Biotope: an integrated framework for simulating distributed multiagent computational systems

The study of distributed computational systems issues, such as heterogeneity, concurrency, control, and coordination, has yielded a number of models and architectures, which aspire to provide satisfying solutions to each of the above problems. One of the most intriguing and complex classes of distri...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Veröffentlicht in:IEEE transactions on systems, man and cybernetics. Part A, Systems and humans man and cybernetics. Part A, Systems and humans, 2005-05, Vol.35 (3), p.420-432
Hauptverfasser: Symeonidis, A.L., Valtos, E., Seroglou, S., Mitkas, P.A.
Format: Artikel
Sprache:eng
Schlagworte:
Online-Zugang:Volltext bestellen
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
container_end_page 432
container_issue 3
container_start_page 420
container_title IEEE transactions on systems, man and cybernetics. Part A, Systems and humans
container_volume 35
creator Symeonidis, A.L.
Valtos, E.
Seroglou, S.
Mitkas, P.A.
description The study of distributed computational systems issues, such as heterogeneity, concurrency, control, and coordination, has yielded a number of models and architectures, which aspire to provide satisfying solutions to each of the above problems. One of the most intriguing and complex classes of distributed systems are computational ecosystems, which add an "ecological" perspective to these issues and introduce the characteristic of self-organization. Extending previous research work on self-organizing communities, we have developed Biotope, which is an agent simulation framework, where each one of its members is dynamic and self-maintaining. The system provides a highly configurable interface for modeling various environments as well as the "living" or computational entities that reside in them, while it introduces a series of tools for monitoring system evolution. Classifier systems and genetic algorithms have been employed for agent learning, while the dispersal distance theory has been adopted for agent replication. The framework has been used for the development of a characteristic demonstrator, where Biotope agents are engaged in well-known vital activities-nutrition, communication, growth, death-directed toward their own self-replication, just like in natural environments. This paper presents an analytical overview of the work conducted and concludes with a methodology for simulating distributed multiagent computational systems.
doi_str_mv 10.1109/TSMCA.2005.846406
format Article
fullrecord <record><control><sourceid>proquest_RIE</sourceid><recordid>TN_cdi_crossref_primary_10_1109_TSMCA_2005_846406</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><ieee_id>1420670</ieee_id><sourcerecordid>28900356</sourcerecordid><originalsourceid>FETCH-LOGICAL-c386t-a0c322bdb978cd8994789b9440c458769c814dbad708f19ed559fa0ea685d5dc3</originalsourceid><addsrcrecordid>eNqN0U1rGzEQBuAlpFDH7Q8ouSw9JKd1R58r9ZaYJg245BD3Vli0ktbI2V05kpbgf1-5DhRyCDlpEM_MwLxF8QXBAiGQ39YPv5ZXCwzAFoJyCvykmCHGRIUp5qe5BkEqSnH9sTiLcQuAKJV0Vvy5dj75nf1eqrF0Y7KboJI1ZRfUYJ99eCw7H8rohqlXyY2b0riYgmunA8qfyamNHVOp_bCbUiZ-VH0Z9zHZIX4qPnSqj_bzyzsvft_8WC9_Vqv727vl1arSRPBUKdAE49a0shbaCClpLWQrKQVNmai51AJR0ypTg-iQtIYx2SmwigtmmNFkXlwe5-6Cf5psTM3gorZ9r0brp9gIyTFhQFiWF29KLCRkx98B8wkJHODXV3Drp5CPkNfymtcEc5IROiIdfIzBds0uuEGFfYOgOeTX_MuvOeTXHPPLPefHHmet_e8pBl4D-QvVIZfA</addsrcrecordid><sourcetype>Aggregation Database</sourcetype><iscdi>true</iscdi><recordtype>article</recordtype><pqid>867673263</pqid></control><display><type>article</type><title>Biotope: an integrated framework for simulating distributed multiagent computational systems</title><source>IEEE Electronic Library (IEL)</source><creator>Symeonidis, A.L. ; Valtos, E. ; Seroglou, S. ; Mitkas, P.A.</creator><creatorcontrib>Symeonidis, A.L. ; Valtos, E. ; Seroglou, S. ; Mitkas, P.A.