MATLAB Meets LEGO Mindstorms-A Freshman Introduction Course Into Practical Engineering

In today's teaching and learning approaches for first-semester students, practical courses more and more often complement traditional theoretical lectures. This practical element allows an early insight into the real world of engineering, augments student motivation, and enables students to acq...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Veröffentlicht in:IEEE transactions on education 2010-05, Vol.53 (2), p.306-317
Hauptverfasser: Behrens, Alexander, Atorf, Linus, Schwann, Robert, Neumann, Bernd, Schnitzler, Rainer, Balle, Johannes, Herold, Thomas, Telle, Aulis, Noll, Tobias G, Hameyer, Kay, Aach, Til
Format: Artikel
Sprache:eng
Schlagworte:
Online-Zugang:Volltext bestellen
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
container_end_page 317
container_issue 2
container_start_page 306
container_title IEEE transactions on education
container_volume 53
creator Behrens, Alexander
Atorf, Linus
Schwann, Robert
Neumann, Bernd
Schnitzler, Rainer
Balle, Johannes
Herold, Thomas
Telle, Aulis
Noll, Tobias G
Hameyer, Kay
Aach, Til
description In today's teaching and learning approaches for first-semester students, practical courses more and more often complement traditional theoretical lectures. This practical element allows an early insight into the real world of engineering, augments student motivation, and enables students to acquire soft skills early. This paper describes a new freshman introduction course into practical engineering, which has been established within the Bachelor of Science curriculum of Electrical Engineering and Information Technology of RWTH Aachen University, Germany. The course is organized as an eight-day, full-time block laboratory for over 300 freshman students, who were supervised by more than 60 tutors from 23 institutes of the Electrical Engineering Department. Based on a threefold learning concept comprising mathematical methods, MATLAB programming, and practical engineering, the students were required to transfer mathematical basics to algorithms in MATLAB in order to control LEGO Mindstorms robots. Toward this end, a new toolbox, called the ¿RWTH-Mindstorms NXT Toolbox,¿ was developed, which enables the robots to be controlled remotely via MATLAB from a host computer. This paper describes how the laboratory course is organized and how it induces students to think as actual engineers would in solving real-world tasks with limited resources. Evaluation results show that the project improves the students' MATLAB programming skills, enhances motivation, and enables a peer learning process.
doi_str_mv 10.1109/TE.2009.2017272
format Article
fullrecord <record><control><sourceid>proquest_RIE</sourceid><recordid>TN_cdi_crossref_primary_10_1109_TE_2009_2017272</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><ericid>EJ900585</ericid><ieee_id>5208321</ieee_id><sourcerecordid>2716750331</sourcerecordid><originalsourceid>FETCH-LOGICAL-c310t-c7366061e18cd536110e6846559204cab2dc3ed95681da65b74e27828b6cd39f3</originalsourceid><addsrcrecordid>eNo9UE1PwkAQ3RhNRPTsQQ-beC7sR_friKQgpgQP1WtTtgOWwBZ3y8F_75IaLjOZ9958PYQeKRlRSsy4yEaMEBMDVUyxKzSgQqjESK6v0YAQqhPDhblFdyHsYpkKJgboazkp8skrXgJ0AefZfIWXjatD1_pDSCZ45iF8HyqHF67zbX2yXdM6PG1PPsAZa_GHryJoqz3O3LZxAL5x23t0s6n2AR7-8xB9zrJi-pbkq_liOskTyynpEqu4lERSoNrWgsv4CEidSiEMI6mt1qy2HGojpKZ1JcVapcCUZnotbc3Nhg_RSz_36NufE4Su3MXTXFxZUsIUVZLqNKrGvcr6NgQPm_Lom0Plf6OoPJtXFll5Nq_8Ny92PPcd8Rt7UWfvhhChRaSferoBgAstGNGcUf4HnopxiQ</addsrcrecordid><sourcetype>Aggregation Database</sourcetype><iscdi>true</iscdi><recordtype>article</recordtype><pqid>1027176184</pqid></control><display><type>article</type><title>MATLAB Meets LEGO Mindstorms-A Freshman Introduction Course Into Practical Engineering</title><source>IEEE Electronic Library (IEL)</source><creator>Behrens, Alexander ; Atorf, Linus ; Schwann, Robert ; Neumann, Bernd ; Schnitzler, Rainer ; Balle, Johannes ; Herold, Thomas ; Telle, Aulis ; Noll, Tobias G ; Hameyer, Kay ; Aach, Til</creator><creatorcontrib>Behrens, Alexander ; Atorf, Linus ; Schwann, Robert ; Neumann, Bernd ; Schnitzler, Rainer ; Balle, Johannes ; Herold, Thomas ; Telle, Aulis ; Noll, Tobias G ; Hameyer, Kay ; Aach, Til</creatorcontrib><description>In today's teaching and learning approaches for first-semester students, practical courses more and more often complement traditional theoretical lectures. This practical element allows an early insight into the real world of engineering, augments student motivation, and enables students to acquire soft skills early. This paper describes a new freshman introduction course into practical engineering, which has been established within the Bachelor of Science curriculum of Electrical Engineering and Information Technology of RWTH Aachen University, Germany. The course is organized as an eight-day, full-time block laboratory for over 300 freshman students, who were supervised by more than 60 tutors from 23 institutes of the Electrical Engineering Department. Based on a threefold learning concept comprising mathematical methods, MATLAB programming, and practical engineering, the students were required to transfer mathematical basics to algorithms in MATLAB in order to control LEGO Mindstorms robots. Toward this end, a new toolbox, called the ¿RWTH-Mindstorms NXT Toolbox,¿ was developed, which enables the robots to be controlled remotely via MATLAB from a host computer. This paper describes how the laboratory course is organized and how it induces students to think as actual engineers would in solving real-world tasks with limited resources. Evaluation results show that the project improves the students' MATLAB programming skills, enhances motivation, and enables a peer learning process.</description><identifier>ISSN: 0018-9359</identifier><identifier>EISSN: 1557-9638</identifier><identifier>DOI: 10.1109/TE.2009.2017272</identifier><identifier>CODEN: IEEDAB</identifier><language>eng</language><publisher>New York: IEEE</publisher><subject>Bluetooth ; College Freshmen ; Computer Interfaces ; Computers ; Educational Objectives ; Electrical engineering ; Engineering ; Engineering Education ; Experiential Learning ; Foreign Countries ; Freshman course ; Germany ; Information Technology ; introduction to programming ; Introductory Courses ; Laboratories ; Learning Processes ; LEGO mindstorms ; Mathematical Concepts ; MATLAB ; practical engineering ; Programming ; project-based learning ; robotic laboratory ; Robotics ; Robots ; Science Curriculum ; Science education ; Sensors ; Student Motivation ; Studies ; Teaching Methods ; Theory Practice Relationship ; Time Blocks ; Toys</subject><ispartof>IEEE transactions on education, 2010-05, Vol.53 (2), p.306-317</ispartof><rights>Copyright The Institute of Electrical and Electronics Engineers, Inc. (IEEE) May 2010</rights><lds50>peer_reviewed</lds50><woscitedreferencessubscribed>false</woscitedreferencessubscribed><citedby>FETCH-LOGICAL-c310t-c7366061e18cd536110e6846559204cab2dc3ed95681da65b74e27828b6cd39f3</citedby><cites>FETCH-LOGICAL-c310t-c7366061e18cd536110e6846559204cab2dc3ed95681da65b74e27828b6cd39f3</cites></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://ieeexplore.ieee.org/document/5208321$$EHTML$$P50$$Gieee$$H</linktohtml><link.rule.ids>314,776,780,792,27901,27902,54733</link.rule.ids><linktorsrc>$$Uhttps://ieeexplore.ieee.org/document/5208321$$EView_record_in_IEEE$$FView_record_in_$$GIEEE</linktorsrc><backlink>$$Uhttp://eric.ed.gov/ERICWebPortal/detail?accno=EJ900585$$DView record in ERIC$$Hfree_for_read</backlink></links><search><creatorcontrib>Behrens, Alexander</creatorcontrib><creatorcontrib>Atorf, Linus</creatorcontrib><creatorcontrib>Schwann, Robert</creatorcontrib><creatorcontrib>Neumann, Bernd</creatorcontrib><creatorcontrib>Schnitzler, Rainer</creatorcontrib><creatorcontrib>Balle, Johannes</creatorcontrib><creatorcontrib>Herold, Thomas</creatorcontrib><creatorcontrib>Telle, Aulis</creatorcontrib><creatorcontrib>Noll, Tobias G</creatorcontrib><creatorcontrib>Hameyer, Kay</creatorcontrib><creatorcontrib>Aach, Til</creatorcontrib><title>MATLAB