Tactile Echoes: Multisensory Augmented Reality for the Hand
Touch interactions are central to many human activities, but there are few technologies for computationally augmenting free-hand interactions with real environments. Here, we describe Tactile Echoes, a finger-wearable system for augmenting touch interactions with physical objects. This system captur...
Gespeichert in:
Veröffentlicht in: | IEEE transactions on haptics 2021-10, Vol.14 (4), p.835-848 |
---|---|
Hauptverfasser: | , , , , |
Format: | Artikel |
Sprache: | eng |
Schlagworte: | |
Online-Zugang: | Volltext bestellen |
Tags: |
Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
|
container_end_page | 848 |
---|---|
container_issue | 4 |
container_start_page | 835 |
container_title | IEEE transactions on haptics |
container_volume | 14 |
creator | Kawazoe, Anzu Reardon, Gregory Woo, Erin Luca, Massimiliano Di Visell, Yon |
description | Touch interactions are central to many human activities, but there are few technologies for computationally augmenting free-hand interactions with real environments. Here, we describe Tactile Echoes, a finger-wearable system for augmenting touch interactions with physical objects. This system captures and processes touch-elicited vibrations in real-time in order to enliven tactile experiences. In this article, we process these signals via a parametric signal processing network in order to generate responsive tactile and auditory feedback. Just as acoustic echoes are produced through the delayed replication and modification of sounds, so are Tactile Echoes produced through transformations of vibrotactile inputs in the skin. The echoes also reflect the contact interactions and touched objects involved. A transient tap produces discrete echoes, while a continuous slide yields sustained feedback. We also demonstrate computational and spatial tracking methods that allow these effects to be selectively assigned to different objects or actions. A large variety of distinct multisensory effects can be designed via ten processing parameters. We investigated how Tactile Echoes are perceived in several perceptual experiments using multidimensional scaling methods. This allowed us to deduce low-dimensional, semantically grounded perceptual descriptions. We present several virtual and augmented reality applications of Tactile Echoes. In a user study, we found that these effects made interactions more responsive and engaging. Our findings show how to endow a large variety of touch interactions with expressive multisensory effects. |
doi_str_mv | 10.1109/TOH.2021.3084117 |
format | Article |
fullrecord | <record><control><sourceid>proquest_RIE</sourceid><recordid>TN_cdi_crossref_primary_10_1109_TOH_2021_3084117</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><ieee_id>9442315</ieee_id><sourcerecordid>2533311156</sourcerecordid><originalsourceid>FETCH-LOGICAL-c389t-4b2818edad39d6c2dda2e8d45616c49813efe9c39c637ba1fde75403aa11acaa3</originalsourceid><addsrcrecordid>eNpdkMFLwzAUxoMoOqd3QZCCFy-deXlp2uhJhjphIsg8hyx51UrXatIe9t_bsenB0zu83_fx8WPsDPgEgOvrxctsIriACfJCAuR7bCRQ6FTyDPbZCDTqFCSII3Yc4yfnSuRaHrIjlBwLVHrEbhfWdVVNyb37aCneJM993VWRmtiGdXLXv6-o6cgnr2TrqlsnZRuS7oOSmW38CTsobR3pdHfH7O3hfjGdpfOXx6fp3Tx1WOgulUtRQEHeetReOeG9FVR4mSlQTuoCkErSDrVTmC8tlJ7ybBhoLYB11uKYXW17v0L73VPszKqKjuraNtT20YgMEQEgUwN6-Q_9bPvQDOuMUIMxzVXOB4pvKRfaGAOV5itUKxvWBrjZiDWDWLMRa3Zih8jFrrhfrsj_BX5NDsD5FqiI6O-tpRQIGf4AhTR6yA</addsrcrecordid><sourcetype>Aggregation Database</sourcetype><iscdi>true</iscdi><recordtype>article</recordtype><pqid>2610990670</pqid></control><display><type>article</type><title>Tactile Echoes: Multisensory Augmented Reality for the Hand</title><source>IEEE Electronic Library (IEL)</source><creator>Kawazoe, Anzu ; Reardon, Gregory ; Woo, Erin ; Luca, Massimiliano Di ; Visell, Yon</creator><creatorcontrib>Kawazoe, Anzu ; Reardon, Gregory ; Woo, Erin ; Luca, Massimiliano Di ; Visell, Yon</creatorcontrib><description>Touch interactions are central to many human activities, but there are few technologies for computationally augmenting free-hand interactions with real environments. Here, we describe Tactile Echoes, a finger-wearable system for augmenting touch interactions with physical objects. This system captures and processes touch-elicited vibrations in real-time in order to enliven tactile experiences. In this article, we process these signals via a parametric signal processing network in order to generate responsive tactile and auditory feedback. Just