and Electronics Engineers</general><general>The Institute of Electrical and Electronics Engineers, Inc. (IEEE)</general><scope>97E</scope><scope>RIA</scope><scope>RIE</scope><scope>IQODW</scope><scope>AAYXX</scope><scope>CITATION</scope><scope>7SC</scope><scope>7SP</scope><scope>7TB</scope><scope>8FD</scope><scope>FR3</scope><scope>JQ2</scope><scope>L7M</scope><scope>L~C</scope><scope>L~D</scope><scope>F28</scope></search><sort><creationdate>20130701</creationdate><title>Modeling Human Guidance Behavior Based on Patterns in Agent-Environment Interactions</title><author>Zhaodan Kong ; Mettler, B.</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c356t-564aea97e83562ee15ffab59817a9bd37432854179225cdba17a2796286e2f613</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2013</creationdate><topic>Applied sciences</topic><topic>Behavioral science</topic><topic>Biological and medical sciences</topic><topic>Biological control system</topic><topic>Biological system modeling</topic><topic>Cognition. Intelligence</topic><topic>Computer science; control theory; systems</topic><topic>Computer systems and distributed systems. User interface</topic><topic>control system</topic><topic>Control systems</topic><topic>Dynamic tests</topic><topic>Dynamical systems</topic><topic>Dynamics</topic><topic>Exact sciences and technology</topic><topic>formal language</topic><topic>Fundamental and applied biological sciences. Psychology</topic><topic>General aspects</topic><topic>Human</topic><topic>Human factors</topic><topic>Invariants</topic><topic>Mathematical models</topic><topic>Mathematics in biology. Statistical analysis. Models. Metrology. Data processing in biology (general aspects)</topic><topic>Miniature</topic><topic>Natural language processing</topic><topic>Pattern recognition</topic><topic>Psychology. Psychoanalysis. Psychiatry</topic><topic>Psychology. Psychophysiology</topic><topic>Reasoning. Problem solving</topic><topic>Software</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Zhaodan Kong</creatorcontrib><creatorcontrib>Mettler, B.</creatorcontrib><collection>IEEE All-Society Periodicals Package (ASPP) 2005-present</collection><collection>IEEE All-Society Periodicals Package (ASPP) 1998-Present</collection><collection>IEEE Electronic Library (IEL)</collection><collection>Pascal-Francis</collection><collection>CrossRef</collection><collection>Computer and Information Systems Abstracts</collection><collection>Electronics &amp; Communications Abstracts</collection><collection>Mechanical &amp; Transportation Engineering Abstracts</collection><collection>Technology Research Database</collection><collection>Engineering Research Database</collection><collection>ProQuest Computer Science Collection</collection><collection>Advanced Technologies Database with Aerospace</collection><collection>Computer and Information Systems Abstracts – Academic</collection><collection>Computer and Information Systems Abstracts Professional</collection><collection>ANTE: Abstracts in New Technology &amp; Engineering</collection><jtitle>IEEE transactions on human-machine systems</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Zhaodan Kong</au><au>Mettler, B.</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>Modeling Human Guidance Behavior Based on Patterns in Agent-Environment Interactions</atitle><jtitle>IEEE transactions on human-machine systems</jtitle><stitle>THMS</stitle><date>2013-07-01</date><risdate>2013</risdate><volume>43</volume><issue>4</issue><spage>371</spage><epage>384</epage><pages>371-384</pages><issn>2168-2291</issn><eissn>2168-2305</eissn><coden>ITHSA6</coden><abstract>This paper presents the foundations for the analysis and modeling of human guidance behavior that is based on the emergent patterns in the closed-loop agent-environment dynamics. The central hypothesis is that these patterns, which can be explained in terms of invariants inherent to the closed-loop dynamics, provide the building blocks for the organization of human guidance behavior. The concept of interaction patterns is first introduced using a toy example and then detailed formally using dynamical system and control principles. This paper then demonstrates the existence and significance of interaction patterns in human guidance behavior that is based on data collected using guidance experiments with a miniature helicopter. The results confirm that human guidance behavior indeed exhibits invariances as defined by interaction patterns. The trajectories that are associated with each interaction pattern are then further decomposed by applying piecewise linear identification. The resulting elements are then combined under a hierarchical model that provides a natural and formal description of human guidance behavior.</abstract><cop>New York, NY</cop><pub>IEEE</pub><doi>10.1109/TSMC.2013.2262043</doi><tpages>14</tpages></addata></record>
fulltext fulltext_linktorsrc
identifier ISSN: 2168-2291
ispartof IEEE transactions on human-machine systems, 2013-07, Vol.43 (4), p.371-384
issn 2168-2291
2168-2305
language eng
recordid cdi_crossref_primary_10_1109_TSMC_2013_2262043
source IEEE Electronic Library (IEL)
subjects Applied sciences
Behavioral science
Biological and medical sciences
Biological control system
Biological system modeling
Cognition. Intelligence
Computer science
control theory
systems
Computer systems and distributed systems. User interface
control system
Control systems
Dynamic tests
Dynamical systems
Dynamics
Exact sciences and technology
formal language
Fundamental and applied biological sciences. Psychology
General aspects
Human
Human factors
Invariants
Mathematical models
Mathematics in biology. Statistical analysis. Models. Metrology. Data processing in biology (general aspects)
Miniature
Natural language processing
Pattern recognition
Psychology. Psychoanalysis. Psychiatry
Psychology. Psychophysiology
Reasoning. Problem solving
Software
title Modeling Human Guidance Behavior Based on Patterns in Agent-Environment Interactions
url https://sfx.bib-bvb.de/sfx_tum?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2025-01-10T06%3A05%3A30IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-proquest_RIE&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.genre=article&rft.atitle=Modeling%20Human%20Guidance%20Behavior%20Based%20on%20Patterns%20in%20Agent-Environment%20Interactions&rft.jtitle=IEEE%20transactions%20on%20human-machine%20systems&rft.au=Zhaodan%20Kong&rft.date=2013-07-01&rft.volume=43&rft.issue=4&rft.spage=371&rft.epage=384&rft.pages=371-384&rft.issn=2168-2291&rft.eissn=2168-2305&rft.coden=ITHSA6&rft_id=info:doi/10.1109/TSMC.2013.2262043&rft_dat=%3Cproquest_RIE%3E3007763231%3C/proquest_RIE%3E%3Curl%3E%3C/url%3E&disable_directlink=true&sfx.directlink=off&sfx.report_link=0&rft_id=info:oai/&rft_pqid=1372307017&rft_id=info:pmid/&rft_ieee_id=6548027&rfr_iscdi=true