</creatorcontrib><description>The study of distributed computational systems issues, such as heterogeneity, concurrency, control, and coordination, has yielded a number of models and architectures, which aspire to provide satisfying solutions to each of the above problems. One of the most intriguing and complex classes of distributed systems are computational ecosystems, which add an "ecological" perspective to these issues and introduce the characteristic of self-organization. Extending previous research work on self-organizing communities, we have developed Biotope, which is an agent simulation framework, where each one of its members is dynamic and self-maintaining. The system provides a highly configurable interface for modeling various environments as well as the "living" or computational entities that reside in them, while it introduces a series of tools for monitoring system evolution. Classifier systems and genetic algorithms have been employed for agent learning, while the dispersal distance theory has been adopted for agent replication. The framework has been used for the development of a characteristic demonstrator, where Biotope agents are engaged in well-known vital activities-nutrition, communication, growth, death-directed toward their own self-replication, just like in natural environments. This paper presents an analytical overview of the work conducted and concludes with a methodology for simulating distributed multiagent computational systems.</description><identifier>ISSN: 1083-4427</identifier><identifier>ISSN: 2168-2216</identifier><identifier>EISSN: 1558-2426</identifier><identifier>EISSN: 2168-2232</identifier><identifier>DOI: 10.1109/TSMCA.2005.846406</identifier><identifier>CODEN: ITSHFX</identifier><language>eng</language><publisher>New York: IEEE</publisher><subject>Analytical models ; Biological system modeling ; Classifier systems ; Computation ; computational ecosystems ; Computational modeling ; Computer architecture ; Computer interfaces ; Computer simulation ; Concurrent computing ; Distributed computing ; distributed systems ; Dynamical systems ; Dynamics ; Ecosystems ; Genetic algorithms ; genetic algorithms (GAs) ; Heterogeneity ; Mathematical models ; Monitoring ; Monitoring systems ; Multiagent systems ; self-organization ; Studies</subject><ispartof>IEEE transactions on systems, man and cybernetics. Part A, Systems and humans, 2005-05, Vol.35 (3), p.420-432</ispartof><rights>Copyright The Institute of Electrical and Electronics Engineers, Inc. (IEEE) 2005</rights><lds50>peer_reviewed</lds50><woscitedreferencessubscribed>false</woscitedreferencessubscribed><citedby>FETCH-LOGICAL-c386t-a0c322bdb978cd8994789b9440c458769c814dbad708f19ed559fa0ea685d5dc3</citedby><cites>FETCH-LOGICAL-c386t-a0c322bdb978cd8994789b9440c458769c814dbad708f19ed559fa0ea685d5dc3</cites></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://ieeexplore.ieee.org/document/1420670$$EHTML$$P50$$Gieee$$H</linktohtml><link.rule.ids>314,780,784,796,27924,27925,54758</link.rule.ids><linktorsrc>$$Uhttps://ieeexplore.ieee.org/document/1420670$$EView_record_in_IEEE$$FView_record_in_$$GIEEE</linktorsrc></links><search><creatorcontrib>Symeonidis, A.L.</creatorcontrib><creatorcontrib>Valtos, E.</creatorcontrib><creatorcontrib>Seroglou, S.</creatorcontrib><creatorcontrib>Mitkas, P.A.</creatorcontrib><title>Biotope: an integrated framework for simulating distributed multiagent computational systems</title><title>IEEE transactions on systems, man and cybernetics. Part A, Systems and humans</title><addtitle>TSMCA</addtitle><description>The study of distributed computational systems issues, such as heterogeneity, concurrency, control, and coordination, has yielded a number of models and architectures, which aspire to provide satisfying solutions to each of the above problems. One of the most intriguing and complex classes of distributed systems are computational ecosystems, which add an "ecological" perspective to these issues and introduce the characteristic of self-organization. Extending previous research work on self-organizing communities, we have developed Biotope, which is an agent simulation framework, where each one of its members is dynamic and self-maintaining. The system provides a highly configurable interface for modeling various environments as well as the "living" or computational entities that reside in them, while it introduces a series of tools for monitoring system evolution. Classifier systems and genetic algorithms have been employed for agent learning, while the dispersal distance theory has been adopted for agent replication. The framework has been used for the development of a characteristic demonstrator, where Biotope agents are engaged in well-known vital activities-nutrition, communication, growth, death-directed toward their own self-replication, just like in natural environments. This paper presents an analytical overview of the work conducted and concludes with a methodology for simulating distributed multiagent computational systems.