Meets LEGO Mindstorms-A Freshman Introduction Course Into Practical Engineering</title><title>IEEE transactions on education</title><addtitle>TE</addtitle><description>In today's teaching and learning approaches for first-semester students, practical courses more and more often complement traditional theoretical lectures. This practical element allows an early insight into the real world of engineering, augments student motivation, and enables students to acquire soft skills early. This paper describes a new freshman introduction course into practical engineering, which has been established within the Bachelor of Science curriculum of Electrical Engineering and Information Technology of RWTH Aachen University, Germany. The course is organized as an eight-day, full-time block laboratory for over 300 freshman students, who were supervised by more than 60 tutors from 23 institutes of the Electrical Engineering Department. Based on a threefold learning concept comprising mathematical methods, MATLAB programming, and practical engineering, the students were required to transfer mathematical basics to algorithms in MATLAB in order to control LEGO Mindstorms robots. Toward this end, a new toolbox, called the ¿RWTH-Mindstorms NXT Toolbox,¿ was developed, which enables the robots to be controlled remotely via MATLAB from a host computer. This paper describes how the laboratory course is organized and how it induces students to think as actual engineers would in solving real-world tasks with limited resources. Evaluation results show that the project improves the students' MATLAB programming skills, enhances motivation, and enables a peer learning process.</description><subject>Bluetooth</subject><subject>College Freshmen</subject><subject>Computer Interfaces</subject><subject>Computers</subject><subject>Educational Objectives</subject><subject>Electrical engineering</subject><subject>Engineering</subject><subject>Engineering Education</subject><subject>Experiential Learning</subject><subject>Foreign Countries</subject><subject>Freshman course</subject><subject>Germany</subject><subject>Information Technology</subject><subject>introduction to programming</subject><subject>Introductory Courses</subject><subject>Laboratories</subject><subject>Learning Processes</subject><subject>LEGO mindstorms</subject><subject>Mathematical Concepts</subject><subject>MATLAB</subject><subject>practical engineering</subject><subject>Programming</subject><subject>project-based learning</subject><subject>robotic laboratory</subject><subject>Robotics</subject><subject>Robots</subject><subject>Science Curriculum</subject><subject>Science education</subject><subject>Sensors</subject><subject>Student Motivation</subject><subject>Studies</subject><subject>Teaching Methods</subject><subject>Theory Practice Relationship</subject><subject>Time Blocks</subject><subject>Toys</subject><issn>0018-9359</issn><issn>1557-9638</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2010</creationdate><recordtype>article</recordtype><sourceid>RIE</sourceid><recordid>eNo9UE1PwkAQ3RhNRPTsQQ-beC7sR_friKQgpgQP1WtTtgOWwBZ3y8F_75IaLjOZ9958PYQeKRlRSsy4yEaMEBMDVUyxKzSgQqjESK6v0YAQqhPDhblFdyHsYpkKJgboazkp8skrXgJ0AefZfIWXjatD1_pDSCZ45iF8HyqHF67zbX2yXdM6PG1PPsAZa_GHryJoqz3O3LZxAL5x23t0s6n2AR7-8xB9zrJi-pbkq_liOskTyynpEqu4lERSoNrWgsv4CEidSiEMI6mt1qy2HGojpKZ1JcVapcCUZnotbc3Nhg_RSz_36NufE4Su3MXTXFxZUsIUVZLqNKrGvcr6NgQPm_Lom0Plf6OoPJtXFll5Nq_8Ny92PPcd8Rt7UWfvhhChRaSferoBgAstGNGcUf4HnopxiQ</recordid><startdate>201005</startdate><enddate>201005</enddate><creator>Behrens, Alexander</creator><creator>Atorf, Linus</creator><creator>Schwann, Robert</creator><creator>Neumann, Bernd</creator><creator>Schnitzler, Rainer</creator><creator>Balle, Johannes</creator><creator>Herold, Thomas</creator><creator>Telle, Aulis</creator><creator>Noll, Tobias G</creator><creator>Hameyer, Kay</creator><creator>Aach, Til</creator><general>IEEE</general><general>Institute of Electrical and Electronics Engineers, Inc</general><general>The Institute of Electrical and Electronics