as acoustic echoes are produced through the delayed replication and modification of sounds, so are Tactile Echoes produced through transformations of vibrotactile inputs in the skin. The echoes also reflect the contact interactions and touched objects involved. A transient tap produces discrete echoes, while a continuous slide yields sustained feedback. We also demonstrate computational and spatial tracking methods that allow these effects to be selectively assigned to different objects or actions. A large variety of distinct multisensory effects can be designed via ten processing parameters. We investigated how Tactile Echoes are perceived in several perceptual experiments using multidimensional scaling methods. This allowed us to deduce low-dimensional, semantically grounded perceptual descriptions. We present several virtual and augmented reality applications of Tactile Echoes. In a user study, we found that these effects made interactions more responsive and engaging. Our findings show how to endow a large variety of touch interactions with expressive multisensory effects.</description><identifier>ISSN: 1939-1412</identifier><identifier>EISSN: 2329-4051</identifier><identifier>DOI: 10.1109/TOH.2021.3084117</identifier><identifier>PMID: 34038369</identifier><identifier>CODEN: ITHEBX</identifier><language>eng</language><publisher>United States: IEEE</publisher><subject>Acoustics ; Augmented Reality ; Feedback ; Feedback, Sensory ; Fingers ; Hand ; Haptic interfaces ; haptic rendering ; Humans ; Multidimensional methods ; multisensory feedback ; Process parameters ; Signal processing ; Skin ; Tactile augmented reality ; Tactile sensors ; Touch ; Touch Perception ; Vibrations ; Virtual reality ; wearable haptics</subject><ispartof>IEEE transactions on haptics, 2021-10, Vol.14 (4), p.835-848</ispartof><rights>Copyright The Institute of Electrical and Electronics Engineers, Inc. (IEEE) 2021</rights><lds50>peer_reviewed</lds50><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed><citedby>FETCH-LOGICAL-c389t-4b2818edad39d6c2dda2e8d45616c49813efe9c39c637ba1fde75403aa11acaa3</citedby><cites>FETCH-LOGICAL-c389t-4b2818edad39d6c2dda2e8d45616c49813efe9c39c637ba1fde75403aa11acaa3</cites><orcidid>0000-0001-5269-0734 ; 0000-0001-6987-1136 ; 0000-0002-1401-8450 ; 0000-0003-3085-7251</orcidid></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://ieeexplore.ieee.org/document/9442315$$EHTML$$P50$$Gieee$$H</linktohtml><link.rule.ids>314,776,780,792,27901,27902,54733</link.rule.ids><linktorsrc>$$Uhttps://ieeexplore.ieee.org/document/9442315$$EView_record_in_IEEE$$FView_record_in_$$GIEEE</linktorsrc><backlink>$$Uhttps://www.ncbi.nlm.nih.gov/pubmed/34038369$$D View this record in MEDLINE/PubMed$$Hfree_for_read</backlink></links><search><creatorcontrib>Kawazoe, Anzu</creatorcontrib><creatorcontrib>Reardon, Gregory</creatorcontrib><creatorcontrib>Woo, Erin</creatorcontrib><creatorcontrib>Luca, Massimiliano Di</creatorcontrib><creatorcontrib>Visell, Yon</creatorcontrib><title>Tactile Echoes: Multisensory Augmented Reality for the Hand</title><title>IEEE transactions on haptics</title><addtitle>TOH</addtitle><addtitle>IEEE Trans Haptics</addtitle><description>Touch interactions are central to many human activities, but there are few technologies for computationally augmenting free-hand interactions with real environments. Here, we describe Tactile Echoes, a finger-wearable system for augmenting touch interactions with physical objects. This system captures and processes touch-elicited vibrations in real-time in order to enliven tactile experiences. In this article, we process these signals via a parametric signal processing network in order to generate responsive tactile and auditory feedback. Just as acoustic echoes are produced through the delayed replication and modification of sounds, so are Tactile Echoes produced through transformations of vibrotactile inputs in the skin. The echoes also reflect the contact interactions and touched objects involved. A transient tap produces discrete echoes, while a continuous slide yields sustained feedback. We also demonstrate computational and spatial tracking methods that allow these effects to be selectively assigned to different objects or actions. A large variety of distinct multisensory effects can be designed via ten processing parameters. We investigated how Tactile Echoes are perceived in several perceptual experiments using multidimensional scaling methods. This allowed us to deduce low-dimensional, semantically grounded perceptual descriptions. We present several virtual and augmented reality applications of Tactile Echoes. In a user study, we found that these effects made interactions more responsive and engaging. Our findings show how to endow a large variety of touch interactions with expressive multisensory effects.