</description><subject>Analytical models</subject><subject>Biological system modeling</subject><subject>Classifier systems</subject><subject>Computation</subject><subject>computational ecosystems</subject><subject>Computational modeling</subject><subject>Computer architecture</subject><subject>Computer interfaces</subject><subject>Computer simulation</subject><subject>Concurrent computing</subject><subject>Distributed computing</subject><subject>distributed systems</subject><subject>Dynamical systems</subject><subject>Dynamics</subject><subject>Ecosystems</subject><subject>Genetic algorithms</subject><subject>genetic algorithms (GAs)</subject><subject>Heterogeneity</subject><subject>Mathematical models</subject><subject>Monitoring</subject><subject>Monitoring systems</subject><subject>Multiagent systems</subject><subject>self-organization</subject><subject>Studies</subject><issn>1083-4427</issn><issn>2168-2216</issn><issn>1558-2426</issn><issn>2168-2232</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2005</creationdate><recordtype>article</recordtype><sourceid>RIE</sourceid><recordid>eNqN0U1rGzEQBuAlpFDH7Q8ouSw9JKd1R58r9ZaYJg245BD3Vli0ktbI2V05kpbgf1-5DhRyCDlpEM_MwLxF8QXBAiGQ39YPv5ZXCwzAFoJyCvykmCHGRIUp5qe5BkEqSnH9sTiLcQuAKJV0Vvy5dj75nf1eqrF0Y7KboJI1ZRfUYJ99eCw7H8rohqlXyY2b0riYgmunA8qfyamNHVOp_bCbUiZ-VH0Z9zHZIX4qPnSqj_bzyzsvft_8WC9_Vqv727vl1arSRPBUKdAE49a0shbaCClpLWQrKQVNmai51AJR0ypTg-iQtIYx2SmwigtmmNFkXlwe5-6Cf5psTM3gorZ9r0brp9gIyTFhQFiWF29KLCRkx98B8wkJHODXV3Drp5CPkNfymtcEc5IROiIdfIzBds0uuEGFfYOgOeTX_MuvOeTXHPPLPefHHmet_e8pBl4D-QvVIZfA</recordid><startdate>20050501</startdate><enddate>20050501</enddate><creator>Symeonidis, A.L.</creator><creator>Valtos, E.</creator><creator>Seroglou, S.</creator><creator>Mitkas, P.A.</creator><general>IEEE</general><general>The Institute of Electrical and Electronics Engineers, Inc. (IEEE)</general><scope>97E</scope><scope>RIA</scope><scope>RIE</scope><scope>AAYXX</scope><scope>CITATION</scope><scope>7SC</scope><scope>7SP</scope><scope>7TB</scope><scope>8FD</scope><scope>FR3</scope><scope>H8D</scope><scope>JQ2</scope><scope>L7M</scope><scope>L~C</scope><scope>L~D</scope><scope>F28</scope></search><sort><creationdate>20050501</creationdate><title>Biotope: an integrated framework for simulating distributed multiagent computational systems</title><author>Symeonidis, A.L. ; Valtos, E. ; Seroglou, S. ; Mitkas, P.A.</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c386t-a0c322bdb978cd8994789b9440c458769c814dbad708f19ed559fa0ea685d5dc3</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2005</creationdate><topic>Analytical models</topic><topic>Biological system modeling</topic><topic>Classifier systems</topic><topic>Computation</topic><topic>computational ecosystems</topic><topic>Computational modeling</topic><topic>Computer architecture</topic><topic>Computer interfaces</topic><topic>Computer simulation</topic><topic>Concurrent computing</topic><topic>Distributed computing</topic><topic>distributed systems</topic><topic>Dynamical systems</topic><topic>Dynamics</topic><topic>Ecosystems</topic><topic>Genetic algorithms</topic><topic>genetic algorithms (GAs)</topic><topic>Heterogeneity</topic><topic>Mathematical models</topic><topic>Monitoring</topic><topic>Monitoring systems</topic><topic>Multiagent systems</topic><topic>self-organization</topic><topic>Studies</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Symeonidis, A.L.</creatorcontrib><creatorcontrib>Valtos, E.</creatorcontrib><creatorcontrib>Seroglou, S.</creatorcontrib><creatorcontrib>Mitkas, P.A.</creatorcontrib><collection>IEEE All-Society Periodicals Package (ASPP) 2005-present</collection><collection>IEEE All-Society Periodicals Package (ASPP) 1998-Present</collection><collection>IEEE Electronic Library (IEL)</collection><collection>CrossRef</collection><collection>Computer and Information Systems Abstracts</collection><collection>Electronics &amp; Communications Abstracts</collection><collection>Mechanical &amp; Transportation Engineering Abstracts</collection><collection>Technology Research Database</collection><collection>Engineering Research Database</collection><collection>Aerospace Database</collection><collection>ProQuest Computer Science Collection</collection><collection>Advanced Technologies Database with Aerospace</collection><collection>Computer and Information Systems Abstracts – Academic</collection><collection>Computer and Information Systems Abstracts Professional</collection><collection>ANTE: Abstracts in New Technology &amp; Engineering</collection><jtitle>IEEE transactions on systems, man and cybernetics. Part A, Systems and humans</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Symeonidis, A.L.