Engineers, Inc. (IEEE)</general><scope>97E</scope><scope>RIA</scope><scope>RIE</scope><scope>7SW</scope><scope>BJH</scope><scope>BNH</scope><scope>BNI</scope><scope>BNJ</scope><scope>BNO</scope><scope>ERI</scope><scope>PET</scope><scope>REK</scope><scope>WWN</scope><scope>AAYXX</scope><scope>CITATION</scope><scope>7SC</scope><scope>7SP</scope><scope>7TB</scope><scope>8FD</scope><scope>FR3</scope><scope>JQ2</scope><scope>KR7</scope><scope>L7M</scope><scope>L~C</scope><scope>L~D</scope></search><sort><creationdate>201005</creationdate><title>MATLAB Meets LEGO Mindstorms-A Freshman Introduction Course Into Practical Engineering</title><author>Behrens, Alexander ; Atorf, Linus ; Schwann, Robert ; Neumann, Bernd ; Schnitzler, Rainer ; Balle, Johannes ; Herold, Thomas ; Telle, Aulis ; Noll, Tobias G ; Hameyer, Kay ; Aach, Til</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c310t-c7366061e18cd536110e6846559204cab2dc3ed95681da65b74e27828b6cd39f3</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2010</creationdate><topic>Bluetooth</topic><topic>College Freshmen</topic><topic>Computer Interfaces</topic><topic>Computers</topic><topic>Educational Objectives</topic><topic>Electrical engineering</topic><topic>Engineering</topic><topic>Engineering Education</topic><topic>Experiential Learning</topic><topic>Foreign Countries</topic><topic>Freshman course</topic><topic>Germany</topic><topic>Information Technology</topic><topic>introduction to programming</topic><topic>Introductory Courses</topic><topic>Laboratories</topic><topic>Learning Processes</topic><topic>LEGO mindstorms</topic><topic>Mathematical Concepts</topic><topic>MATLAB</topic><topic>practical engineering</topic><topic>Programming</topic><topic>project-based learning</topic><topic>robotic laboratory</topic><topic>Robotics</topic><topic>Robots</topic><topic>Science Curriculum</topic><topic>Science education</topic><topic>Sensors</topic><topic>Student Motivation</topic><topic>Studies</topic><topic>Teaching Methods</topic><topic>Theory Practice Relationship</topic><topic>Time Blocks</topic><topic>Toys</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Behrens, Alexander</creatorcontrib><creatorcontrib>Atorf, Linus</creatorcontrib><creatorcontrib>Schwann, Robert</creatorcontrib><creatorcontrib>Neumann, Bernd</creatorcontrib><creatorcontrib>Schnitzler, Rainer</creatorcontrib><creatorcontrib>Balle, Johannes</creatorcontrib><creatorcontrib>Herold, Thomas</creatorcontrib><creatorcontrib>Telle, Aulis</creatorcontrib><creatorcontrib>Noll, Tobias G</creatorcontrib><creatorcontrib>Hameyer, Kay</creatorcontrib><creatorcontrib>Aach, Til</creatorcontrib><collection>IEEE All-Society Periodicals Package (ASPP) 2005-present</collection><collection>IEEE All-Society Periodicals Package (ASPP) 1998-Present</collection><collection>IEEE Electronic Library (IEL)</collection><collection>ERIC</collection><collection>ERIC (Ovid)</collection><collection>ERIC</collection><collection>ERIC</collection><collection>ERIC (Legacy Platform)</collection><collection>ERIC( SilverPlatter )</collection><collection>ERIC</collection><collection>ERIC PlusText (Legacy Platform)</collection><collection>Education Resources Information Center (ERIC)</collection><collection>ERIC</collection><collection>CrossRef</collection><collection>Computer and Information Systems Abstracts</collection><collection>Electronics &amp; Communications Abstracts</collection><collection>Mechanical &amp; Transportation Engineering Abstracts</collection><collection>Technology Research Database</collection><collection>Engineering Research Database</collection><collection>ProQuest Computer Science Collection</collection><collection>Civil Engineering Abstracts</collection><collection>Advanced Technologies Database with Aerospace</collection><collection>Computer and Information Systems Abstracts – Academic</collection><collection>Computer and Information Systems Abstracts Professional</collection><jtitle>IEEE transactions on