</description><subject>Acoustics</subject><subject>Augmented Reality</subject><subject>Feedback</subject><subject>Feedback, Sensory</subject><subject>Fingers</subject><subject>Hand</subject><subject>Haptic interfaces</subject><subject>haptic rendering</subject><subject>Humans</subject><subject>Multidimensional methods</subject><subject>multisensory feedback</subject><subject>Process parameters</subject><subject>Signal processing</subject><subject>Skin</subject><subject>Tactile augmented reality</subject><subject>Tactile sensors</subject><subject>Touch</subject><subject>Touch Perception</subject><subject>Vibrations</subject><subject>Virtual reality</subject><subject>wearable haptics</subject><issn>1939-1412</issn><issn>2329-4051</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2021</creationdate><recordtype>article</recordtype><sourceid>RIE</sourceid><sourceid>EIF</sourceid><recordid>eNpdkMFLwzAUxoMoOqd3QZCCFy-deXlp2uhJhjphIsg8hyx51UrXatIe9t_bsenB0zu83_fx8WPsDPgEgOvrxctsIriACfJCAuR7bCRQ6FTyDPbZCDTqFCSII3Yc4yfnSuRaHrIjlBwLVHrEbhfWdVVNyb37aCneJM993VWRmtiGdXLXv6-o6cgnr2TrqlsnZRuS7oOSmW38CTsobR3pdHfH7O3hfjGdpfOXx6fp3Tx1WOgulUtRQEHeetReOeG9FVR4mSlQTuoCkErSDrVTmC8tlJ7ybBhoLYB11uKYXW17v0L73VPszKqKjuraNtT20YgMEQEgUwN6-Q_9bPvQDOuMUIMxzVXOB4pvKRfaGAOV5itUKxvWBrjZiDWDWLMRa3Zih8jFrrhfrsj_BX5NDsD5FqiI6O-tpRQIGf4AhTR6yA</recordid><startdate>20211001</startdate><enddate>20211001</enddate><creator>Kawazoe, Anzu</creator><creator>Reardon, Gregory</creator><creator>Woo, Erin</creator><creator>Luca, Massimiliano Di</creator><creator>Visell, Yon</creator><general>IEEE</general><general>The Institute of Electrical and Electronics Engineers, Inc. (IEEE)</general><scope>97E</scope><scope>RIA</scope><scope>RIE</scope><scope>CGR</scope><scope>CUY</scope><scope>CVF</scope><scope>ECM</scope><scope>EIF</scope><scope>NPM</scope><scope>AAYXX</scope><scope>CITATION</scope><scope>7SC</scope><scope>7SP</scope><scope>8FD</scope><scope>JQ2</scope><scope>L7M</scope><scope>L~C</scope><scope>L~D</scope><scope>7X8</scope><orcidid>https://orcid.org/0000-0001-5269-0734</orcidid><orcidid>https://orcid.org/0000-0001-6987-1136</orcidid><orcidid>https://orcid.org/0000-0002-1401-8450</orcidid><orcidid>https://orcid.org/0000-0003-3085-7251</orcidid></search><sort><creationdate>20211001</creationdate><title>Tactile Echoes: Multisensory Augmented Reality for the Hand</title><author>Kawazoe, Anzu ; Reardon, Gregory ; Woo, Erin ; Luca, Massimiliano Di ; Visell, Yon</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c389t-4b2818edad39d6c2dda2e8d45616c49813efe9c39c637ba1fde75403aa11acaa3</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2021</creationdate><topic>Acoustics</topic><topic>Augmented Reality</topic><topic>Feedback</topic><topic>Feedback, Sensory</topic><topic>Fingers</topic><topic>Hand</topic><topic>Haptic interfaces</topic><topic>haptic rendering</topic><topic>Humans</topic><topic>Multidimensional methods</topic><topic>multisensory feedback</topic><topic>Process parameters</topic><topic>Signal processing</topic><topic>Skin</topic><topic>Tactile augmented reality</topic><topic>Tactile sensors</topic><topic>Touch</topic><topic>Touch Perception</topic><topic>Vibrations</topic><topic>Virtual reality</topic><topic>wearable haptics</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Kawazoe, Anzu</creatorcontrib><creatorcontrib>Reardon, Gregory</creatorcontrib><creatorcontrib>Woo, Erin</creatorcontrib><creatorcontrib>Luca, Massimiliano Di</creatorcontrib><creatorcontrib>Visell, Yon</creatorcontrib><collection>IEEE All-Society Periodicals Package (ASPP) 2005-present</collection><collection>IEEE All-Society Periodicals Package (ASPP) 1998-Present</collection><collection>IEEE Electronic Library (IEL)</collection><collection>Medline</collection><collection>MEDLINE</collection><collection>MEDLINE (Ovid)</collection><collection>MEDLINE</collection><collection>MEDLINE</collection><collection>PubMed</collection><collection>CrossRef</collection><collection>Computer and Information Systems Abstracts</collection><collection>Electronics & Communications Abstracts</collection><collection>Technology Research Database</collection><collection>ProQuest