</au><au>Valtos, E.</au><au>Seroglou, S.</au><au>Mitkas, P.A.</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>Biotope: an integrated framework for simulating distributed multiagent computational systems</atitle><jtitle>IEEE transactions on systems, man and cybernetics. Part A, Systems and humans</jtitle><stitle>TSMCA</stitle><date>2005-05-01</date><risdate>2005</risdate><volume>35</volume><issue>3</issue><spage>420</spage><epage>432</epage><pages>420-432</pages><issn>1083-4427</issn><issn>2168-2216</issn><eissn>1558-2426</eissn><eissn>2168-2232</eissn><coden>ITSHFX</coden><abstract>The study of distributed computational systems issues, such as heterogeneity, concurrency, control, and coordination, has yielded a number of models and architectures, which aspire to provide satisfying solutions to each of the above problems. One of the most intriguing and complex classes of distributed systems are computational ecosystems, which add an "ecological" perspective to these issues and introduce the characteristic of self-organization. Extending previous research work on self-organizing communities, we have developed Biotope, which is an agent simulation framework, where each one of its members is dynamic and self-maintaining. The system provides a highly configurable interface for modeling various environments as well as the "living" or computational entities that reside in them, while it introduces a series of tools for monitoring system evolution. Classifier systems and genetic algorithms have been employed for agent learning, while the dispersal distance theory has been adopted for agent replication. The framework has been used for the development of a characteristic demonstrator, where Biotope agents are engaged in well-known vital activities-nutrition, communication, growth, death-directed toward their own self-replication, just like in natural environments. This paper presents an analytical overview of the work conducted and concludes with a methodology for simulating distributed multiagent computational systems.</abstract><cop>New York</cop><pub>IEEE</pub><doi>10.1109/TSMCA.2005.846406</doi><tpages>13</tpages></addata></record>
fulltext fulltext_linktorsrc
identifier ISSN: 1083-4427
ispartof IEEE transactions on systems, man and cybernetics. Part A, Systems and humans, 2005-05, Vol.35 (3), p.420-432
issn 1083-4427
2168-2216
1558-2426
2168-2232
language eng
recordid cdi_crossref_primary_10_1109_TSMCA_2005_846406
source IEEE Electronic Library (IEL)
subjects Analytical models
Biological system modeling
Classifier systems
Computation
computational ecosystems
Computational modeling
Computer architecture
Computer interfaces
Computer simulation
Concurrent computing
Distributed computing
distributed systems
Dynamical systems
Dynamics
Ecosystems
Genetic algorithms
genetic algorithms (GAs)
Heterogeneity
Mathematical models
Monitoring
Monitoring systems
Multiagent systems
self-organization
Studies
title Biotope: an integrated framework for simulating distributed multiagent computational systems
url https://sfx.bib-bvb.de/sfx_tum?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2024-12-22T02%3A24%3A00IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-proquest_RIE&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.genre=article&rft.atitle=Biotope:%20an%20integrated%20framework%20for%20simulating%20distributed%20multiagent%20computational%20systems&rft.jtitle=IEEE%20transactions%20on%20systems,%20man%20and%20cybernetics.%20Part%20A,%20Systems%20and%20humans&rft.au=Symeonidis,%20A.L.&rft.date=2005-05-01&rft.volume=35&rft.issue=3&rft.spage=420&rft.epage=432&rft.pages=420-432&rft.issn=1083-4427&rft.eissn=1558-2426&rft.coden=ITSHFX&rft_id=info:doi/10.1109/TSMCA.2005.846406&rft_dat=%3Cproquest_RIE%3E28900356%3C/proquest_RIE%3E%3Curl%3E%3C/url%3E&disable_directlink=true&sfx.directlink=off&sfx.report_link=0&rft_id=info:oai/&rft_pqid=867673263&rft_id=info:pmid/&rft_ieee_id=1420670&rfr_iscdi=true