education</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Behrens, Alexander</au><au>Atorf, Linus</au><au>Schwann, Robert</au><au>Neumann, Bernd</au><au>Schnitzler, Rainer</au><au>Balle, Johannes</au><au>Herold, Thomas</au><au>Telle, Aulis</au><au>Noll, Tobias G</au><au>Hameyer, Kay</au><au>Aach, Til</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><ericid>EJ900585</ericid><atitle>MATLAB Meets LEGO Mindstorms-A Freshman Introduction Course Into Practical Engineering</atitle><jtitle>IEEE transactions on education</jtitle><stitle>TE</stitle><date>2010-05</date><risdate>2010</risdate><volume>53</volume><issue>2</issue><spage>306</spage><epage>317</epage><pages>306-317</pages><issn>0018-9359</issn><eissn>1557-9638</eissn><coden>IEEDAB</coden><abstract>In today's teaching and learning approaches for first-semester students, practical courses more and more often complement traditional theoretical lectures. This practical element allows an early insight into the real world of engineering, augments student motivation, and enables students to acquire soft skills early. This paper describes a new freshman introduction course into practical engineering, which has been established within the Bachelor of Science curriculum of Electrical Engineering and Information Technology of RWTH Aachen University, Germany. The course is organized as an eight-day, full-time block laboratory for over 300 freshman students, who were supervised by more than 60 tutors from 23 institutes of the Electrical Engineering Department. Based on a threefold learning concept comprising mathematical methods, MATLAB programming, and practical engineering, the students were required to transfer mathematical basics to algorithms in MATLAB in order to control LEGO Mindstorms robots. Toward this end, a new toolbox, called the ¿RWTH-Mindstorms NXT Toolbox,¿ was developed, which enables the robots to be controlled remotely via MATLAB from a host computer. This paper describes how the laboratory course is organized and how it induces students to think as actual engineers would in solving real-world tasks with limited resources. Evaluation results show that the project improves the students' MATLAB programming skills, enhances motivation, and enables a peer learning process.</abstract><cop>New York</cop><pub>IEEE</pub><doi>10.1109/TE.2009.2017272</doi><tpages>12</tpages></addata></record>
fulltext fulltext_linktorsrc
identifier ISSN: 0018-9359
ispartof IEEE transactions on education, 2010-05, Vol.53 (2), p.306-317
issn 0018-9359
1557-9638
language eng
recordid cdi_crossref_primary_10_1109_TE_2009_2017272
source IEEE Electronic Library (IEL)
subjects Bluetooth
College Freshmen
Computer Interfaces
Computers
Educational Objectives
Electrical engineering
Engineering
Engineering Education
Experiential Learning
Foreign Countries
Freshman course
Germany
Information Technology
introduction to programming
Introductory Courses
Laboratories
Learning Processes
LEGO mindstorms
Mathematical Concepts
MATLAB
practical engineering
Programming
project-based learning
robotic laboratory
Robotics
Robots
Science Curriculum
Science education
Sensors
Student Motivation
Studies
Teaching Methods
Theory Practice Relationship
Time Blocks
Toys
title MATLAB Meets LEGO Mindstorms-A Freshman Introduction Course Into Practical Engineering
url https://sfx.bib-bvb.de/sfx_tum?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2025-02-05T07%3A33%3A41IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-proquest_RIE&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.genre=article&rft.atitle=MATLAB%20Meets%20LEGO%20Mindstorms-A%20Freshman%20Introduction%20Course%20Into%20Practical%20Engineering&rft.jtitle=IEEE%20transactions%20on%20education&rft.au=Behrens,%20Alexander&rft.date=2010-05&rft.volume=53&rft.issue=2&rft.spage=306&rft.epage=317&rft.pages=306-317&rft.issn=0018-9359&rft.eissn=1557-9638&rft.coden=IEEDAB&rft_id=info:doi/10.1109/TE.2009.2017272&rft_dat=%3Cproquest_RIE%3E2716750331%3C/proquest_RIE%3E%3Curl%3E%3C/url%3E&disable_directlink=true&sfx.directlink=off&sfx.report_link=0&rft_id=info:oai/&rft_pqid=1027176184&rft_id=info:pmid/&rft_ericid=EJ900585&rft_ieee_id=5208321&rfr_iscdi=true