Computer Science Collection</collection><collection>Advanced Technologies Database with Aerospace</collection><collection>Computer and Information Systems Abstracts Academic</collection><collection>Computer and Information Systems Abstracts Professional</collection><collection>MEDLINE - Academic</collection><jtitle>IEEE transactions on haptics</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Kawazoe, Anzu</au><au>Reardon, Gregory</au><au>Woo, Erin</au><au>Luca, Massimiliano Di</au><au>Visell, Yon</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>Tactile Echoes: Multisensory Augmented Reality for the Hand</atitle><jtitle>IEEE transactions on haptics</jtitle><stitle>TOH</stitle><addtitle>IEEE Trans Haptics</addtitle><date>2021-10-01</date><risdate>2021</risdate><volume>14</volume><issue>4</issue><spage>835</spage><epage>848</epage><pages>835-848</pages><issn>1939-1412</issn><eissn>2329-4051</eissn><coden>ITHEBX</coden><abstract>Touch interactions are central to many human activities, but there are few technologies for computationally augmenting free-hand interactions with real environments. Here, we describe Tactile Echoes, a finger-wearable system for augmenting touch interactions with physical objects. This system captures and processes touch-elicited vibrations in real-time in order to enliven tactile experiences. In this article, we process these signals via a parametric signal processing network in order to generate responsive tactile and auditory feedback. Just as acoustic echoes are produced through the delayed replication and modification of sounds, so are Tactile Echoes produced through transformations of vibrotactile inputs in the skin. The echoes also reflect the contact interactions and touched objects involved. A transient tap produces discrete echoes, while a continuous slide yields sustained feedback. We also demonstrate computational and spatial tracking methods that allow these effects to be selectively assigned to different objects or actions. A large variety of distinct multisensory effects can be designed via ten processing parameters. We investigated how Tactile Echoes are perceived in several perceptual experiments using multidimensional scaling methods. This allowed us to deduce low-dimensional, semantically grounded perceptual descriptions. We present several virtual and augmented reality applications of Tactile Echoes. In a user study, we found that these effects made interactions more responsive and engaging. Our findings show how to endow a large variety of touch interactions with expressive multisensory effects.</abstract><cop>United States</cop><pub>IEEE</pub><pmid>34038369</pmid><doi>10.1109/TOH.2021.3084117</doi><tpages>14</tpages><orcidid>https://orcid.org/0000-0001-5269-0734</orcidid><orcidid>https://orcid.org/0000-0001-6987-1136</orcidid><orcidid>https://orcid.org/0000-0002-1401-8450</orcidid><orcidid>https://orcid.org/0000-0003-3085-7251</orcidid><oa>free_for_read</oa></addata></record> |
fulltext | fulltext_linktorsrc |
identifier | ISSN: 1939-1412 |
ispartof | IEEE transactions on haptics, 2021-10, Vol.14 (4), p.835-848 |
issn | 1939-1412 2329-4051 |
language | eng |
recordid | cdi_crossref_primary_10_1109_TOH_2021_3084117 |
source | IEEE Electronic Library (IEL) |
subjects | Acoustics Augmented Reality Feedback Feedback, Sensory Fingers Hand Haptic interfaces haptic rendering Humans Multidimensional methods multisensory feedback Process parameters Signal processing Skin Tactile augmented reality Tactile sensors Touch Touch Perception Vibrations Virtual reality wearable haptics |
title | Tactile Echoes: Multisensory Augmented Reality for the Hand |
url | https://sfx.bib-bvb.de/sfx_tum?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2025-02-02T03%3A12%3A40IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-proquest_RIE&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.genre=article&rft.atitle=Tactile%20Echoes:%20Multisensory%20Augmented%20Reality%20for%20the%20Hand&rft.jtitle=IEEE%20transactions%20on%20haptics&rft.au=Kawazoe,%20Anzu&rft.date=2021-10-01&rft.volume=14&rft.issue=4&rft.spage=835&rft.epage=848&rft.pages=835-848&rft.issn=1939-1412&rft.eissn=2329-4051&rft.coden=ITHEBX&rft_id=info:doi/10.1109/TOH.2021.3084117&rft_dat=%3Cproquest_RIE%3E2533311156%3C/proquest_RIE%3E%3Curl%3E%3C/url%3E&disable_directlink=true&sfx.directlink=off&sfx.report_link=0&rft_id=info:oai/&rft_pqid=2610990670&rft_id=info:pmid/34038369&rft_ieee_id=9442315&rfr_iscdi=true |